Moon Memory

My earliest memory is of the Apollo 11 moon landing, which occurred 40 years ago this week. What’s remarkable about this is that I was barely 6 months old at the time. Yet I remember it with remarkable clarity, and I’m convinced that it’s a real memory.

My specific memory of the landing itself is only of footage of men on the moon on TV, and it’s somewhat fuzzy. We lived in Cleveland, Ohio at the time, so the landing occurred at 3:17 pm local time, and Neil Armstrong stepped onto the moon’s surface at 9:39 pm local time. Whether we watched his descent as it was originally broadcast or watched a later broadcast or a news summary the next day, I have no idea.

My more specific memory is of my Mom taking me out to the balcony of our apartment at night and directing my attention to the moon, saying “There are people up there!” I recall thinking that I could actually see them on the moon while we were out there, although obviously I was imagining that; I might have even thought that seeing them on TV was the same thing as seeing them directly. It’s hard to say.

It’s possible this is just a constructed memory, although there seems to be a little evidence to suggest that it could be a true memory. I recall details like the little balcony we had, and the metal railing around it, details which were later confirmed to be accurate, which makes it feel real to me, but that’s hardly conclusive. I’ll probably never know, and I’m not really interested in arguing about it.

About returning to the moon? I think Charles Stross addressed the practical obstacles to going back pretty well. More blunt was a cartoon many years ago by Tom Toles which pointed out that there’s nothing on the moon, and nothing on Mars, either. Going there has no evident practical rewards, so the primary motivations for going there are not practical ones – and it’s hard to get funding for that. What practical rewards there are seem to be long-term and rather speculative ones.

I remember as a teenager talking to my friend Rob, who told me that he was frustrated – maybe even angry – that our presence in space had been cut back so much, and that he was probably not going to go into space or walk on the moon in his lifetime. I’m not sure why it’s never bothered me very much. Would it be nice to go into space? Well… maybe. Space travel is a high-risk endeavor, and unlikely to become either cheaper or safer anytime soon. If there were really somewhere to go then I might feel more strongly about it, but just experiencing zero gravity and walking on a dusty rock doesn’t hold a strong appeal for me.

Someday maybe something will change and humanity will finally head out to the planets and the stars. But I think in my lifetime all we’re going to have are our memories.

This Week’s Haul

  • Blackest Night #1 of 8, by Geoff Johns, Ivan Reis & Oclair Albert (DC)
  • Black Night: Tales of the Corps #1 of 3, by Geoff Johns, Peter J. Tomasi, Jerry Ordway, Chris Samnee & Rags Morales (DC)
  • The Brave and the Bold #25, by Adam Beechen, Roger Robinson & Hilary Barta (DC)
  • Fables #86, by Bill Willingham, Jim Fern & Craig Hamilton (DC/Vertigo)
  • JSA vs. Kobra #2 of 6, by Eric S. Trautmann, Don Kramer & Michael Babinski (DC)
  • Wednesday Comics #2 of 12, by many hands (DC)
  • Captain Britain Omnibus Edition HC, by Alan Moore, Alan Davis, Jamie Delano, Chris Claremont, and others (Marvel)
  • Incognito #5 of 6, by Ed Brubaker & Sean Phillips (Marvel/Icon)
  • Artesia Besieged #3 of 6, by Mark Smylie (Archaia)
  • The Unknown #3 of 4, by Mark Waid & Minck Oosterveer (Boom)
  • Unthinkable #3 of 5, by Mark Sable & Julian Totino Tedesco (Boom)
  • RASL #5, by Jeff Smith (Cartoon)
Blackest Night #1

Blackest Night: Tales of the Corps #1

DC’s next big event is Blackest Night, which is basically the next Green Lantern event (the last one was The Sinestro Corps War. Extending the theme of power-ring-empowered characters across the color spectrum, Blackest Night introduces the Black Lanterns, spearheaded by longtime C-list Lantern foe Black Hand. The Black Lanterns’ rings seek out dead heroes and villains and turns them into evil zombies, rising from the grave to strike out against their former friends and allies.

Honestly, I wish this had stayed just a Green Lantern story, rather than bringing in all the other DC characters. I can see bringing in The Flash since he’s one of GL’s best friends, he’s newly back from the dead himself, and the fact that Flash and GL are both dead men walking looks like it’s going to be a theme of the series. But bringing back dozens of dead heroes and villains who are largely unrelated to GL seems completely gratuitous and unnecessary. This first issue’s final scene involves Elongated Man and his wife Sue coming back as zombies to attack and take down Hawkman and Hawkgirl, which is grisly and basically no fun. Whereas the scene in which a legion of dead Green Lanterns erupt from their mausoleum is actually pretty creepy.

(Aside: From my understanding of the status quo, the Elongated Man scene strongly suggests that the black rings haven’t brought the bodies’ souls back to their zombie forms, because Ralph and Sue Dibny’s souls have been doing good work as spiritual detectives lately. So the bodies have been reanimated with a vestige of their former personalities, I infer. But hopefully it will all be explained.)

Anyway, unfortunately we’re stuck with this as a company-wide crossover. Don McPherson liked it, while Chris Sims hated it. I’m closer to Sims’ opinion, as it mostly feels like a misfire: Geoff Johns’ attempts to paint various heroes’ emotions regarding their deceased comrades feels abrupt and artificial, basically manipulative. Johns does a decent job dealing with “his” characters (GL and Flash), but few of the other characters’ portrayals work for me.

I think this story can work if it focuses heavily on the Green Lanterns and shoves most of the other DCU character aside. I don’t think it’s going to do that. It could achieve a lower level of success by making the Black Lanterns interesting and novel, which it just might do. But it’s not off to a strong start. Ivan Reis and Oclair Albert’s art is good as always, though.

