For most of my co-workers, this is insanity week.1 For me, last week was insanity week, and it had nothing to do with work, which has actually been quite reasonable for me lately (read: I’m not actually presenting anything at WWDC).
Last week was nuts for a lot of little reasons, and most of it revolved around gaming:
Last weekend I had wanted to host a Magic booster draft, but I wasn’t able to get enough interest, so it didn’t happen. That bummed me out. So I made plans to host again this past Saturday, since Debbi was going to be busy from late morning to mid-afternoon. Unfortunately, a couple of people couldn’t make it until mid-afternoon, which made the whole thing questionable.
Meanwhile, my new(ish) friend Lee wanted to host poker on Thursday, which I was also into, but for quite a while it looked like we might not have enough for that either. I eventually recruited my friend James for poker, and we jointly twisted my co-worker Daniel’s arm, so we had 7 people on Thursday, which was nice. We played a mini-tournament and I finished 4th (i.e. “just out of the money, again”), mainly because I took a couple of bad beats when I was the big stack which crippled me. (When I call an all-in bet with my A-9 and my short-stacked opponent turns over A-9 too, and then makes a flush on the river, I think that’s a bad beat.) But I mostly think I played very well, never going all-in until my final hand when I was forced to, and playing with the big stack for quite a while, which was fun. I certainly made some mistakes, but I managed to get away from them. No doubt a close assessment of my play would still make me appear as a newbie, but I was pretty happy.
And then on Saturday we played Magic, specifically the Mirrodin block, which is artifact-based, and which was new to all of us. Again, we had 7 people, and it was a lot of fun. A very interesting block to play. I ended up with a better-than-average deck, I think, with a couple of bombs, but a few weaknesses, too. I got very lucky a couple of times while playing, but then, that’s part of what makes it fun!
Unfortunately, Lee ended up getting sick and wasn’t able to make it, so he still hasn’t been over to see my house and meet the kitties. But we might get together with him and his wife sometime outside of gaming time to make that happen.
So all the gaming turned out well, but it took a lot of time and energy to organize it than it seemed like it ought to have taken. I guess that’s life sometimes. It reminds me why I’m less willing to take on ongoing organizational tasks like the fantasy baseball league these days, though.
Meanwhile, the first weekend we ended up going to a little party thrown by my friend Lucy, whom I haven’t seen in quite a while. It was a party with a Tiki theme and revolving around her writerly friends, but Debbi and I had a great time anyway (by which you can infer that my writing has not been going so well lately). I drank more alcohol at it than I have in quite a while, and was glad Debbi was willing to drive home when we packed it in late in the evening.
And then I had to read the book for last night’s book discussion, Karl Schroeder’s Lady of Mazes, which I kept putting off and then had to frantically finish up Sunday afternoon. Review forthcoming. Okay, this hole I dug myself. But still.
My weekend wrapped up with the discussion itself – which ran about 30 minutes long – and then packing up some stuff I sold on eBay so I could mail it today. And then, whew! My crazy week was over. Fun (mostly), but very tiring.
So anyway, yeah. Now it’s WWDC. I’ll be working in the labs a few days this week, answering questions for folks. Not as easy as it sounds: The questions can be difficult, and there’s a lot of working in-depth with folks to figure out how to do what they need to do. So it’s mentally pretty tiring. But it’s nice to see people out there using the code I’ve written. If you happen to be at the conference, feel free to stop by and say “hi”! (Which would be an interesting change of pace, since I’ve never experienced WWDC as a social event, as I know some people do. I’ve always assumed this is because Mac programming is my vocation, not my hobby, but I don’t really know why. Of course, it takes some effort for me to experience science fiction conventions as social events rather than geeking-out-in-my-own-headspace events, so it’s probably just me.)