Astro City #1

Astro City #1, by Kurt Busiek, Brent Anderson & Alex Ross, DC/Vertigo, August 2013

Astro City #1 It’s been two-and-a-half years since the last issue of Astro City (the Silver Agent two-parter), but it’s back with a new ongoing series. While one always wonders if they’ll rattle off another 12 or 14 issues and then go on hiatus for a couple more years, I’m willing to give them plenty of leeway since Astro City is to my mind the best superhero comic of the last 20 years (and it’s not even close).

This first issue of this new series feels like it’s trying to be a new phase in the comic’s history. Not only has the biggest mystery of past issues been solved (what happened to the Silver Agent?), but it kicks off with a mysterious character named the Broken man, a conspiracy theorist with purple skin and white hair, who spends the issue talking directly to the reader (or so it seems). He takes on a brief tour of the city, focusing on a giant door which materializes over the river. He also suggests that a shadow entity he calls the Oubor is behind, well, something going on in the city. The Broken Man is clearly a few guppies short of an aquarium, and who he is, what he’s doing, and how much of the truth he’s telling (if even he knows) is clearly going to be a component of this new series.

One of the neat things about Astro City has been that the “present day” tracks along in real time, so the earliest issues of the series occurred in the mid-to-late 90s, and this issue takes place in 2013. This means that some heroes have dropped off the grid, some have gotten older, and a few – like the Samaritan and Winged Victory – don’t seem to have aged at all. But we’re also reintroduced with Ben Pulliam, who was the main character in an earlier issue of the series, having just moved to the city with his two daughters. He’s older now, and his daughters are adults, and his mid-life crisis is a component of the story.

I’ve always characterized Astro City as basically being about what people living in a world with superheroes think about that, and how they react to it. And “people” in this case includes the heroes and villains. I suspect Busiek feels he’s writing about people living their lives in this world, but at its best I think the book is about how their lives are different from ours because of these changes. Sometimes they’re extraordinarily different, and sometimes they’re not (one could argue that The Samaritan is just an exotic sort of workaholic, for example). Astro City has a quixotic history (in my opinion) with mixing the cosmic and the mundane; the characters’ thoughts and reactions get lost amidst their actions – this was a problem I had with The Dark Age (which I reviewed in depth here). This issue takes a fairly cosmic turn towards the end, so I have a little trepidation regarding where the story is going. But overall Astro City (and Busiek as a writer generally) has such a strong track record that I’m willing to give it a lot of leeway.

Brent Anderson is one of the most underrated artists in comics, able to bring life to Busiek’s world, as well as character and setting designs by Busiek, Alex Ross, and himself. Occasionally his characters are not the most expressive (he does stern and sad expressions better than, say, joy or surprise), but that’s a nitpick.

Overall I’m just delighted that the series is back, and that they have almost a year’s worth of issues in the can. It should be fun.

Just a Few Things Accomplished

How about a good old-fashioned “what we did on our weekend” post? In preparation for some friends coming to visit later this week, we were quite busy:

