The Sandman: Overture #1

The Sandman: Overture #1 of 6, by Neil Gaiman & J.H. Williams III, DC Comics, December 2013

The Sandman: Overture #1 There’s surely no comic less in need of my recommendation than this new installment (“Back After Fifteen Years!”) of Neil Gaiman’s keynote fantasy series. But The Sandman: Overture #1 was the standout comic this week.

I was generally a big fan of the original series (I only say “generally” because I actually dropped it about six issues in, after the death-in-the-diner issue, and picked it up again with “Dream of a Thousand Cats”; also, I felt that “The Kindly Ones” was hecka padded. But it had many truly excellent stories, and worked superbly as a grand arc), so I was a bit skeptical of Overture being a prequel to the series, explaining what led to Dream being captured in the first issue of the original series. Indeed, we see many elements in this first issue which were revealed only over time in the original series (and, thus, Overture is a poor starting point for people who haven’t read the original), some of which are portents of plot threads which would be resolved in the original (a lengthy sequence with The Corinthian, for example).

But there’s also an undercurrent of mystery, as Dream senses something wrong in the universe, and then in the final scene Gaiman throws a curve, showing that Overture isn’t just going to walk through territory we’ve been through before, but that there are new things to discover – big things – back here in The Sandman‘s past. It was exactly where this story needed to go, as trying to extend a “complete unto itself” magnum opus is a tough feat. (And recall that the few Sandman stories published since the series’ conclusion have been asides, pieces filling out the universe as it were, and not ones that tackled the main character’s story head-on.)

Joining Gaiman is artist J.H. Williams III, who is certainly one of the best renderers in comics today. Where his work often falls down, for me, is in layouts and storytelling, which I often find hard to follow. (His Batwoman had this problem in spades.) While I’m a fan of innovative layouts, they should never compromise telling a coherent story. Fortunately, he adopts a much more straightforward approach here (possibly prompted by Gaiman’s script, I don’t know), and consequently we can happily enjoy the pretty pictures. Williams also supplies the lovely primary cover (an alternate cover is by original series regular cover artist Dave McKean, whose work I’ve never warmed to).

Overall it’s a winning combination, and looks to be an excellent series. So if you had some of the same reservations about it that I did, I would say that you should put them aside and check it out.

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