(BTW, DC is promoting the series with plastic Black Lantern rings, and I got one from my store on Wednesday.)

Blackest Night: Tales of the Corps is a tie-in title focusing on some of the supporting cast of the GL series. It’s not essential, but it is pretty fun. The first story provides the backstory of Saint Walker, the first of the Blue Lanterns, with excellent art by Jerry Ordway. The second story is about the son of the villain Mongul, is a very slight piece, and I didn’t care for the art at all. The third story is the introduction of the engimatic Indigo Tribe, with great art by Rags Morales (who I wish we saw more of), though the story is little more than a teaser.

Fables #86 Gee, what more can I say about the new Fables that Greg Burgas hasn’t already said?:

Now that the interminable Great Fables Crossover is over, Willingham has turned back into a good writer and gives us a nice tale about the Dark Man and how he came to be trapped in a box.

The backstory of the Boxers – a secret society of powerful wizards tasked with imprisoning powerful evil creatures in the Empire – is compelling, one of the more interesting ideas put forth in the whole series. I’d be willing to read a whole mini-series about this group, honestly! Jim Fern and Craig Hamilton produce some stunningly lovely artwork here – among the best the series has ever seen, and that’s saying something! Hamilton is one of those rarely-seen artists whose absence is always sorely felt on those rare occasions when he does come back to draw something; even just as the inker here, his impact is clear. I still pull out his old Aquaman mini-series from 25 years ago in large part to enjoy his art anew.

Anyway, this is a great issue which has rekindled my enthusiasm for the series. I can’t wait to see what’s next!

Wednesday Comics #2 Wednesday Comics‘ second week is about the same as its first. The standout story is Karl Kerschl & Brenden Fletcher’s Flash, which has a very interesting development involving time travel. The Demon and Catwoman is also becoming intriguing.

On the other hand, I couldn’t even read the Wonder Woman story, the layouts are so convoluted. The Superman page is just awful, with a tired old character development and artwork I really can’t stand. Teen Titans I could read, but I just don’t care. Hawkman has nice Kyle Baker artwork, but I really hate the ultra-violent portrayal of Hawkman that’s been in vogue over the last decade.

The other stories are, well, second pages of their stories, moving things forward a little bit. Kurt Busiek’s Green Lantern story is amusingly set in the (I think) 1950s, and it ends in a cliffhanger. Neil Gaiman and Mike Allred are taking a decidedly offbeat approach to their Metamorpho story, having a lot of fun with some clichés of the genre, although there’s not a lot of story yet.

So as you’d expect, the second issue goes in all sorts of different directions, a few good, many bad. But the whole package still hasn’t really distinguished itself.

Captain Britain Omnibus Edition HC Captain Britain was originally a British superhero created and written by Americans. In the early 80s, Marvel Comics UK was interested in publishing a little original material, and pulled this character back from oblivion for a long run of short chapters in a variety of titles. The artist of the relaunch was Alan Davis, doing his first major comics series, who would go on to become one of Marvel’s major art stars in the 80s and 90s. Meanwhile, the writing included a lengthy story by Alan Moore (yes, that Alan Moore) and a run by Jamie Delano. Captain Britain and his girlfriend Meggan then became mainstays of Marvel’s Excalibur title.

In other words, despite a haphazard publication history, a neophyte artist, and stories that were sometimes hard to follow, Captain Britain ended up establishing both creators and characters who would impact Marvel for years to come. And after a couple of paperback collections from a decade ago, Marvel’s now given this the hardcover omnibus treatment, with the whole run – plus a few miscellaneous extras – collected in one lovely package.

Unfortunately, at just under a hundred bucks, it’s difficult for me to say, “Try it, you’ll like it!” The early chapters are pretty weak, and Davis is a below-average artist at first. Moore’s celebrated run is pretty good, but often a little too metaphysical for my tastes, as it’s difficult to figure out what’s going on or how the characters came around to their presence circumstances and motivations. Nonetheless, as a battle of heroes against two tremendously powerful – nigh-unbeatable, really – foes, it does a good job of evoking up the “always darkest before the dawn” feelings that such a story should have, and it has a satisfying climax.

Delano’s stories don’t hold together as a coherent whole, they’re more a series of vignettes, but overall they’re better than Moore’s story, with much deeper emotional resonance, and even a certain sense of regret that the series was ultimately cancelled even though it seemed there was a lot more story to tell. Captain Britain’s heroic deeds have a certain amount of fall-out which his friends and especially his sister believe it’s their responsibility to care for. Cap doesn’t agree, since his actions were really cleaning up someone else’s mess, and he’s not truly responsible for the events. This leads to a schism between Cap and his friends, but he finds a new ally – and lover – in Meggan, an elfish shapeshifter. Each individual chapter is powerful, and the ongoing story shifts and develops over time, but the ending feels rather abrupt, even if it’s arguably the best that could have been done under the circumstances. Still, really good stuff.

Holding it all together is Davis’ artwork, which steadily improves, and arguably the early Delano stories feature some of the best art he’s even done, imaginative yet realistic, and a little more moody than his hyper-polished style that he developed not long after. Certainly if top-shelf Davis artwork is what you want, you can’t really ask for better than what you’ll find here.

I admit a waffled a little on whether I really wanted to pick this up. I finally decided there was just enough material here that I hadn’t seen before that combined with the lovely hardcover volume it was worth the money to me. I’ll surely pull it out and read it many times. But it’s a tall investment for other fans, I understand. You might do better to seek out one of the older paperback collections to give it a try before you plunk down a C-note – or even a little over $60 at Amazon.com – for this one.

(I think Marvel issued this with two covers, one each with Cap’s two costumes. I picked up the one with his original costume, as depicted at left. I actually like his original costume better, but it’s incongruous here since he shifts to his new costume on the very first page. Small matter, though.)

