This Week’s Haul

  • Action Comics #858, by Geoff Johns, Gary Frank & Jon Sibal (DC)
  • Countdown to Final Crisis #26 of 52 (backwards), by Paul Dini, Justin Gray, Jimmy Palmiotti, Keith Giffen & Scott Kolins (DC)
  • Countdown to Adventure #3 of 8, by Adam Beechen, Eddy Barrows & Julio Ferreira, and Justin Gray & Fabrizio Fiorentino (DC)
  • Countdown to Mystery #2 of 8, by Steve Gerber, Justiniano & Walden Wong, and Matthew Sturges & Steven Jorge Segovia (DC)
  • The Death of the New Gods #2 of 8, by Jim Starlin & Matt Banning (DC)
  • Justice Society of America #10, by Geoff Johns, Alex Ross, Dale Eaglesham, Ruy José & Drew Geraci (DC)
  • Supergirl and the Legion of Super-Heroes #35, by Tony Bedard & Dennis Calero (DC)
  • Annihilation: Book Two TPB, by Keith Giffen & Renato Arlen, Javier Grillo-Marxuach & Gregory Titus, and Simon Furman & Jorge Lucas (Marvel)
  • Annihilation Conquest: Quasar #4 of 4, by Christos N. Gage, Mike Lilly & Bob Almond (Marvel)
  • Mouse Guard: Winter 1152 by David Petersen (Archaia)
  • The Secret History Book Three: The Grail of Montségur by Jean-Pierre Pécau, Goran Sedzuka & Geto (Archaia)
  • The Secret History Book Four: The Keys of Saint Peter by Jean-Pierre Pécau & Leo Pilipovic (Archaia)
  • The Perhapanauts: First Blood TPB, by Todd Dezago & Craig Rousseau (Dark Horse)
Action Comics #858 Action Comics is continuing the latest weirdness at DC Comics: The “return” of the “original” Legion of Super-Heroes, as prefaced in the awful “Lightning Saga” in JLA and JSA earlier this year. This issue kicks of “Superman and the Legion of Super-Heroes”, in which Brainiac 5 sends an automated time bubble back to the 20th century to recruit superman to help with some disaster in 3008. He also fixes Superman’s memory so he remembers the Legion (without explaining why Superman remembered them perfectly clearly in the Lightning Saga), triggering a reminiscence of Supes being recruited into the Legion as a boy. He’s then catapulted forward where he finds that things are in bad shape indeed, and that the rest of the Legion had a really good reason to not want Superman brought into the fray.

I’m not a real big fan of either Geoff Johns or Gary Frank. In Johns’ case, I find his characterizations bland and his stories so even-keeled that one hardly notices when they pass their climactic moment. In Frank’s case, I think it’s mostly his association with the tedious and dull Supreme Power series over at Marvel, and that’s not really his fault. His designs and rendering are actually quite strong, although I wish his characters weren’t so… toothy. Reservations aside, this issue is a fine example of hooking your readers and drawing them in: Why did the Legion vanish from Superman’s life when he became an adult? Why did they contact him now? And how’s he going to get out of this one? The success or failure of this story will primarily rest on answering those questions.

All of this completely shoves aside he question of how this Legion reconciles with the other in-continuity Legions which have been around for the last 15 years, which have all be in-continuity, too. My bet is that most or all of them have been from the futures of parallel Earths, now that we have them back thanks to Infinite Crisis. Which is not a very satisfying answer, but DC’s continuity isn’t exactly about satisfaction these days.

Rachelle has some nice scans of this issue, although she also spoils the cliffhanger at the end, so view at your own risk.

Anyway, if this sounds at all interesting, I would in fact recommend it. The art is nice, Johns does a fine job of recapping who the Legion are and why they’re important without going into the nitty-gritty details that casual readers won’t care about, and like I said it ends on a compelling cliffhanger. Maybe this story will be Johns art his best>?

Countdown to Mystery #2 Three Countdown books this week. Countdown itself has been renamed Countdown to Final Crisis, and the story is mainly a recap of what’s going on. Since the answer is basically “nothing much” you can draw your own conclusions. (There’s some reason to believe that Final Crisis will reboot the DC Universe again. While Crisis on Infinite Earths rebooted things while DC was at its creative apex, a reboot now feels like editorial admitting that things are so screwed up that it’s not salvageable. Which ironically is exactly the opposite message delivered by Infinite Crisis. But nothing DC does these days can really surprise me - I’m that cynical about it.)

Countdown to Adventure is the best of the three, a little on the grim side to my tastes, but at least it’s exciting and the heroes (Adam Strange, Starfire and Animal Man) are likable. The backup story with Forerunner is vaguely interesting since she’s visiting a new parallel Earth, but the use of Dark Angel as the villain is a big snooze.

