Doctor Who, Season Three

It took a while, but we finished watching the third season of Doctor Who last night, which means it’s time for the review of the whole shebang. (If you missed them, you can go back and read my wrap-ups for Season One and Season Two.)

Please be warned that there are some spoilers in the discussion below, so if you haven’t seen the whole season, you might want to come back after you have to read this.

Here’s how I thought the episodes stacked up, from best to worst:

  • Blink (written by Steven Moffatt)
  • Utopia (Russell T. Davies)
  • Human Nature/The Family of Blood (Paul Cornell)
  • Smith and Jones (Russell T. Davies)
  • The Sound of Drums/The Last of the Time Lords (Russell T. Davies)
  • The Shakespeare Code (Gareth Roberts)
  • Daleks in Manhattan/Evolution of the Daleks (Helen Raynor)
  • Gridlock (Russell T. Davies)
  • 42 (Chris Chibnall)
  • The Lazarus Experiment (Stephen Greenhorn)

(We haven’t seen the two post-Martha Jones episodes listed as part of the season, due to the peculiar way in which we watch the episodes. No, it doesn’t involve BitTorrent downloads, because if it did then we’d certainly have seen them!)

In the large, I thought this season was considerably weaker than the second season, and you’ll recall that I thought the second season was a disappointment compared to the first. As is usual with such things, I think the fault lies in the writing, as even several episodes in the first division were badly flawed, and several episodes during the season were downright cringeworthy. I think many stories strive to be too cute or too clever and end up just being ridiculous. Granted it can take a truly outstanding writer to take a silly idea and make good drama out of it, but I’d hope that any decent writer would at least be shy away from the silly ideas that they can’t make work. On the other hand, obviously I have a different idea of what “works” for Doctor Who than the show’s creators.

On the casting side, I enjoyed Freema Agyeman as Martha Jones quite a bit. I appreciated that she came from a less-nebulous background than Rose Tyler, as Martha was a medical student. It was sometimes frustrating that Martha would have moments of whining about the Doctor not noticing her, mainly because I thought the show didn’t spend enough time on her unrequited feelings until the very end and so it always felt a little out-of-place. (Not to mention that it felt like a reprise of the main running theme throughout Season Two.)

I still haven’t fully warmed to David Tennant as the Tenth Doctor, and still pine for Christopher Eccleston’s more nuanced character. I think I’ve decided it’s not really Tennant’s fault, it’s just that the character is written as a one-dimensional figure: A hopeless do-gooder who’s sort of a brilliant oaf. This leads to some very unsatisfying plot developments, often involving the Doctor seeming completely baffled until he pulls a rabbit out of his hat at the very end. This exacerbates some of the silly stories that the episodes are based around. The Ninth Doctor’s air of self-superiority tended to give his stories a firmer ground on which to stand; when he seemed baffled it was usually because he genuinely had no idea how to proceed, while you never know where you stand with the Tenth Doctor: It he really baffled, or is it just bad writing?

Okay, to be fair we may be pushing the limits of the various elements which go into the Doctor’s personality: Haughty, noble, self-aggrandizing, super-competent, bumbling, clownish. These are the elements which largely define each of the Doctor’s incarnations. The really good Doctors tend to expand and deepen their core aspects (think Tom Baker and Chris Eccleston as prime examples) while the lesser ones seem to flog the same horse over and over (with the Colin Baker character being the worst such figure). The ones in the middle all have their various flaws, by Tennant’s Doctor still feels a lot like the Peter Davison and Sylvester McCoy characters: The bumbling do-gooders who are largely undercut by inconsistent writing and oft-incompehensible plotting.

As for the episodes themselves, “Blink” was the clear winner here. Yes, the foundation is a bit weak, as thinking about the ecology of the Weeping Angels makes you realize that they don’t really make any sense except as a one-off plot device. But man, what a plot device! Sending characters into the past to kill them through the sheer passage of time, and telling the story through the character of Sally Sparrow (Carey Mulligan, who arguably out-acts almost everyone else in the season), with nifty little time dependencies and paradoxes, it’s creepy and moving and dramatic and it just hangs together better than anything else in the season.

“Utopia” is the other excellent episode of the season, and is the lead-in to the two-part finale. Derek Jacobi as Professor Yana is terrific, as one expects from Jacobi, and seeing Jack Harkness (John Barrowman) again and bringing closure to his disappearance after the end of Season One is a lot of fun. I still haven’t seen any of Torchwood, so I don’t know how his character has worked out there, but his presence here is entirely explained in the context of this series, and he’s a nice addition to the end of the series. Anyway, “Utopia” takes place near the end of the universe, and it’s built around a relatively modest concept – trying to help the last band of humans escape a hostile planet for a purported promised land – while being used as a vehicle to introduce the season’s climactic villain. And it does this very well, using bits set up in earlier episodes to build the suspense gradually. I think Russell Davies’ writing works better when his story’s venue is constrained like this; given a much larger canvas on which to work, his stories seem to get away from him.