What’s Wrong With The A’s?

I can’t really improve on the title of Rob Neyer’s article on the Oakland Athletics’ downward spiral. Neyer rebuts Columnist Monte Poole’s contention that Oakland GM Billy Beane’s decision to let shortstop Miguel Tejada walk after 2003 and sign third baseman Eric Chavez to a 6-year deal after 2004 is a big part of the reason.

Neyer fails to mention a point which bolsters his case: In 2003, the A’s had Jermaine Dye signed to a big deal which didn’t expire until after 2004. Tejada was a free agent after 2003, but the A’s cash flow – never noted for its voluminous flow – didn’t have space to sign a big free agent until after 2004, when Dye’s deal was up. Chavez’ contract status dovetailed nicely with Dye’s departure, but Tejada’s did not.

Nonetheless, I myself can’t shake the feeling that there’s something awry with Billy Beane’s strategy of running the A’s. The great A’s teams of the turn of the millennium were primarily driven by some great players drafted by the previous administration (Giambi, Tejada, Chavez, Hudson, Mulder). Beane did a fine job filling in the gaps around those players, but as they departed, Beane has largely replaced them with more good gap-fillers, rather than franchise players. While he’s had some bad luck in this regard, the A’s draft record under Beane does not look particularly strong.

Beane’s strategy in a broad sense has been described as looking to exploit inefficiencies in the “market” for baseball players. To be fair to Beane, the market has gotten a lot more efficient over the last decade (a point I believe he’s made himself) as the rest of the league as adopted and adapted his strengths. However, I think the inefficiencies he’s tried to exploit have gone from major facets (on-base percentage), to secondary skills (team defense), to relatively minor factors (signing Jason Giambi cheaply in the hopes that he’s not quite done). In the meantime, the A’s lineup features a number of fairly pedestrian hitters who are markedly devoid of power – a skill which is arguably overvalued, but which is still quite important. Guys like Jack Cust and Kurt Suzuki are nice complementary players, but they’re not guys to center your team around.

While the A’s have had plenty of bad fortune, I think Neyer goes a little wrong in pointing out that the Red Sox and Dodgers have made plenty of mistakes and they’re doing okay. One thing that a high payroll buys a team is more flexibility to cover for their mistakes (not infinite flexibility, but more). The Red Sox and Dodgers have that, the A’s have less such flexibility than almost any team in the Majors.

“What about the Rays? They traded Edwin Jackson for Matt Joyce!” says Neyer. Yeah, but the Rays look a lot like the team that Beane was piloting back in 1999-2000. Can they keep it up without one of the larger payrolls in baseball? It’s too soon to tell.

As for the A’s, given their financial situation it’s hard to say what they should be doing differently other than having a little good luck for a change. But somehow they’re on a downhill slide, while the Minnesota Twins – who have been a comparable team in many ways throughout the decade – continue to remain contenders, in a genrally stronger division. So the task shouldn’t be insurmountable.

Maybe it is just a matter of luck.

Upgrades

All-in-all, quite a productive weekend.

After a quiet morning at home on Saturday, Debbi and I went for a bike ride through the park and down the bike trail, stopping in the park for lunch at the lakeside cafe, and going over the new pedestrian bridge they finished a month or so ago. We cooled down with some yoga exercises on the Wii.

Then we headed to Palo Alto where I bought myself an iPhone 3GS, upgrading from my original model. While this is a tad frivolous, it is a much bigger upgrade over my phone than the 3G was: Faster processors, better camera, more memory, built-in compass – all useful items. Especially the speed and the camera. I ordered a new holster, the newer edition of the one I’ve been using for my old phone: A Marware Sidewinder Deluxe. I like the hard shell and screen protection when I’m not using the phone, while giving me full access to the screen when I am using it. Hopefully it’ll be just as good as the earlier version.

We went to Cafe Borrone in the evening as usual, and on the way home got caught on a summer rainshower that hit the mid-peninsula – very unusual in these parts in July. We often get a little shower in August, and I’ll be curious to see whether it arrived a month early, or if this was a bonus shower. Either way, it was nice.

Today we had an even quieter morning at home, with Debbi making scones and then us sitting on the porch reading the paper with our scones and coffee, enjoying the cool weather. Then we hit the farmer’s market.

In the afternoon I tackled the project of installing a new faucet in the sink of Debbi’s bathroom. This was a pain in the ass, partly because I’d never replaced a faucet before, and partly because the old tubing for the cold water lost its seal when I was trying to fix it all up, and we had to go out and buy a new tube. But I finally got it hooked up, including the drain control, and it works without any leaks. In retrospect I guess it wasn’t too bad, but messing around under the sink is not at all convenient.

I don’t know if I’ve mentioned my latest physical ailment: My hips have been getting sore at odd times, usually for days on end, making it difficult to switch between sitting and standing. It started the week before we left on vacation, so less than a month ago. For some reason working under the sink aggravated them badly, and I’ve been hobbling around for the rest of the afternoon. It’s really frustrating, especially since the pinched nerve in my neck seems to be almost better (it only bothered me a little while biking yesterday). Doing a couple of yoga poses seems to help work out the soreness, fortunately, but it’s not a panacea.

Anyway, I wrapped up the day with our book discussion group, dinner at Su Hong, and a few more yoga poses with the Wii. Tomorrow I plan to bike in to work, just in time for temperatures around here to clear 90. Ugh!

But I’m happy with what I got done this weekend. Now I need to go relax for the rest of the evening.