  • Friday night I played poker. I didn’t win, indeed I lost rather spectacularly. That aside, I had a good time. I also learned that I can no longer pass for thirtysomething in the eyes of twentysomethings.
  • Saturday we got up early to clean the library for the arrival of our new daybed. The delivery truck showed up 35 minutes early (!!) so we had to scramble to clear and vacuum the room. Aside from the scramble, it was nice to get it done early. Roulette scratched up my right arm pretty good when I caught her to put her in a bedroom during the delivery.
  • I spent 2 hours at the barber shop waiting to get my hair cut. The line was just as long when I left as when I arrived, so I don’t think I would have fared better had I come in later.
  • Debbi vacuumed all the things while I was away.
  • Went to Ikea to buy some more shelving for our master closet, which I then assembled. Between this and the daybed I think this was the most exciting weekend the kittens have ever had.
  • Went to dinner at Su Hong in Palo Alto.
  • Before dinner we put my old papasan – which has been replaced by the daybed – on the curb for free. It was gone when we came back.
  • Visited with our neighbors across the street for about an hour.
  • Spent the evening sitting on the porch reading and listening to the Giants game.
  • Sunday we changed the sheets on our bed.
  • Went to the grocery store.
  • I finished changing all the cat litter in the house.
  • Opened some Magic card packs and catalogued them.
  • Went to our neighborhood’s annual block party, where we ate lunch and chatted with folks.
  • Spent a bunch of time trying to figure out why our steam cleaner wasn’t spraying any water. Finally got it working – though I’m not sure how – and cleaned two areas rugs downstairs. Then I went up to clean the guest room carpet and it wasn’t working again. Grr. Steam cleaning is not a big deal unless your steam cleaner stops working.
  • Called my Mom.
  • Grilled chicken & peppers for dinner. Debbi made a tomato-and-mozzarella-ball salad.
  • Trimmed the juniper around the edges of our back yard. Let Newton walk around the yard while I was doing so, which is his favoritest thing in the world these days.
  • Worked on some comic book journal entries.
  • This morning I arranged the roses I bought yesterday at the grocery store and forgot about until I was going to bed.

And then I went to work and watched the WWDC keynote.

Deathmatch #6

Deathmatch #6, by Paul Jenkins & Carlos Magno, Boom! Studios, May 2013

Deathmatch #6 I’ve been wanting to get back to writing weekly entries on comics again. This time around I’m going to focus on one comic per week. To start it off I’ll touch on a great comic that came out each of the last two weeks, and luckily for me there were two great comics for me to write about.

There are a couple of behind-the-scenes stories surrounding Deathmatch. First is writer Paul Jenkins’ statement on why he left writing for DC and Marvel – he’s now exclusively at Boom. Second is that Boom, like IDW, seems to be making a play to become one of the larger publishers, though in its case it seems to be angling to become more like Image (superheroes and science fiction), while IDW is taking the Dark Horse avenue (licensed titles and adventure books). One wonders whether what attracted Jenkins to Boom will stay in place as (and if) the company gets bigger and more prominent.

In the foreground, however, we have Deathmatch, which is Jenkins creating a superhero universe out of whole cloth, but then putting all the main characters in a mysterious arena where they’re forced to fight to the death in a single-elimination tournament. It’s Marvel Super-Heroes Secret Wars taken to the next level, without the preconceptions about who should win a particular bout.

It’s a hell of a hook, which is what made me buy the book in the first place, but the story is the characters trying to figure out who’s capturing them and why they’re being forced to fight (never mind how they’re able to mess with their heads to make even the purest heroes in the arena). With a large cast not every character shines, but many do, especially the unpowered Sable, Mink and Rat, who have been leading the investigation into who’s holding them and why.

This particular issue occurs just after the character had a chance to look behind the curtain as the complex’s power supply temporarily went down. Some scores were settled, and something awful was glimpsed in battle with Meridian, the book’s Superman equivalent. But the Manchurian realized the danger and reactivated the facility and the games went on. This leads to Dragonfly (a young man who’s retired but has been roped in nonetheless – that’s him on the cover) confronting Meridian, learning another piece of the puzzle in the issue’s cliffhanger.

The comics industry in my lifetime is littered with superhero universes created all at once which never panned out. Jenkins has wisely created a whole bunch of characters with sufficient backstories to make them characters, but doesn’t dive into flashbacks or a lot of detailed history. Rather, how the characters interact now is the focus. It’s made it to the top of my to-read pile each week it’s come out, and I’m eager to see where it goes. (And, assuming anyone’s left alive at the end of it, whether Jenkins gives us some insight into what the heroes’ world is like once they get back to it.)

Carlos Magno’s art is terrific. I recall his work as some of the better art in Countdown to Final Crisis (damning with faint praise, since hardly anyone else in that terrible series looked much good at all) He has a Dave Gibbons-like layout style (figures always drawn in freeze frame, with no motion lines) with an inking/rendering style a bit like George Pérez. He draws fully-realized backgrounds, too!