Paul Cornell’s “Human Nature” two-parter is one of the stories which is basically a house of cards (the Doctor’s motivations for becoming human seem spurious in the extreme – he did all this to be merciful? What the–?), but it’s a pretty effective story nonetheless. The Doctor’s turn as a human results in a character with more depth and range than the Doctor himself has, which serves to underscore that the Tenth Doctor is one of the weaker Doctors, but it does give Tennant more to do than usual, and he does a good job with it. (This is one reason why I think the fault in the character lies in the writing and not the acting.) The story is perhaps overlong, but still pretty good. Special mention to Harry Lloyd as Baines, the prefect who’s taken over by the Family, who makes Baines into one of the creepiest human-looking antagonists I can recall in the show.

From here the season declines from “noteworthy” to “merely adequate” or worse. “Smith and Jones” was kind of a mess of an episode, although it gets extra points for the “Judoon on the Moon” line. The Judoon feel too much like unusually-silly Sontarans and the premise of transporting a hospital to the moon is even more ludicrous than the usual Doctor Who plot device. “The Shakespeare Code” was so pedestrian I have basically nothing to say about it.

Of the really bad episodes, “Gridlock” had a completely ridiculous premise which I just couldn’t get past to enjoy the rest of the episode. I haven’t really warmed to all the “New Earth” stuff which pops up in the series from time to time; I’d be happy if they just jettisoned the venue entirely. “42” felt like a poor redux of Season Two’s “The Impossible Planet”, which itself was not a great episode. And “The Lazarus Experiment” started out as a science fiction cliche, and ended up as an unusually implausible Big Monster Story. Really bad stuff. This made the first half of the season hard going indeed.

That leaves the other two two-parters. “Evolution of the Daleks” lands as a slightly-below-average story, largely squandering the promise in setting a Doctor Who story in Depression-era New York, overshadowing it with the rather silly idea of evolving the Daleks into human-Dalek hybrids. This story certainly had the feel of the Daleks being well past their sell-by date; unlike the Jon Pertwee-era Dalek stories, which felt all to mechanical and predictable, the Tennant Dalek stories have turned the Daleks into some sort of bogeyman, seeming slightly pathetic and overused, and only frightening because they happen to be armored machines carrying guns. All of the emotional resonance of the excellent Eccleston episode “Dalek” (arguably the best episode of the new series overall) feels very much a thing of the distant past. “Evolution” has too much of the feel of two over-the-top Colin Baker episodes, “Attack of the Cybermen” and “Revelation of the Daleks”, seemingly thrashing around to figure out in what new direction the monsters should be taken, while simultaneously undercutting their essential menace.

Lastly, there’s the climactic two-parter of the season, in which the Master (William Hughes) returns to the 21st century (apparently a few decades in advance of our own era, as they have flying aircraft carriers here) and arranges to take over the world and use humanity to launch a war to conquer the cosmos. The Master here is portrayed as both calculating and flamboyantly insane, which is certainly quite different from his past personas, who were dark, manipulative villains. It’s a weird effect; it certainly makes him a surprising antagonist as he often acts in ways that I found surprising compared to his past behavior, but then, that’s sort of the point of regeneration, isn’t it? Arguably it was just a coincidence that the Roger Delgado and Anthony Ainley Masters had basically the same personalities.

The downfall of the story is that it relies far too much on cheap tricks to work. Aging the Doctor to an old man, and then a ridiculously old man, was certainly creepy, but seemed gratuitous. And the story’s climax was nothing more than a deus-ex-machina, essentially allowing the Doctor to save the day by having all of humanity “think good thoughts” about him at the same time. Any time your heroes win because of a figure bathed in a glowing light, your story has gone badly wrong. (I’d been expecting that Martha had been telling humanity about the Doctor’s good works on their behalf in order to have them passed down the years to their descendants to short-circuit the Master’s plan from the other end.) This sort of magic solution was just as unsatisfying in “The Parting of the Ways” – the Davies script which concluded the first season – and I hope it doesn’t become a habit in what should be nail-biting season-enders.

The episode has a moment seemingly drawn directly from the film Flash Gordon when the Master’s ring is picked up from his funeral pyre by an unknown hand. I guess he’ll be back…

The new Doctor Who series is still fun, but it feels like it’s going steadily downhill. I hope they can turn things around in the fourth season, but I’m losing my optimism. Guys, a little madcap hilarity is okay once in a while (after all, how else could you really spin an episode called “The Christmas Invasion” than to have killer Christmas trees in it?), but I’d like more serious stories with believable premises and sensible resolutions, please.

Neal Asher: Gridlinked

Review of the novel Gridlinked by Neal Asher.