Countdown to Mystery is somewhere in-between. Steve Gerber’s Doctor Fate is not without interest, although it’s slow and feels like he’s trying to impose some structure onto Fate’s magic, which always seems like it’s just a bad idea when it comes to magic in fiction. So I’m on the fence about it, but it could turn out to be good. The backup story involving Eclipso, however, is just vile: Eclipso corrupts Plastic Man and then sets her sights on the Creeper. It’s borderline-unreadable. Yuck.

Justice Society of America #10 Geoff Johns is a busy guy - I may not be his biggest fan, but I sure can’t complain about his work ethic. After last issue’s prologue, this issue launches full-on into “Thy Kingdom Come”, in which the Kingdom Come Superman from Earth-22 is pulled into Earth-1. He resembles Power Girl’s late cousin, leaving her confused and disappointed, and Starman knows him, having been to Earth-22 for the events of Kingdom Come. This Superman is pretty messed up, having seen a lot of death and destruction on his world, much of it due directly or indirectly to him, and he feels responsible even for that which he wasn’t responsible for. This could play out any of several different ways, and I hope Johns surprises us rather than ending the story with a silly “Superman on a rampage” fight.

The real potential of this story is that it could make the JSA matter again. The JSA has felt for a long time like a team whose time is long since past, and the array of bland writers and artists who have been helming the book for the last ten years haven’t helped. Just because the team has multiple generations of heroes doesn’t mean it’s anything more than a generic superhero book. (Contrast with the 1970s revival of All-Star Comics, which is the finest example of multigenerational superheroes I’ve yet seen.) It would only take a little adventurousness to give this JSA series some depth and feeling, and the KC Superman could give it that.

Incidentally, I’ve given penciller Dale Eaglesham the short shrift when talking about this series: His simple linework is winning me over: His facial expressions are getting stronger with every issue, and unlike many artists he draws full backgrounds, making it feel like his characters are inhabiting a fully-realized world. This issue opens with a full-page panel with Power Girl, Cyclone and Ma Hunkel, and Cyclone’s expression is just perfect. It’s followed by a double-page spread with Superman and the original JSAers in their meeting room, and it’s equally powerful. Later on, there’s another nearly-full-page panel of Superman’s first public appearance, and while the focus is entirely on Superman, the backgrounds are fully-rendered and the composition is great. While Eaglesham’s style isn’t entirely to my taste, I definitely have to applaud him for putting so much effort and detail into his work, without compromising basic storytelling. Honestly it seems like there aren’t a lot of artists around today who can do all that.

Mouse Guard: Winter 1152 #2 Archaia Studios Press has been bunching up their releases lately, with two issues of another series I don’t read coming out last week, and two issues of The Secret History this week. I suspect ASP is growing a little faster than it can keep up with, so some stuff is getting delayed due to lack of manpower or capital. That’s just my guess, though. I’m pretty forgiving of small presses and their delays, although I am an unusually committed comics reader. Surely a regular schedule would serve the company’s cash flow better, though.

I’m mostly enjoying The Secret History, although it delves too far into historical details I’m entirely unfamiliar with. The general storyline is okay (four powerful individuals influencing world events from prehistory through today) and the art is excellent (even with a different artist each issue), so I’m willing to follow it through its 7-issue run. I just wish it were more accessible.

David Petersen keeps a perfectly regular schedule with Mouse Guard, and the second issue of the new series came out right on time, so he’s bucked the trend there.. The series has been a surprise hit and has gotten lots of critical acclaim. I enjoy it myself, and can certainly recommend it as well-drawn entertainment, albeit maybe not for preteens since the violence does get a little rough sometimes.

The Perhapanauts vol 1: First Blood The Perhapanauts resembles Mike Mignola’s B.P.R.D. in that it’s a team of operatives who investigate paranormal phenomena and deal with them if necessary. This team is a little more out there than B.P.R.D., with Bigfoot and El Chupacabras as team members, along with a telepath, a ghost, and a mysterious guy whose background is kept secret. They can time travel and dimension hop with minimal difficulty, although they also face some pretty rough opposition as a result.

Nonetheless, the series feels a lot like Mignola’s work, which isn’t bad, but being “B.P.R.D. lite” isn’t a real strong recommendation. Moreover, this first volume ends on a cliffhanger, which is a pretty lousy way to treat new readers. Johanna Draper Carlson likes the series more than I do, I just thought it was pretty lightweight.

This Week’s Haul

  • Countdown #35 of 52 (backwards), by Paul Dini, Sean McKeever, Keith Giffen, Manuel Garcia & Mark McKenna (DC)
  • Ex Machina Masquerade Special by Brian K. Vaughan & John Paul Leon (DC/Wildstorm)
  • Manhunter: Origins TPB vol 3, by Marc Andreyko, Javier Pina & Fernando Blanco (DC)
  • Hellboy: Darkness Calls # 5 of 6, by Mike Mignola & Duncan Fegredo (Dark Horse)

I think Greg Burgas nails it in his review of the Ex Machina special: It’s not a story of any great consequence, and the sentiment driving the plot doesn’t ring true. Plus, I’ve never warmed to John Paul Leon’s pencils, as the renderings aren’t to my taste, and his layouts never seem to really tell the story, they just sit there. The earlier 2-part special, drawn by Chris Sprouse, was much better than this one in every way.