I’m not sure how long Deathmatch is slated to run, but 2 more issues or 6 I’m planning to enjoy it entirely.

Star Trek Into Darkness

Before I saw Star Trek Into Darkness I saw someone sum up the film as “A fun film. Not a good film, but fun.” While I tried to avoid learning too much about it before seeing it, I learned things here and there, and was not encouraged by what I’d learned. Finally I saw it last weekend, and I’d say it’s certainly not a good film, but it has its fun moments. It also drags in places, and the screenplay is a complete disaster of plot, pacing and characterization. It’s certainly a big step down from 2009’s Star Trek (which has grown on me since I originally saw it).

Spoilers ahead, Captain.

Continue reading “Star Trek Into Darkness”

Doctor Who, Season Seven

The latest season of Doctor Who is in my view the weakest of the relaunched series. The basic problem is that the scripts were generally quite weak, and failed to follow through on the promise of their premises, or contribute to the ongoing developments in the series.

As usual, my ranking of episodes this season from best to worst:

  • Asylum of the Daleks (written by Steven Moffat)
  • The Name of the Doctor (Moffat)
  • Cold War (Mark Gatiss)
  • Hide (Neil Cross)
  • The Bells of Saint John (Moffat)
  • The Rings of Akhaten (Cross)
  • The Snowmen (Moffat)
  • The Crimson Horror (Gatiss)
  • Journey to the Centre of the TARDIS (Stephen Thompson)
  • Dinosaurs on a Spaceship (Chris Chibnall)
  • The Angels Take Manhattan (Moffat)
  • Nightmare in Silver (Neil Gaiman)
  • The Power of Three (Chibnall)
  • A Town Called Mercy (Toby Whithouse)

(I’m excluding last year’s Christmas special, “The Doctor, The Widow and the Wardrobe” from the list because I don’t think it’s really part of the season. But if you’re curious I rate it a “shrug”.)

Also as usual, there are spoilers ahead!

Continue reading “Doctor Who, Season Seven”

Resident Alien: Welcome to Earth

Resident Alien: Welcome to Earth TPB, by Peter Hogan & Steve Parkhouse, Dark Horse, 2013

Resident Alien: Welcome to Earth If you’re looking for a clever little graphic novel that mashes up science fiction and mystery, then check out Resident Alien. I read the first chapter when it was serialized in the anthology Dark Horse Presents a couple of years ago, but somehow I missed the mini-series that finished out the story. So I was happy to find this collection.

I’m mainly familiar with writer Peter Hogan from scripting Alan Moore’s Terra Obscura series from a decade or so ago, and I’m not really sure how much of that was Moore and how much was Hogan. Artist Steve Parkhouse has been around for quite a while and I’ve seen his work here and there dating as far back as Warrior; his art style resembles that of Dave Gibbons, but I think it’s a little more organic.

The premise is that an alien crash-lands on Earth, scuttles his ship, and uses his mental powers to make everyone on Earth see him as a retired doctor, Harry Vanderspeigle, and he moves to a rural town to wait for someone to come rescue him. But when the town’s doctor is killed, he’s recruited by the sheriff to both play coroner and fill in for a while. Harry both gets intrigued by the mystery, and by the opportunity to become part of a community. Of course, he’s risking both his life and his cover, especially if he happens to run into a one-in-a-million person who his mental powers won’t work on.

It’s a simple story, but thoroughly enjoyable. Hogan doesn’t get bogged down in the details of how Harry’s powers work, and keeps his powers well-defined (he doesn’t seem able to pretend to be a shapeshifter, for instance, and though he is unusually perceptive in reading human behavior, he’s not actually telepathic). And the mystery is pretty good, too.

If this is the only volume of Harry’s story we get, then it’s a good one. But I hope there’ll be more.