Neal Asher has been on my radar screen as one of the biggers names in high-tech SF in this decade. He’s published nearly a dozen novels, which means I have a lot of catching up to do. (I’m reading his blog, too.) Before diving into Gridlinked I’d read a couple of his stories in the SF magazines and liked what I’d read.

Gridlinked opens with Ian Cormac, one of Earth Central Security’s top agents, pursuing a group of anarchists on the planet Cheyne III. Although he disrupts their operations, they had him ‘made’ from the beginning, since he is constantly linked into the computer grid, which has gradually dampened his emotional reactions to things over thirty years. He also fails to capture of kill the group’s ringleader, Arian Pelter, although he does kill Pelter’s sister, Angelina.

Cormac is them abruptly pulled off the mission and shipped to the planet Samarkand. Humanspace, you see, is connected by a set of matter transmitters, called runcibles, which are controlled by the governing collection of artificial intelligences which run Earth Central. Something managed to disrupt the runcible on Samarkand, destroying it and effectively dooming all life on the cold, partially-terraformed world. Moreover, his superiors decide that it’s time for Cormac to be unlinked from the grid since his detachment from humanity is making him a less effective agent. Naturally this cuts Cormac off from being able to instantly access information and communicate with the local AI, as well as forcing him to rely on his human memories. Nonetheless, he complies.

Arriving at Samarkand Cormac finds several enigmas, including some creatures which remind him of a powerful alien being he’d encountered years before, as well as a well-defended artifact buried in the ice. Unknown to Cormac, while he investigates the event, Arian Pelter, his hired mercenaries, and a cyborg psychopath called Mr. Crane have been arming themselves and following Cormac to Samarkand so that Pelter can avenge his sister.

Gridlinked can best be categorized as “high-tech suspense”, concentrated more on building the suspense and executing the action scenes which resolve the plot and less on a high ideas content. After all, the core concepts here are pretty routine: An AI government, cyborgs, linking into cyberspace, interplanetary teleportation, and a variety of supporting technologies such as antigravity and energy weapons. That’s not bad, but I had expected a more ideas-driven story a la Alastair Reynolds or Karl Schroeder.

The book’s serious demeanor and sense of mystery is what makes it enjoyable. It’s not a mystery the reader can really solve, but watching Cormac poke around on Samarkand and deal with an old adversary is fun. Honestly, I’m not entirely sure what motivated the Samarkand disaster in the first place; I think the bigger ideas ended up getting swamped by the adventure and shooting and running around. The book comes to a rather abrupt, and somewhat unsatisfying, end in this regard.

The characterizations tend to be thin. Cormac himself is very much a cipher, perhaps deliberately given what being gridlinked for three decades has done to him, with little background or relationship to the other characters. Pelter and his aide Stanton are more well-drawn: Pelter pretty much goes around the bed during the story, while Stanton is a calculating but flawed mercenary who ends up in an untenable situation. None of the other characters are especially memorable (I don’t really count the mute Mr. Crane as a character, though his presence is certainly memorable).

And then I wonder why the book is titled “Gridlinked“, since Cormac of course becomes unlinked during the story, and the grid (or lack thereof) plays relatively little into the story. It feels like a marketing title, not a title truly representative of the story.

So I was rather disappointed by Gridlinked. It reads like the first novel that it is, with pieces that work and pieces that don’t, and pieces that feel out-of-place. Asher has written quite a few novels since this, and this one holds enough promise that I’m certainly going to read more of them, in the hopes that he develops both as a writer and as an idea-smith. But this one isn’t essential reading.

The Golden Compass

Review of the film The Golden Compass.

Friday night we saw The Golden Compass (2007), the film adaptation of Philip Pullman’s novel Northern Lights (released in the US as The Golden Compass). Although it’s been in the shadows of the mega-popular Harry Potter books, Pullman’s trilogy, His Dark Materials, is smarter, cleverer, and more challenging than Rowling’s series. At times it’s maybe too smart for its own good, but that time is in the third book of the trilogy; Northern Lights is inventive, beguiling and exciting.

I didn’t get around to re-reading the book before seeing the film, so my memories of the book are hazy, but judged strictly as a movie, The Golden Compass is enjoyable but is built on haphazard storytelling. My recollection is that the book spends a great deal of time crafting its setting and the many inventive creatures and cultures the heroine Lyra (Dakota Blue Richards) encounters. The film spends a little time at the beginning setting up Lyra’s position as a gutter-rat who happens to be the ward of the scholar Lord Azrael (Daniel Craig, who’s essentially wasted in a role with only one meaty scene), but otherwise thrusts Lyra rapidly from one situation to another with very little transition between events.