This Week’s Haul

  • Booster Gold #22, by Dan Jurgens & Norm Rapmund (DC)
  • Green Lantern #43, by Geoff Johns, Doug Mahnke & Christian Alamy (DC)
  • Superman: Whatever Happened to the Man of Tomorrow? Deluxe Edition HC, by Alan Moore, Curt Swan, Dave Gibbons, Rick Veitch, George Pérez & Kurt Schaffenberger (DC)
  • The Unwritten #3, by Mike Carey & Peter Gross (DC/Vertigo)
  • Wednesday Comics #1, by various (DC)
  • B.P.R.D.: 1947 #1 of 5, by Mike Mignola, Joshua Dysart, Gabriel Bá & Fábio Moon (Dark Horse)
  • Sinfest vol 1 TPB, by Tatsuya Ishida (Dark Horse)
  • Star Trek: Crew #5 of 6, by John Byrne (IDW)
Superman: Whatever Happened to the Man of Tomorrow? Deluxe Edition HC Alan Moore’s Superman stories from the 1980s get the spiffy hardcover collection treatment this week.

The titular story in Whatever Happened to the Man of Tomorrow? was Moore’s coda to the pre-Crisis Superman, and is one of the best Superman stories ever, especially for people who grew up reading his 50s, 60s and 70s adventures as I did. All of Superman’s old enemies come back at once, disrupting his life and threatening the lives of his friends. Superman retreats to his Fortress of Solitude to await the end of his career and perhaps his life. While Moore brings a modern sensibility to what seemed like silly menaces of past decades, the themes are fundamentally those of classic Superman: Help others even at cost to yourself, and that Superman can never kill, no matter how dire the threat. Before Spider-Man codified the principle of great power conveying great responsibility, Superman was living by it, and Moore focuses on that as the central element of the character’s classic portrayal. with art by Curt Swan, George Pérez and Kurt Schaffenberger, it has a classic visual style too.

The other major work here is “For the Man Who Has Everything”, in which Batman, Robin and Wonder Woman visit the Fortress for Superman’s birthday, and find him incapacitated by an alien plant that induces a dream/trance state, and his enemy Mongol ready to take over the world with Superman out of the way. Aside from the battle in the real world (which ends with a terrific moment for Robin), Superman’s dream of life if Krypton hadn’t exploded is exactly as poignant and tragic as you might expect. Moore’s career in the 80s was full of melancholy stories despite the heroic deeds done in them, and this story fits right in with them. Dave Gibbons draws the story, in a style which seems like a transition from his earlier style in which everything looked slightly shiny, and his ultra-realistic Watchmen style.

The third story is a largely-forgettable Superman/Swamp Thing story from a team-up book illustrated by Rick Veitch, whose art I’ve never really warmed to. Not everything Moore wrote was a winner even in his heyday, so this one is for completists only. Nonetheless, this is a terrific package worth picking up if you haven’t read the big two stories before and you have any interest at all in the Man of Steel.

Wednesday Comics #1 A large slice of the comics blogosphere has gone all melty over Wednesday Comics (for instance, see here, here, or here). This is DC’s new weekly anthology series where each chapter of each story is 1 page long. On the other hand, it’s a big page, printed on newspaper-tabloid-sized paper, albeit on paper of lower quality than your typical modern comic book (but better than newsprint). The series is slated to run 12 issues, which means at the end we’ll have gotten 15 12-page stories for $3.99 per issue.

The format has the obvious drawback that the first issue barely gets anywhere in any of the stories because, well, they’re only a page long. So the best pages are the ones that go for broke on the artwork: Kyle Baker’s deeply textured Hawkman page, or Jose-Luis Garcia Lopez and Kevin Nowlan’s Metal Men page (JLGL’s layout style was made for this large format). Other strips look either pedestrian, or overdrawn. Ben Caldwell’s Wonder Woman is so intricate it’s practically unreadable, while Barbara Ciardo’s colors over Lee Bernejo’s Superman make the page look stiff.

You could call Wednesday Comics a “micro-anthology” book, and it evokes the feel of newspaper adventure strips with the tabloid format. For me it more directly recalls the Action Comics Weekly series of 1988-89, which I think illustrated how difficult anthology comics are to pull off in the modern era, especially with publishers’ priorities to market their trademarked properties above all else. Wednesday Comics has a leg up on ACW in that it contains the work of many A-list creators (Baker, Busiek, Gaiman, Pope, Kubert), but it remains to be seen whether they’ll have the latitude to produce noteworthy stories. It’s far too soon to tell if any stories here will be much good.

When Wednesday Comics was announced, my reaction was, “Enh, anthology comic. I bet the stories will be entirely forgotten in a year or so.” I wasn’t even planning to buy it, but all the hype made me change my mind. I still think it will end up being largely forgettable, but there could be a couple of exceptions. We’ll see.

Sinfest vol 1 Tatsuya Ishida’s Sinfest is a terrific webcomic, dynamically drawn and utterly irreverent, yet charming and funny, it’s been around for nearly 10 years. There have been three collections via CafePress, and now Dark Horse has issued a new collection. I haven’t checked to see what the differences are between the collections – other than the cover and some of Ishida’s college material in the new one – but I decided to pick it up anyway.

Broadly, the premise involves the ongoing struggle between God and Satan for the soul of Slick, a young man (who resembles Calvin with sunglasses) who wants eternal hedonism. The main supporting character is Monique, the object of Slick’s desire, albeit one who’s completely her own person and isn’t going to let him just have his own way. The strip is PG-13 rated, with strong innuendoes (and language) but no nudity; it’s oddly clean, yet dirty.

Fundamentally, the strip’s humor is based in characters who have strong wants and drives which conflict with one another. This may be best exemplified in Percy and Pooch, the artist’s cat and dog (or fictional representations thereof) who play, argue, fight, and follow their drives while their owner is away. Their adventures are the favorite part of many of the strip’s fans, as he’s got the nature of and differences between cats and dogs perfectly nailed for comedic purposes.