Caring for Newton

When I got Newton and Jefferson in October 1994, my vet’s best guess was that they were about 6 months old, so they have an unofficial birthday of April 1, 1994. Seeing Jackson and Sadie grow up (they’re about 8 months old now), I’m pretty sure my guys were actually younger than that, but I’ll never know for sure. In any event, Newton is now approximately 19 years old, which is something like 94 in human years. He’s an elderly kitty.

Since his hospital stay last year, he’s been doing pretty well, but he’s been getting harder to care for.

First of all, he gets quite a bit of medication:

  • Subcutaneous fluids daily
  • A half-pill of tapazole twice a day for hyperthyroidism
  • A tumil-K tablet daily (a potassium supplement)
  • A quarter-tablet of Pepcid daily
  • Two ml of aluminum hydroxide gel twice a day (to reduce his phosphorus levels)
  • A shot of Epogen once a week, to improve his red blood cell count

This is less expensive than it might seem – only the Epogen is really expensive – but it’s a lot of stuff we have to do every day. This (combined with Blackjack’s condition prior to his death last year) is the main reason we haven’t taken a vacation trip since our two weeks in Hawaii in 2011. It’s been a drag in that regard.

On top of that, Newton has basically stopped using his litter to pee in, so we’ve had to surround the downstairs litter with puppy pads for him to go on, and change them once or twice a day. Some days he doesn’t even make it to the litter and just goes on the floor. It’s pretty annoying. I’d be more okay with giving him all his meds if he just used his litter properly again.

The one bright spot is that he’s still doing pretty well. We upped some of his meds to the levels above when he went to the vet in February. But the vet said that he seems basically healthy, and still happy (since he was rubbing his chin on things in the vet’s office). He has his days when he does little besides sleep, but other days he walks around a bit, sits in the sun, and meows at nothing. And he loves for me to take him outside into the back yard; since he can’t jump well anymore, I let him walk around in the grass on occasion since I know he’s not going to run away (over our 7-foot-tall fence).

Newton’s not really the same kitty he used to be, and he keeps to himself a lot. While I’m glad he’s still around, part of me kind of wishes that his decline wouldn’t drag out quite so long. And that he wouldn’t pee on the floor.

Anyway, we’re going to have to take a vacation sooner or later, and the care he needs means we can’t really ask our friends to come watch him, so we’ll probably have to find and pay for a professional sitter.

Dragon’s Maze Prerelease

Yesterday I spent the afternoon at Illusive Comics in Santa Clara at the Dragon’s Maze Magic prerelease event. I went to the Gatecrash prerelease in January (which I somehow forgot to write about), and had a lot of fun – I played a Simic deck and went 3-2 in 5 matches. I went to that with Andrew, Adam and Subrata and we all chose Simic as our guilds.

This time I was going on my own, but I wanted to go because I thought the structure would be really neat: You pick one guild from either Return to Ravnica or Gatecrash, and get randomly paired with one of four guilds from the other set which shared a color with it. You get a guild pack from each of those sets for those guilds, and then you get four Dragon’s Maze packs to build a deck out of the six packs. I’ve played a lot of Simic and Selesnya, and I wanted to pick a guild that looked like fun that I hadn’t played much. My guess was that Boros and Rakdos would be the guilds to pick to win a lot, but I don’t find either of those guilds to be a lot of fun to play. In the end I decided to go with Golgari. My “secret ally” guild was Orzhov, which as it turns out was my second choice.

The other gimmick in this prerelease was that each guild would advance on a chart for each match win by their guild during the afternoon; whoever got to the end first would get a special prize card, and each guild that reached the end at all would get another special prize card. The problem was that I was the only player who chose Golgari, so I’d have to win 4 of my 5 matches to reach the end.