While this is a risk in turning any modern novel into a film with a running time under 2 hours (in this case, 113 minutes, including credits), I think the filmmakers just did a poor job here, and since Chris Weitz is both director and screenwriter, I think the blame falls on his shoulders. TGC spends its lingering shots on the special effects, and although the animated bears and giant zeppelins are very impressive, that time would have been much better spent on character moments. The film also wastes precious minutes on scenes that have almost no value, like Lord Azrael’s arrival in the north, or a solitary scene with the nasty Mrs. Coulter (Nicole Kidman, who at least gets more to do than Craig) musing about Lyra in the company of her daemon. What was Weitz thinking?

And with all that the film still ends with a cheesy speech and well before the end of the story in the book. While the book does end in a cliffhanger, it’s really no less unfinished than the abrupt ending of the film, and it deliberately sets up the adventure in the second book. The sequel film – assuming this one did well enough for it to finish production – is going to have a weird opening in order to get Lyra where she needs to go.

Oh, and to add insult to injury, the closing credits roll with an amazingly crappy song sung by Kate Bush. Ee-yuck.

So what did the film do right? Well, Richards is terrific as Lyra, effectively conveying the emotion and intensity of the character. The armored polar bear, Iorek Byrnison (voice of Ian McKellan) looks great, moves great and overall is another triumph of the ever-evolving technology of digital special affects. The daemons – creatures bonded to every person in Lyra’s world, embodying each person’s soul – also look great, and their constant presence really underscores the differences in Lyra’s world. The acting is generally fine, but really no one besides Richards and McKellan really gets much chance to show their stuff; the cast is too large, and the scenes too short.

There are several very effective scenes, too. The scene where Iorek Byrnison gets to redeem himself among his people is an even better battle sequence than the film’s climax. And the scene where Lyra and Iorek strike out across the snow to investigate a lone shack in the next valley is chilling from start to finish.

But overall The Golden Compass really could have benefitted from a longer running time (the first films in the Lord of the Rings and Harry Potter series were each nearly 3 hours long, why wasn’t this? Even the first Narnia film was 25 minutes longer), and a smoother script. It’s not so much a bad film as a lightweight one, and “lightweight” isn’t something the book can easily be accused of being.

Charles Stross: Halting State

Review of the novel Halting State by Charles Stross.

Charles Stross’ novels have wandered all over the speculative fiction map, from fantasy/adventure to space opera to really-high-tech space opera, and now to the near future in Halting State. The book takes place in 2018, mostly in Scotland which has seceded from the United Kingdom but is still part of the European Union. The book opens with a theft at a Hayek Associates, but it’s not an ordinary theft: Hayek runs central banks for several MMORPGs, storing virtual equipment and loot securely for their virtual owners who are off adventuring elsewhere. Someone has managed to attack the company through the game and make off with a large volume of virtual assets, essentially corrupting the live database Hayek keeps in trust for its clients, and thus putting its reputation and market value at risk. The marketing director at Hayek panics and calls the local constabulary, which is how Sue, one of the three protagonists in Halting State, gets involved, as the officer who takes the call.

Hayek’s insurance company learns of the crime, and worries not only about its liability, but about its own reputation. It sends a cadre of officers to Hayek to find out what happened (and cover their asses), including the second protagonist, Elaine, who fears that she’s being positioned to provide cover for her bosses. As part of the outing, her company hires an outside programmer to help them get oriented to Hayek’s business from a technical side, and they end up with Jack, who’s recently unemployed and had a run-in with the law while on vacation in Holland, but who really knows networked computer games.

The catch is that the theft at Hayek is actually a blind for several other things going on, one of them much larger and indicative of how espionage games might be played between the major powers ten or thirty years from now, and our heroes get caught in the middle of it – along with a whole bunch of other people.

Halting State starts slow and takes a while to get moving, although once it does there are lots of little clever bits: Ways gamers put their skills to use in a world where the virtual and the actual can be blurred, as well as the disconnect between people who only deal with the “real world” and the stakes in a virtual game where virtual assets and reputations have real value. Stross has clearly thought about these issues pretty carefully, and is familiar with both the techies and the non-techies so he can portray both types of people believably.

The book’s biggest flaw is that a lot of it feels superfluous. Sue’s presence seems like a side-issue, as she rarely interacts with Elaine or Jack, and she only seems to be there to witness a couple of key scenes in the book. She doesn’t really add much value, herself. Mostly the book is Elaine’s and Jack’s, and it seems like Stross is maneuvering them to be a “team” in the same way that Rachel and Martin are a team in Stross’ earlier novels Singularity Sky and its sequel, which makes me wonder if he has sequels to Halting State in mind. (Honestly, I’d rather read more novels in the higher-tech and more interesting Singularity Sky universe.) There’s also a lot of running around, especially the big event that Sue witnesses when the EU equivalent of the Men in Black show up to try to solve the case, which effort ends in chaos but to little effect on the story. Basically, the story feels padded.