I’ve been reading the strip for years and although it sometimes feels like its edge has been a bit blunted, these early strips feel as fresh as ever. While it might not be for everyone, it should appeal to anyone who enjoys irreverent humor, especially people who enjoyed the early Bloom County strips before Bill the Cat sent it into its downhill spiral.

(Looks like the second volume will be out in December.)

Working from Home

I’m working from home today for the first time in, geez, several years, I think. We have some work being done on our complex and I wanted to be home to keep an eye on the cats (e.g., so the door doesn’t get left open allowing them to escape).

I’ve rarely ever worked from home because I’ve always assumed that I’d be unable to avoid all the distractions of all my stuff around the house. I don’t have a proper work space – the house isn’t big enough – so my study is where I have many of my books and games and such. Hard to resist. I’ve done a pretty good job resisting today, though; I’ve made some progress on my projects. In fact, interacting with the people working around the building has been the main distraction, and since they’re why I’m here in the first place, that’s been okay.

I walked down the street for Chinese food for lunch, and the day was gorgeous (as days often are at this time of year), which makes me think I should do this a little more often.

The down side to working at home is mainly that I have few interactions with my cow-orkers. Working alone every day would drive me nuts, I think. I do have interactions with the cats, especially Blackjack, who wanted to help me type this morning. The up side is, well, I guess it’s not being bothered by people with questions, or people wanting to go to lunch or coffee, but honestly that’s not a big upside: Questions are rarely much of a bother (only at crunch time when I have no time to spare, really), and I like my cow-orkers, so I enjoy hanging out with them.

The other up side is that Debbi ordered something and had it shipped via Fed Ex, so I was here to sign for it. Convenient.

I may have to do this a little more often – at least more than once every few years. Although I really need a new desk and chair, because the ergonomics of what I’ve got suck. Not a big deal when I only spend a few hours a week at the home desktop (if that), but tougher to spend a whole day sitting at it. Another home improvement project – yay.

This Week’s Haul

Actually two week’s worth of comics, since I didn’t pick them up while I was on vacation. This includes Marvel’s notoriously large shipment from that week:

  • Astro City: The Dark Age Book Three #3 of 4, by Kurt Busiek, Brent Anderson & Alex Ross (DC/Wildstorm)
  • Batman and Robin #2, by Grant Morrison & Frank Quitely (DC)
  • Green Lantern #42, by Geoff Johns, Philip Tan, Eddy Barrow, Jonathan Glapion & Ruy José (DC)
  • Justice Society of America #28, by Jerry Ordway & Bob Wiacek (DC)
  • The Literals #3, by Bill Willingham, Matthew Sturges, Mark Buckingham & Andrew Pepoy (DC/Vertigo)
  • Madame Xanadu #12, by Matt Wagner & Michael Wm. Kaluta (DC/Vertigo)
  • Astonishing X-Men #30, by Warren Ellis & Simone Bianchi (Marvel)
  • Avengers/Invaders #12 of 12, by Alex Ross, Jim Krueger, Steve Sadowski & Jack Herbert (Marvel)
  • Guardians of the Galaxy #15, by Dan Abnett, Andy Lanning, Brad Walker, Victor Olazaba & Livesay (Marvel)
  • The Incredible Hercules #130, by Greg Pak, Fred Van Lente, Ryan Stegman, Rodney Buchemi & Terry Pallot (Marvel)
  • The Immortal Iron Fist #27, by Duane Swierczynski, Travel Foreman, David Lapham & Timothy Green II (Marvel)
  • Nova #26, by Dan Abnett, Andy Lanning & Andrea DiVito (Marvel)
  • War of Kings #5 of 6, by Dan Abnett, Andy Lanning, Paul Pelletier & Rick Magyar (Marvel)
  • Echo #13, by Terry Moore (Abstract)
  • Irredeemable #4, by Mark Waid & Peter Krause (Boom)
  • Sir Edward Grey: Witchfinder #1 of 5, by Mike Mignola, Ben Stenbeck & Dave Stewart (Dark Horse)
  • The Boys #32, by Garth Ennis & Carlos Ezquerra (Dynamite)
  • Prince Valiant: 1937-1938 vol 1 HC, by Hal Foster (Fantagraphics)
Green Lantern #42 The interesting thing about Green Lantern #42 – which wraps up the “Agent Orange” story before we launch into “Blackest Night” – is that it so baldly demonstrates how machiavellian the Guardians of the Universe have become. The Guardians started off as mysterious and withdrawn arbiters of justice, and over the years have become less and less sympathetic, pursuing their own agendas, answering to nobody (least of all their own Green Lantern Corps), and making decisions humans would consider questionable.

In “Agent Orange”, a group of Lanterns confronts Larfleeze, the keeper of the orange light, an obsessive collector who desires the blue ring that Hal Jordan has acquired. (For those keeping score at home the lights we’ve seen so far include green for will, yellow for fear, magenta for love, blue for hope, and orange for avarice.) Hal manages to hold him off until the Guardians – Larfleeze’s old enemies – show up and make peace with him by giving him something he wants. What he wants is a blue ring, so they tell him where the two renegade Guardians who are forming the blue corps are hiding, and he attacks them. Yes, the Guardians essentially threw two of their own under the bus to build a treaty with this insane creature. Hal doesn’t know what exactly they gave him, but he knows it can’t be a good thing, whatever it is.

I wonder where Johns is going with all this – and I wonder it in a good way. Are we heading towards an eventual rebellion of the Lanterns towards the Guardians? Is something going on with the Guardians to make them so nasty? It’s hard to see how this status quo can hold without the heroes becoming complicit in the questionable actions of their bosses. Yet it’s also a fascinating romp through the relationships among the powerful beings that inhabit DC’s outer space milieu. Good stuff.

The Literals #3 Well thank the powers that be that that’s over.