I opened up my packs, and after some thought I ended up with this deck:

# Cost P/T Card Notes
1 black/green mana 1/2 Deathrite Shaman
1 green mana   Giant Growth
1 1 manawhite mana   Lyev Decree
1 1 manawhite mana 2/2 Syndic of Tithes Extort white/black mana
1 1 managreen mana 2/2 Drudge Beetle Scavenge 5 managreen mana
1 1 managreen mana 2/2 Kraul Warrior 5 managreen mana: +3/+3 until end of turn
1 1 managreen mana 2/2 Skylasher
1 white manablack mana 1/1 High Priest of Penance
1 2 manawhite mana 1/4 Basilica Guards Extort white/black mana
1 2 managreen mana 2/1 Battering Krasis Evolve
1 2 managreen mana 2/1 Stonefare Crocodile 2 manablack mana: Lifelink until end of turn
1 1 manawhite manablack mana 2/2 Kingpin’s Pet Extort white/black mana
1 X manablack manablack managreen mana   Gaze of Granite
1 3 manablack mana 3/2 Syndicate Enforcer Extort white/black mana
1 2 manablack manablack mana   Grisly Spectacle
1 2 manablack manablack mana 0/4 Perilous Shadow 1 manablack mana: +2/+2 until end of turn
1 2 manablack managreen mana 2/2 Sluiceway Scorpion Scavenge 1 manablack managreen mana
1 4 manawhite mana 3/3 Guardian of the Gateless
1 3 manablack/green manablack/green mana 5/4 Golgari Longlegs
1 3 manablack managreen mana 2/5 Korozda Gorgon
1 4 manablack managreen mana   Rites of Reaping
2 3 mana   Orzhov Cluestone
1     Golgari Guildgate
1     Orzhov Guildgate
4     Plains
5     Swamp
6     Forest

The format strongly encourages three-color decks, which can lead to some shaky mana bases but which I enjoy (in theory) because I like a slower game so that things can develop and we have a chance to play our high-cost cards.

I was disappointed that I didn’t get a single Pestilence in my Dragon’s Maze packs (and yes, I recognize that since it’s an uncommon I probably had less than a 50% chance of getting one). I also did not get any Guildgates in my colors other than in my two guild packs, which meant not playing any Gatekeepers.

My pool had 4 of the 6-cost Maze Elementals, but none of them did much for my deck so I didn’t play any of them, deciding to go for efficiency instead. I wondered if I should have played an Armored Wolf-Rider instead of the Golgari Longlegs, since a 4/6 body might have been more useful than a 5/4 body, but on balance it probably didn’t make much difference.

I wasn’t going to put Guardian of the Gateless in my deck at first, but I overheard people at the table behind me talking about it and saying that it was a really good card, so I decided to run it, and it was quite useful when I was able to play it.

Anyway, other than worrying about my mana base I was pretty happy with my deck. Due to my mana base I generally elected to go second, figuring the extra card would let me smooth out my mana curve. Overall my strategy was to overrun anyone who stumbled with my cheap creatures, and otherwise try to stall them out and win through Extort and eventually-superior biomass on the ground.

My first match I played against an aggressive Boros deck, who stumbled in the first game, ran me over with a nifty attack combo in the second game (Riot Piker and Madcap Skills), but I dealt with his stuff in the third game and managed to pull out a win.

My second match was against a Selesnya deck piloted by a player who didn’t seem very experienced. I swept the board with Gift of Granite, but he reloaded and we stalled out. He made an ill-considered attack, I managed to Extort him down to near-death (with help from Deathrite Shaman), and then overran him with all my bodies. But the game took 35 minutes and we didn’t have time to finish the second game, which gave me the win.

This put me tied for first place, so I was matched up against a very good Selesnya/Orzhov deck. We split the first two games, and the third game came down to the time limit. But he played Tesya, Envoy of Ghosts (he apparently had two of them in his deck!), which I didn’t have a way to deal with, and I couldn’t stall him until time was called, so I ended up losing.

The fourth match put me up against another Boros deck, and this we stalled out in the first game again. Unfortunately although it was very close, I wasn’t able to win this one. In the second game he played a Desecration Demon, but I managed to topdeck Grisly Spectacle (using a Cluestone to get there). He reloaded, but I played Gift of Granite. I think I could have won this one, but we ran out of time, so I lost the match.