It’s also told in the second person, which at first seems like a silly little conceit, but eventually I realized that it’s evoking the feel of the text adventure games of my own youth, which are often told in this voice (“You’re standing on a road. It’s a sunny day.” “Go north”, types the player. “You’re standing at the entrance to a castle.”). The voice wears thin after a while in any event, so I still found it to be a silly little conceit. Stross likes to play with style and structure, which I usually appreciate, but he casts his net so wide that I often find his experiments to be very hit-or-miss.

I’m not generally a big fan of near-future SF, usually because I don’t find the tech level to be fantastic enough to really thrill me. Stross does his level best in Halting State to wow the reader with network security concerns, cutting-edge computer hardware, shifting geopolitical strategies, and novel ways to use resources on the network (such as the humans who are logged into it), but the story ends up being merely okay, and the climax felt like a letdown. I think too much finesse left the story feeling a little ethereal, especially since a few of the scenes of maximum excitement seemed like they didn’t move the story forward (although it’s entirely possible that I’m just not seeing a piece of the big picture).

It’s a nice try, though.

Joan D. Vinge: Dreamfall

Review of the novel Dreamfall by Joan D. Vinge.

Dreamfall is the third in Vinge’s series about the telepath, Cat. It’s the last one written so far, though it’s not intended to be a trilogy (as far as I know); rather, Vinge has been unable to write until recently due to a car accident several years ago, as explained in her Wikipedia entry.

Dreamfall feels like a counterpoint to the second novel, Catspaw, in many ways: Catspaw explores the tension between Cat’s place among the lower class and the upper class, while Dreamfall explores the tension between his human heritage and his Hydran (alien) heritage. Also, Catspaw shows Cat trying to make use of his damaged telepathic abilities, while Dreamfall shows him struggling with trying to be a professional scholar/scientist in a difficult scenario. And, Catspaw takes place on Earth while Dreamfall takes place on an alien world.

Cat is part of a team which has been summoned to the planet Refuge, where his friend Kissindre Perrymeade’s family – Tau – heads a congomerate which is exploiting the resources of the planet. The team is there to study the cloud-whales, large gaseous beings which drift across the planet and whose thoughts crystallize and form large reefs in the oceans which exhibit strange properties. However, Refuge is also one of the worlds formerly controlled by the Hydrans, and the Hydran population has been marginalized and mostly restricted to a ghetto near the main human city. As this is Cat’s first opportunity to voluntarily contact Hydrans, one evening he heads into the Hydran town, where he immediately gets wrapped up in an ongoing Hydran resistance to the human occupation of the planet, placing him at odds with the Tau security chief of the planet, Borosage, as well as outing him as a human/Hydran hybrid.

The Hydran resistance has kidnapped a young human child and may be using him as leverage against the humans, escalating tensions and forcing Cat into becoming a negotiator between the two sides. Of course, there are more than two sides: Some humans are more hard-line than others, while the official Hydran government are not affiliated with the resistance. Many humans are of course frightened by the Hydrans, who have powers of telepathy, telekinesis, and teleportation, among others, but the humans also have far superior technology. Moreover, Cat is torn both between his feelings for Kissindre, and similar feelings for a Hydran woman whom he meets.

With all of these conflicting and contrasting elements, you’d think Dreamfall would be a cracking book full of adventure and emotion, but I found it to be quite slow and not very exciting. In another contrast with the previous book, Catspaw shows Cat reasoning and acting and having a profound effect on the people around him, while in Dreamfall he seems so at odds with himself that he’s far more reactive than active, struggling with his own emotions and unable to make decisions unless he’s forced into them.

For example, he gets linked to the resistance accidentally when he runs into the woman kidnapping the human child. As a result of this, Borosage’s superior forces Cat to be a negotiator with the Hydrans. Although the Hydrans are initially repulsed by this telepath whose abilities are turned off, he wins the trust of one of them, Miya, and finds himself conflicted between his feelings for her and for Kissindre. But he doesn’t really choose (or even fail to choose) between them; rather it seems like he gets railroaded by circumstance into picking one instead of the other, along with some pseudo-mystical argument about how Hydrans can tell when they’ve met the person they’re meant to be with. Through it all Cat seems bewildered and passive, which makes him a boring main character.

The first half of the book is all about building the tensions between the humans and the Hydrans, and it all comes to a head in the second half, which is more lively but only a little more satisfying. Dreamfall seems more focused on trying to craft a setting and evoke a mood (of lost causes and dying cultures). As in Catspaw the book climaxes with Cat ending up in an extremely dangerous situation, but rather than taking a big risk for a good reason, it seems like he made a few choices without really examining what he was doing which led him to a bad place. Vinge tries her utmost to convey the weight of the choices that Cat does make (he does eventually have to make the ultimate choice between being part of human society or Hydran society), but I was never convinced that he was making these decisions for good reasons, or that he was even particular aware of what he was choosing or why. The story is one of some fairly subtle shifts in Cat’s outlook and behavior, and I don’t think it managed to thread the needle of believability. The book does have a reasonable conclusion to its main conflicts (complete with a satisfying fate for one of the main heavies), but it doesn’t feel as meaningful as the ending of Catspaw.