The Literals #3 wraps up “The Great Fables Crossover”, which has been so horribly written that it actually made me consider giving up on Fables altogether. The premise is that Kevin Thorn has the power to rewrite reality, and he’s decided that our reality has worn out its welcome, so he’s going to wipe it out and create a new one. He kills his brother, Writer’s Block, and stops his father, his son, and several other characters from interfering, spending eight issues eventually getting around to taking action – before the heroes get to him and do, indeed, stop him.

There was maybe three issues of story here, stretched out to nine issues. The rest of the space is filled with plenty of Jack of Fables’ annoying antics (reminding me why I dropped his book in the first place – I can’t stand reading about him), introducing a new character (Jack Frost, the other Jack’s son), and stretching out Kevin’s efforts to overcome Writer’s Block and other minor obstacles as far as possible.

And honestly I just didn’t give a damn about any of it, especially since most of the setup appeared to revolve around the Jack of Fables supporting cast, and having nothing at all to do with the ongoing story in Fables itself.

The Literals appears to have been created specifically to play out this crossover story, featuring several character who represent various elements of literature (individual genres, as well as more abstract elements). It looks like this was the last issue of the series, which is something of a mercy: While these characters are interesting ideas in the abstract, this story has been the worst possible manner in which to launch a new series.

Honestly I’m not sure what Willingham and Sturges were thinking here. The whole thing was badly conceived, badly written, and unrewarding, a strong contender for the award of worst comics story I’ve read this year. I hope Fables gets back on track next issue and we can all forget that “The Great Fables Crossover” ever happened.

Avengers/Invaders #12 Avengers/Invaders has been perhaps the best of the Alex Ross/Jim Krueger collaborations. Unfortunately, that doesn’t set the bar very high, so this 12-issue series has been merely “okay”.

I’m not sure exactly what it is, but every Ross/Krueger book I’ve read has been ponderously paced, striving to be thoughtful but instead being merely dull. I don’t know whether this is a fundamental flaw in Ross’ approach to plotting, or if Krueger brings out the worst in his storytelling, but either way Earth X, Project Superpowers and this one have all been pretty tedious.

What elevates this series above the others is that it seems more tightly focused (even though it’s told in three discrete four-issue segments), having a clear direction and a reasonable resolution at each stage of the way. The other books seemed to get bogged down in their ambition, losing sight of what they were doing and ultimately just being unsatisfying both to read and to have read. A/I also has more action and some sympathetic characters, from tragic World War II soldier Paul Anselm who is thrown into the present along with the Invaders and who causes the problems they’re trying to resolve in this third chapter, to the two Captains America, the first of whom is currently dead in modern times, and the second of whom is his partner Bucky, who is one of the Invaders thrown forward in time. The cast is way too large to give everyone equal time – most of the Avengers are merely troops supporting the main characters – but the focus on the main figures, especially the Invaders, makes the story work well enough.

Unfortunately, the story isn’t really very original: We have Ultron again, the Red Skull controlling the Cosmic Cube again, characters from the past viewing elements of the present day as downright evil (a theme explored more brutally in the DC Two Thousand JLA/JSA story from 9 years ago). So the story has less of an impact than it might have since it feels largely rehashed.

Steve Sadowski’s artwork is pretty nifty, although I find his layouts to be a little confusing at times, and his action sequences to feel somewhat muted. I think he’s inking himself here, but a stronger inker might bring out his best elements more effectively. (His inks seem influenced by Tom Palmer, whose style worked best over a more dynamic penciller.)

Anyway, I don’t regret having read it, but Avengers/Invaders doesn’t make me optimistic that the Ross/Krueger tandem has turned the corner. And certainly I still have no interest in reading anymore of Project Superpowers.

The Immortal Iron Fist #27 The Immortal Iron Fist ends its run this week, although it’ll be followed by an Immortal Weapons mini-series, focusing on the Fist’s peer heroes from the other Seven Capital Cities of Heaven. (The preview of the first issue at the end of this issue looks pretty good.)

The series on the whole has been quite entertaining, and the switch from Ed Brubaker and Matt Fraction and writers to Duane Swierczynski has barely been noticeable, as the style and quality hardly changed at all. The art has generally been strong, and the book’s strength of exploring the background of the Fist’s mystical city of K’un Lun has been intriguing and often exciting. If I have a criticism, it’s that the characterizations of Fist and his friends has been rather thin, so his personal struggles to maintain his relationship with his girlfriend Misty Knight, retain control of his company, and come to grips with getting older have felt superficial. I guess there’s just been too much stuff to pack into a regular-sized monthly comic to make the characters truly engaging.

(For example, this issue ends with a revelation in the Fist/Misty relationship, which is touching and makes his future a little more intriguing, but it feels like it comes out of left field.

Nonetheless, it’s been a fun ride, and I hope Iron Fist will be back after the interregnum of the mini-series. But if not, well, I’m sure he’ll be back sometime.

Prince Valiant vol 1: 1937-1938 My choice for the greatest comic strip in history would be Hal Foster’s epic adventure strip Prince Valiant. And now Fantagraphics is reprinting the series in a series of spiffy, oversized hardcover collections, with the first volume out this week. And even though I own the whole 40-volume set of the Foster-drawn pages that Fantagraphics published in the 1990s, I’m perfectly happy to buy this new series, with larger pages, better-quality paper, and much better-quality coloring. The first volume covers the first two years, 1937-1938, and while the earliest episodes feel a little primitive by the standards of Foster’s tremendous skills, by the end of 1937 you can clearly see Foster getting his footing and developing into the artistic legend he’s become.

What makes Prince Valiant so great? After all, it’s about a fictional hero from Norway who’s exiled along with his father to the British isles during the age of the equally-fictional King Arthur (circa the 5th century). Val becomes a Knight of the Round Table and embarks on many adventures of varying plausibility, so in the large it sounds like pretty standard stuff.