The fifth match I played a Rakdos deck run by one of the guys I’d sat with while doing deck construction. He got land-shorted the first game, and then I drew plenty of removal in the second game. We played the third game and I won again – my deck was just too fast for him, somehow.

So all-in-all I went 3-2 in my five matches, and was competitive in my other two. I did misplay from time to time, but I don’t think they were decisive in any of my matches; overall I was pretty happy with how I did. I finished in eighth place, winning three booster packs.

I’ve also been happy with the people I’ve played with at Illusive, as they’re not generally clearly better players than me (as has been the case when I’ve gone toChannel Fireball), and they’re all friendly to play with. The game space is a little cramped, but they run the events efficiently so we’re never sitting around waiting for things to begin. We actually finished the event over an hour earlier than projected! So I hung out and chatted with folks for a while afterwards. I should go there for Friday night drafting sometime.

So all things considered the prerelease was just as much fun as I’d expected, and I’m looking forward to drafting the block once it’s out, as I think it should be a very interesting experience with some nifty strategies to try out.

50 for 50

Now that I know she’s received and opened the package, I can write about the idea I came up with for my friend K’s 50th birthday: I bought her 50 birthday cards!

I came up with this idea last summer, possibly while I was back east when my Mom was recovering from her surgery (I forget exactly when), since I realized I had almost a year to buy 50 cards, which worked out to a little more than 1 per week. I knew immediately that it was unlikely I’d actually buy the cards that regularly, but I figured if I could get two-thirds of them by, say, the end of February, then I could easily scramble to get another 15 or so cards in the final month.

One thing I realized when I had bought about 15 cards was that I needed to achieve some balance in the cards I bought. They couldn’t all be cards about age, I had to mix in some generally funny cards, and some more serious cards. When you’re only buying a card a week, it’s easy to just end up buying all the most hilarious cards, but she wouldn’t be reading them one a week, but (probably) all at once.

By February I had done a pretty good job – I had about 35 cards – and I started going through them and signing them. I discovered I had bought one card twice, but that’s the only one I doubled up on, and I had time to replace it, which I did.

I had also started telling some friends about this scheme, and to my surprise none of them had heard of anyone doing this sort of thing before. I’m sure someone has done it, but in my social circle it was a novel idea. My Dad said I should mail them all individually, but I felt that was farther than I was willing to go; instead I signed and sealed all of them, and shipped them in a box.

K wrote to me that she ended up opening a few cards a day, and found them quite funny overall. So, mission accomplished!

I’ll describe one card from the set: Debbi suggested I get a 51st card, “for luck”. Well, as luck would have it, I came across what I thought was a perfect 51st card while I was back east last month. Supposedly a quote from Satchel Paige, it read:

How old would you be if you didn’t know how old you are?

A good question for any of us.

Home Project Weekend

This weekend we took advantage of OSH‘s “we pay the sales tax” weekend to pick up a bunch of stuff for around the house. For example:

  • New filters for the HVAC system. Apparently you’re supposed to replace them more often than once every 2 years! (LOL.) The old ones were completely filthy, ew.
  • New bulbs for the under-counter lights in the kitchen and laundry room. 6 of the 9 bulbs in the kitchen were out. Replacing them was simple once I figured out how to get the covers off.
  • A couple of new daisies for sports in the yard, as a couple of plants died off over the last year.

I also mowed the lawn and gave it some food, so it was a pretty productive weekend. I still haven’t replaced the busted tube on my bike, so I still haven’t biked to work, but hopefully this week.

We also went to Half Moon Bay yesterday morning for the first time in a few months, and enjoyed the incoming warm weather to go for a couple of nice walks along the coast. We got parking at the trailhead near Pillar Point Harbor to go on this nice walk out to the beach (very popular with dog-walkers we noticed), although we didn’t walk along the beach itself.

I feel like I’m finally just about caught up on all the stuff that piled up during my trip east last month.