Overall I don’t think Dreamfall either works well on its own, or deepens or broadens our understanding of Cat beyond what we saw in Catspaw. It seems to be trying to evoke more of a sense of wonder than Catspaw did, but the most wondrous elements – the cloud-whales – are mostly relegated to the background. Even the psionic elements are less interesting here than in the previous books, since Cat’s own telepathy is rarely active.

I found the book to be hard going, and not very rewarding for the effort. It’s a big step down from Catspaw, which is easily the best of the series to date.

Joan D. Vinge: Catspaw

Review of the novel Catspaw by Joan D. Vinge.

Catspaw is the sequel to Psion, following Vinge’s telepathic hero Cat on a new adventure. Cat became quite wealthy after his adventures in Psion, and used his wealth to see the galaxy and join a travelling school for the rich. While at the planet Monument, he’s kidnapped by the taMing family, who want to hire him as a telepath to protect one of their own, Lady Elnear, who’s been the subject of two assassination attempts. Since his money is running out, and the head of security, Braedee, says he can provide drugs to activate Cat’s dormant telepathy, he agrees. He travels to Earth and is inserted into high-class taMing culture, which makes neither him nor Elnear comfortable.

As the drugs slowly shake loose Cat’s telepathy, he realizes that he’s been placed in a very difficult position, not least because telepaths are hated and/or feared by most of humanity. Elnear is running for the Federation Council, the only body in humanspace with the power to act against the powerful shipping clans. The taMings themselves head Centauri Transport, one of the most powerful clans. Cat is mistrusted by most of the taMing family as soon as he arrives, despite his cover story as Elnear’s aide and surgery to alter his cat’s eyes and thus his abilities. He also learns that the taMing family has another psion in it besides Jule, but he doesn’t know who it is. And that’s just for starters.

Catspaw is a much better novel than Psion was: Rich and textured, with complex and believable characters. Cat is immediately much more interesting and sympathetic just because he became more mature and introspective in the time between the two novels. It’s an unfortunate commentary on Psion that what happened to Cat off-stage after it was more satisfying than what happened to him in it.

The book is filled with nifty characters, even the ones who don’t get a lot of screen time: Braedee starts off as a cyber-enhanced security chief but he ends up being notably reasonable and distinctive without being infallable, and he and Cat have an uneasy relationship. Daric taMing and his wife Argentyne are two of the major players, being somewhat at the fringe of the taMing family socially as well as owners of an avant-garde nightclub, which gives them feet in more than one world and thus natural allies for Cat, although ones he has a somewhat messy relationship with. Other taMing characters – Lord Charon and his wife Lazuli, and their children Jiro and Talitha – help add texture (and some drama) to the story. Really the most disappointing figure is Lady Elnear, who comes across as sort of a messiah figure and doesn’t really have a lot of depth to her. Protecting her is Cat’s main and original goal, and she opens doors for him among the classes he’s frequently with the taMings, but she doesn’t have a lot of character of her own. She’s mainly a foil and tool for Cat’s story.

Catspaw also has a nifty and complicated plot around which it’s built, and Cat’s relationship with the taMing family is woven into that plot. Lady Elnear’s life is indeed in danger, but the threat isn’t the simple one which Braedee originally explains it as. Cat is also put into a position to both improve the lot of telepaths in humanspace, and improve the lot of people bonded to Contract Labor, thanks to meeting the right people through Elnear. But of course his opportunity to do all this is threatened by the book’s main villain, who is far more adept at working in high society than Cat is, which forces Cat to make some difficult decisions and take a tremendous risk to defeat his foe.

Vinge doles out enough new-and-interesting ideas content over the course of the novel to make it feel more science fictional than just a society drama. The reader really feels Cat’s internal tension of being just sophisticated (and clueful) enough to survive in high society, while having the understanding of the underclass to have some resources that others in the taMing household don’t. He also learns something about his telepathy which lets him make some headway that no one else could have, setting up the book’s resolution. There are lots of details about the technological capabilities of Earth in Cat’s universe, too, of varying interest. By the standards of today’s science fiction it doesn’t feel quite as high-tech as it probably did when it was published, but seeing Vinge pull all the pieces together in a single novel is impressive.

The Cat novels sometimes seem to revel in the brutality Cat is subjected too, but Catspaw has the best balance of Cat being an active agent versus being a target of other peoples’ hatred, as well as a satisfying conclusion in which it feels like Cat really accomplishes something to make it all worthwhile. It’s certainly the best of the three books in the series (so far), and arguably worth reading even without first reading Psion.

Joan D. Vinge: Psion

Review of the novel Psion by Joan D. Vinge.