Well, aside from Foster being one of the greatest pop artists of the 20th century, the story feels like nothing else in graphic storytelling: It’s told in narration rather than in the immediate action-and-dialogue style of comic books, yet it loses none of is impact. Foster conveys action and excitement without many of the conventions of superhero comics. And Val gradually grows up, matures, gets married, and has children during the course of the strip. In this volume he’s a young man of maybe 15 or 16 years of age, full of bluster and passion, yet still finding his place in the world. He’s clever, yet makes mistakes along the way and is often saved through dumb (sometimes tragic) luck. It’s an epic saga a little bit different from anything like it, and Foster’s dedication to his craft makes it better than even the notable stories by his not-inconsiderable peers (Alex Raymond, Milton Caniff, etc.).

The next volume is announced for “spring of 2010”, so it looks like we’ll be getting 2 years worth of pages every 9 months or so, which will make for a pretty slow crawl to get to the strip’s apex in the 1950s. I think it will be worth it, though. It’s excellent stuff, and I look forward to enjoying it all over again.

Rainy Vacation, And That’s Okay

Debbi and I rounded up June with a trip back to Massachusetts to visit our families, for the first time in a year and a half, flying out the night of June 19. Debbi jokes that we go on these vacations but hardly see each other, since our families live 30 miles apart. The vacation itself was quite good, although slightly marred by the trip back.

The weather was, objectively, so-so: Cloudy and drizzly (if not rainy) most of the week. This was fine with me, though, since I didn’t have anywhere I needed to go, and when I wanted to go out, it wasn’t nasty enough to be a real problem. It was definitely better than hot-and-humid, which is a risk in Boston during the summer!

I was able to do the shopping I wanted (including visits to That’s Entertainment and Pandemonium), plus having dinner with my friend Bruce. I also read a book and a half, and was pleased to find that my Mom’s (relatively) new Internet connection has built-in wi-fi, which meant I could browse the Web and get my e-mail on my laptop rather than using her computer.

My first outing was to go down to visit Debbi’s family on Tuesday the 23rd. I think Debbi was happy to have someone else to chase around her nieces and nephews, who are 10, 8 and 5. The 10-year-old is getting quite fast, and chasing them around the house I was only able to catch her because she had to stop to keep from running into her siblings! The 8-year-old likes to play chase-and-catch games, and she way underestimated how far I can leap in a single step, surprising the heck out of her. We also reduced Debbi to hysterical laughter during dinner when I told the kids we should settle down because their mom was getting that look, to which the 8-year-old said, “You know the look?” Debbi almost spit out her dinner.

Thursday Dad and I drove down to Cape Cod for a day-trip around the peninsula. We chose the right day, as it was sunny and warm for the whole day, probably the one day it was while we were there. We had lunch at Cooke’s in Orleans, stopped in Wellfleet and then went up to Provincetown for some fried dough and to look into the stores. There’s a nifty game store there now, Puzzle Me This, which would be worth a trip every visit if I were still going to the Cape regularly. After that we stopped in Chatham to see the ocean, and then had dinner in Orleans again, this time at the Saltwater Grille.

We vacationed on the Cape every year while I was growing up, and my parents still go there each year, so the Cape holds a lot of memories for me. Orleans, where we stayed, is so different from the olden days: Most of the stores I remember no longer exist, and parts of town are considerably built up. Cooke’s is really the main holdout – it’s been there forever, and is just as good as it’s ever been. I remember finding some great used comics and books at stores around the Cape which either no longer exist, or are shadows of their former selves. And also a terrific kite store in Provincetown, which weirdly carried a few games like Star Fleet Battles. And biking on the excellent Cape Cod Rail Trail.

Dad said that Cape Cod feels like a second home to him. Even years after I last stayed there, it does to me too, despite all the changes. I should see if I can take a vacation there again some year.

Sunday night Debbi and I double-dated with her sister and brother-in-law, as we did a few years ago, having dinner in the North End, followed by coffee and dessert. They’re fun people to have a night out with, and we all had a great time. (With three kids I’m sure they enjoy getting a night out once in a while, too.) Debbi came back to spend an evening at my Mom’s afterwards, letting her sleep in on Monday.

This would have been a great end to the vacation, except for the flight home: Due to weather on the east coast plus a systems glitch at the airport, our flight back was delayed, delayed, delayed, until we would have missed our connection. So we switched to a different flight, and it was delayed, delayed, delayed, until it finally took off after we’d been at the airport for nine and a half hours. This one was a direct flight, but it landed in Oakland rather than San Francisco, and since it got in after 1 am, it was too late for anyone to pick us up (although Subrata did try, but it was too late even for him). So we took a cab to get Debbi’s car, and finally got home around 2:45 am. We were both exhausted and cranky by the time we got to bed. It was one of the worst travel experiences I’ve ever had.

Despite that, it was overall a very nice vacation. We get back there a little less often over time, but we always enjoy it when we do.

RIP Michael Jackson

When I was a young teenager, Michael Jackson was almost inescapable: His music was on every pop radio station, and he was one of the darlings of MTV. His album Thriller was a generational advent, especially when the video for the title track showed up (it’s still influential today).

So I couldn’t help but pay attention to Michael Jackson as a teen. Despite this, I never bought any of his albums or singles. They were nice enough, but mostly not my thing. (Though to be fair, I did enjoy his music casually, especially the “Thriller” video.)

To be fair, Jackson at his best was better than dance-pop music (especially the synth-pop of the early 80s, which was largely execrable and which, unlike Jackson’s music, sounds even sillier today than it did then). It had some depth and complexity to go along with the rhythm and melody, and I think that’s what over the long haul separated him from most of his contemporaries. Jackson was also a showman, but what he brought were not just slick dance moves and a pretty face (although he brought those, too), but a sense of grown-up style atop his fundamental energy and enthusiasm. Really, all of this is perfectly captured in the cover to his album before Thriller, Off The Wall. Even in his later years, I think it’d be fair to say that Jackson was basically a big kid in an adult body.