Psion is the first in Joan Vinge’s series of novels about a telepath living in a future starfaring society. Apparently she started writing Psion when she was a teenager, and published it years later after she’d established herself (for instance, it came out after she won a well-deserved Hugo Award for The Snow Queen). It was recently reprinted by Tor, but my copy is an earlier edition.

In the book’s universe, mankind has reached the stars, and encountered sentient alien life: The Hydrans, who are close enough to humans that the two species can interbreed, and whose psionic abilities start to emerge in humans with Hydran blood. But humanity also dominates and marginalizes the Hydrans, and is no kinder to their offspring. Our hero, Cat, is such a person, abandoned as a child in the Oldtown of the planet Ardattee, the center of the human Federation. His cat-like eyes are the only sign of his heritage, but after being arrested he narrowly escapes being forced into Contract Labor on another world by being recruited for a program to help psions understand and control their abilities. Hydrans have various psionic abilities, and Cat is profiled as a telepath, albeit one whose abilities have been repressed.

The program is run by a telekinetic, Siebeling, who develops a dislike for Cat, perhaps because Cat falls in love with his girlfriend, a teleporter and empath named Jule taMing. Cat slowly recovers his telepathic abilities even as he gradually learns how to live among more civilized people, and he learns that the Federation is using the program in part as a lure for Quicksilver, an immensely powerful psion who has been terrorizing other worlds. Quicksilver contacts Cat and Jule, but before they can be recruited Cat has a falling-out with Siebeling throws him back onto the streets and eventually into the arms of Contract Labor.

Cat is shipped across the galaxy where he ends up working in the mines of Cinder, the world which is the source of the rare mineral which makes space travel possible. There he both learns about his heritage, and what Quicksilver’s plans are. He also learns to stand up for both his friends and for what he feels is right, even if people on all sides hold him in very low esteem.

Psion has a lot of neat ideas, but it’s not a very good book. Cat is a one-dimensional protagonist, his only variation is that sometimes he gets a bit whiny about his bad fortune. That bad fortune and his background as a street rat means the story is hardly a rags-to-riches one, although you’d think that finding you’re a telepath would open doors for you, but Cat gets repeatedly beaten down, by Siebeling, by Contract Labor, and by almost everyone else around him. There’s no free lunch in this universe for anyone who isn’t rich.

The story is more one of a street rat who finds something worthwhile to live for (Jule, and his powers) and finds that his heart is in the right place, even at great cost to himself. But it’s something of a downer because Cat rarely has the chance to make decisions, and when he does he usually yanks the rug out from under himself due to his lack of sophistication or understanding of other people, but I’m not convinced that he really learned much about himself during the story. Cat runs through a series of situations mostly not of his making, but it feels a little too programmed. You feel for the guy, but not enough to make the book feel special.

I think Psion will mainly appeal to people who enjoy stories which are mainly lessons from the school of hard knocks. That’s not really my thing, so despite an interesting backdrop, I don’t recommend it.

More Journeyman

I’m sitting watching tonight’s episode of Journeyman, which I wrote about a few months ago. I’m impressed with it so far, after 8 episodes: It’s consistent and intriguing, and the story seems to be moving right along.

One unexpected bonus is that NBC has been so completely off-base in promoting most episodes: It seems like they often promote elements of the show which are sensational but pretty minor. For example, a few weeks ago the previews played up the fact that our hero, Dan Vassar, was out with his son Zack at a farmer’s market when he disappears into the past, leaving Zack alone in a crowd of strangers. Sure, it’s good copy (as they say), but it had almost nothing to do with the crux of the episode. This means that I’m usually surprised – and pleasantly so – by what really happens in the episode.

The series’ story arc is pretty nifty, too: Dan’s time-travelling ex-girlfriend Livia is gradually revealing her background and Dan’s disappearances are slowly catching up to him in the present. And there are lots of little hints that one other character might know what’s going on. The acting is also strong, especially Dan and Jack. It’s a nicely-blended mix of character drama (the Dan-Katie-Jack triangle is intense) and plot (each episode is self-contained, but the overall storyline is moving forward).

I’m usually very skeptical that a TV series has a plan and direction – almost every one I’ve ever seen is obviously plotted on-the-fly, and this becomes painfully evident after a couple of years. (I gave up on The X-Files early in the third season when this became clear for that series.) But Journeyman certainly feels like it’s got a plan behind it. And even if the direction is somewhat loose, the theme of self-determination in the face of what seems like an overwhelming cosmic force might be able to carry it for quite a while.

I’ll be pretty bummed if the series gets cancelled, or if the Hollywood writer’s strike blows the series off-course, although in principle I support the writers in their walkout. But hopefully the series will have a decent run with a satisfying conclusion. It’s got me pretty well hooked so far.

Jasper Fforde: Lost in a Good Book

Review of the novel Lost in a Good Book by Jasper Fforde.