Why do so many pop stars become so eccentric? Okay, everyone’s eccentric in their own way (look at me, for instance. No, on second thought, stop looking at me), but something about the rise to the top or the fall from the top seems to make these people nuttier than normal. Arguably Madonna and George Harrison’s eccentricities are more the result of the media coverage that they received, but consider Elvis Presley and Michael Jackson, who embraced their eccentricities and ultimately crafted their images around them, and then seemed to get stuck in a feedback loop of getting weirder as they’re farther removed from their peak.

(Aside: Elvis, The Beatles and Jacko are clearly the dominant pop stars of the 50s, 60s and 80s; who was the dominant star of the 70s? The Bee Gees? Somehow they don’t seem to be in the same class.)

Jackson’s later years became more spectacle than performance (his last album was released in 2001), but his death yesterday still reverberates (even though I’m still a little surprised at the number of passionate Jackson fans out there today). I can’t yet think of the music of my teen years as “golden oldies”, but Jackson’s passing is a big step towards making it so.

(Another reminiscence at Standing on the Shoulders of Giant Midgets.)

This Week’s Haul

  • The Brave and the Bold #24, by Matt Wayne & Howard Porter (DC)
  • Ex Machina #43, by Brian K. Vaughan, Tony Harris & Jim Clark (DC/Wildstorm)
  • Green Lantern: The Sinestro Corps War vol 2 TPB, by Geoff Johns, Dave Gibbons, Peter J. Tomasi, Ivan Reis, Patrick Gleason & Ethan Van Sciver (DC)
  • Jack of Fables #35, by Bill Willingham, Matt Sturges, Russ Braun & José Marzán Jr. (DC/Vertigo)
  • Power Girl #2, by Justin Gray, Jimmy Palmiotti & Amanda Conner (DC)
  • The Starman Omnibus vol 3 HC, by James Robinson, Tony Harris, Wade Von Grawbadger, Gene Ha, J.H. Williams III, Bret Blevins, Michael Zulli & others (DC)
  • Sleeper Season One TPB, by Ed Brubaker & Sean Phillips (DC/Wildstorm)
  • Incognito #4, by Ed Brubaker & Sean Phillips (Marvel/Icon)
  • Invincible #63, by Robert Kirkman & Ryan Ottley (Image)
  • Phonogram: The Singles Club #3 of 7, by Keiron Gillen, Jamie McKelvie, Leigh Gallagher & Lee O’Connor (Image)
Green Lantern: The Sinestro Corps War vol 2 The odd thing about The Sinestro Corps War is that it’s an epic battle with way more carnage than your average mainstream superhero comic, but it ends up feeling like a prologue to a larger story. Which in a way it is, since there are all sorts of broad hints dropped about the upcoming event Blackest Night. Plus there’s Superman Prime and Sodam Yat, who both headed off to appear in Legion of 3 Worlds, the Anti-Monitor, and various other nasties running around who pop up later. This gives the ending anything but an air of finality; we know all these guys will be back. It’s a little disappointing that the story feels so up-front about it.

Anyway, the premise is that long-time GL villain Sinestro gets his own corp, wielding yellow rings, and they go to war with the Green Lantern Corps. The Sinestros are willing to kill, while the Guardians of the Universe won’t let the GLs kill, which makes the battle somewhat lopsided. Plus the Sinestros recruited the aforementioned villains to help take down the good guys. Meanwhile the Guardians are struggling with a prophecy in the Book of Oa (their homeworld), which most of them resist believing in, even though it seems clear it’s all going to come to pass. So the war is sort of a test for the Guardians sticking up for what they believe in, which would be more comforting except that over the years the Guardians have seemed less and less trustworthy in that regard. Which of course is why things start to go downhill from here.

Green Lantern is writer Geoff Johns at his best, as I’ve said before: His best plotting, and his best character bits, seem to end up in here. The story’s climax has the best moment, with Hal Jordan and Kyle Rayner taking down Sinestro after they’ve all been taken out of the larger conflict. Unlike the Guardians, Hal and Kyle are all about sticking up for what they believe in. Ivan Reis’ art is perhaps the best it’s even been in this volume.

The story also includes several issues from Green Lantern Corps, which are not as strong as the mainline GL ones: Patrick Gleason’s art isn’t as polished as Reis’, and the characters are generally not as interesting as Hal Jordan. The issue where Prime and Sodam Yat fight is disappointing; I still don’t understand why Prime is so powerful, that a Daxamite with the full force of the Corps at his disposal can’t take him down.

Overall, this volume and the one that precede it are a nice package. Green Lantern might be the best mainstream superhero comic out there… if it weren’t for Invincible, which also came out this week, and which seems to raise the bar with each new issue.

Sleeper Season One Even though I’m not generally a fan of pulps and noir stories, I’ve been totally sucked in to Ed Brubaker and Sean Phillips’ comics series. Incognito is a clever suspense yarn, and this week we also get the Sleeper Season One collecting the first 12 issues of an older series of theirs. The main character is a guy with superpowers – well one rather awkward yet terrifying power – who’s nominally a good guy, but his agency has sent him as a deep-cover agent into a nest of super-villains, working a long-term mission to bring down the organization. The problem is that when you’re undercover for that long, you start to identify with the guys you’re infiltrating, and it becomes difficult to tell which side you’re really on.

I’m only two issues into the volume so far, but it’s quite good, better than Incognito, maybe better than Criminal. It’s got an open-ended set-up, so it certainly seems to have legs, but stories like this also have to have a big payoff. The first two volumes of Criminal did, so I’m hoping this one does, too. It’s certainly got everything else going for it.