It’s been several years since I read The Eyre Affair, Jasper Fforde’s first book about Thursday Next of the British Special Operations Network, which means I’m now about four books behind. So I’d better get cracking, huh?

Lost in a Good Book spends a couple of chapters recapping the events of The Eyra Affair before launching into its own story: The Goliath Corporation wants to get back its operative Jack Schitt, who was trapped in the pages of a copy of The Raven at the end of the previous book, and naturally it also wants to find out how to get into and out of works of fiction, and Schitt’s half-brother Schitt-Hawse is convinced that Thursday knows how to do it, and he’s willing to use extreme measures to get what he wants. Thursday also notices that an awful lot of coincidences are occurring around her, and they’re not happy coincidences. Lastly, her time-travelling father turns up again and warns her that the end of the world appears to be nigh, unless one of them can figure out what’s going to happen and how to stop it. And in the middle of all this, Thursday is recruited to work for Jurisfiction, an organization of real and fictional people who work together to prevent the sorts of damage to works of fiction that Acheron Hades attempted in the first book.

Lost in a Good Book can be summed up as “more of the same” – if you enjoyed The Eyre Affair then you’ll probably enjoy this one. It does suffer from “second in a series syndrome”, though: The first book came to a decisive conclusion and a happy ending, while this one has a lot of setup for a longer storyline. Some things do get resolved (that’s right, the world doesn’t end), but the driving force behind Thursday’s angst is left hanging, and she ends up having to retreat from the world in a sort-of cliffhanger for the next novel.

My recollection of reading Eyre was that the going-into-a-fictional-work stuff was the least interesting idea in the story, and it’s certainly the least interesting idea in this one. Jurisfiction is all well and good, but whenever Thursday had popped into its world or some other book I keep wishing we could get back to the time travel and genetically engineers neanderthals and demons and stuff. It looks like it’s going to be a central element of the later books, though, so I guess I’d better get used to it if I’m going to keep reading.

I’m not that down on the book, though. Fforde’s writing style is still wry and lighthearted, which keeps the book moving along even in its darker moments. Thursday’s life is populated with a variety of entertaining characters, especially her family and her peers at work (her bosses and other bigwigs are less entertaining, and perhaps take the theme of bureaucratic oppression too far at times). I especially enjoy Spike, the occult-creature hunter who’s ostracized within SO, but who’s befriended by Thursday since they’re both outsiders of a sort.

Overall I’d say that Lost is a step backwards overall from Eyre, mainly because it mostly explores the elements from the first book I was least interested in, and it’s not as tight a novel. It’s still entertaining and is a quick read, so as sheer entertainment it works out just fine. I keep feeling like Fforde could have turned this series into something a lot more memorable if he’d just taken it in a different direction, though.

Heroes and Journeyman

So this new TV season: I’ll probably skip Bionic Woman, and not much else attracted my attention even a little bit.

Tonight we watched the first episode of the second season of Heroes. It takes place four months after the first season, and we catch up with what the characters are doing. I found the first season to be pretty slow, so I don’t know whether I’ll make it through the second season. This episode bored me when it came to the Claire-and-Noah stuff (Hayden Panettiere & Jack Coleman), and more than once I thought that I’d really just like to have a whole episode of Hiro (Masi Oka). The show spends too much time lingering on boring stuff, and the dialogue isn’t especially clever so there’s very little to carry the viewer through those scenes.

The episode kicks it up a notch at the end, though, with several intriguing scenes. If it can build on these bits rather than stepping back and taking its usual time-outs then it could keep me watching. But it has to keep moving.

I stuck around afterwards to watch the first episode of Journeyman. While watching the story of Dan Vassar, it struck me how much Kevin McKidd reminded me of Reed Diamond of Homicide, and who should show up playing Dan’s older brother Jack but – Reed Diamond. I swear, I had no clue!

In Journeyman, Dan is a journalist in San Francisco who starts disappearing from his present life and appearing in the past, apparently following the life of a man whose wife and child died some years ago. Meanwhile his marriage is falling apart since his wife Katie (Gretchen Egolf) and friends thinks he’s having trouble with drug abuse. The set-up is slightly reminiscent of the book The Time Traveler’s Wife, since Dan has no control over what’s happening to him, though at least he does travel with his clothes.

The episode started a little slowly, and I cringed a little at Dan’s encounters with people he knows in his travels to the past, but it grabbed me with two scenes late in the episode: A sudden appearance by a very unexpected character, and then taking the big step of having Dan act smart in explaining his dilemma to his wife. The implication that there’s something larger going on, and that Dan’s not going to be an oaf while forces manipulate him makes me optimistic that this could be a good series. So that leaves the biggest question of all: Is the series going to go somewhere?

Maybe not, but I’m motivated at least to watch the next couple of episodes to see.