(And why did a Halloween comic come out in late August? Especially strange since we’re in the middle of a brutal heat wave here on the west coast.)

Manhunter: Origins TPB vol 3Manhunter really hits its stride with this third collection, which focuses on Kate Spencer’s “origins”, both her gear and her personal history. She also continues to battle the dregs of the DC Universe’s array of supervillains (wow, I’d completely forgotten about Punch and Jewelee). I suspect the reason it’s been struggling to gain readers is that it has taken so long to hit its stride; the first twelve issues (that’s a whole year of issues, folks) thrashed around like the series was trying to establish itself rather than trying to finds its voice, which is rather putting the cart before the horse.

Anyway, this series of federal-prosecutor-turned-vigilante stays down-to-Earth, while being strangely conflicted: It deals with some intensely personal issues, yet always seems to keep the characters’ emotions at arm’s length, always being a little too matter-of-fact for its character bits. That we only get brief glimpses of most of the supporting cast doesn’t help. The adventure bits are a lot of fun, though, and present an unusually unglamorous view of superheroing - reasonably enough, since Manhunter is truly a vigilante and not a traditional hero.

Manhunter has been a fan favorite on the Internet for a while. I don’t think it lives up to the hype, but if it truly comes back from its current hiatus then I’ll probably add the monthly book to my saver at my local store.

And now, a slightly different tack: Comments on books I didn’t buy:

I thumbed through the first issue of the new Brit series. Brit is another of Robert (Invincible) Kirkman’s Image Comics heroes: A middle-aged man who’s completely invulnerable and decidedly sardonic, who works for the government. I picked up the collection of the earlier stories, Old Soldier a while back: The stories are basically big “smash-’em-up” ones, which means they’re okay, but not deep. A nice occasional diversion, but not something that holds up over time. This new series I guess is supposed to be somewhat deeper, but the first issue looked like more of the same. Brit isn’t as appealing a lead character as Invincible, so I decided to pass on this one. (Often I decide not to buy a series which is going through a revival because, as I put it, “I’ve been on that train before and I don’t really want to get on again.”)

I also glanced at The Mice Templar #1, from Michael Avon Oeming, whose art on Powers is quite good, but I’ve never warmed to anything else he’s done. The art here actually made me cringe (take a look), so I took a pass on this one. I’m already reading Mouse Guard, and I think it’ll fill my need for rodent adventure stories on its own.

This Week’s Haul

I should push this entry on last week’s comics out the door before this week’s comics come out, huh?

  • Countdown #36 of 52 (backwards), by Paul Dini, Tony Bedard, Jim Calafiaore & Jack Purcell (DC)
  • Supergirl and the Legion of Super-Heroes #33, by Tony Bedard & Dennis Calero (DC)
  • Starlord #2 of 4, by Keith Giffen, Timothy Green II & Victor Olazaba (Marvel)
  • Mouse Guard: Winter 1152 #1 of 6, by David Petersen (Archaia)
  • Invincible #45 by Robert Kirkman & Ryan Ottley (Image)

The problem is that I didn’t have a lot to say about this haul. Countdown muddles on, Supergirl and the Legion and Starlord are both okay, Invincible is a lot of fun.

Mouse Guard: Winter 1152 #1The most significant book here is the first issue of the new Mouse Guard series. For a change, I’ve been on board with this surprisingly popular series since issue #1 of the first series, and I do enjoy it. The first series concerned a traitor trying to overthrow the Guard and the ruler of the mouse nation, and the second opens with the mice trying to survive a particularly harsh winter, with a band of our heroes making the trek to one of their outer towns to procure some supplies for the main city of Lockhaven.

The big flaw in the series, I think, is that it’s hard to keep the characters straight: For the most part, all the mice look the same, albeit in different colors (the coloring is actually quite lush and carries the artwork at times). And characterization tends to range from simplistic to nonexistent. This makes the book a slightly more challenging read, and not in a good way. But Petersen’s depictions of the landscapes and the mouse townships are the art’s strength, evocative of Mark Oakley’s Thieves & Kings, Mark Smylie’s Artesia (from the same publisher), or even David Macaulay’s books about history and architecture. Although I don’t think it’s a “visually stunning comic book” like Brian Cronin does, it’s still a fun read. I just feel that there’s room for development on both the writing and the art side.

You can also visit David Petersen’s blog.

This Week’s Haul

  • Aquaman: Sword of Atlantis #52, by Tad Williams & Shawn McManus (DC)
  • Countdown #50 of 51 (backwards), by Paul Dini, Jimmy Palmiotti, Justin Gray, J. Calafiore & Mark McKenna (DC)
  • Ex Machina #28, by Brian K. Vaughan, Tony Harris & Jim Clark (DC/Wildstorm)
  • Fables #61, by Bill Willingham, Mark Buckingham & Steve Leialoha (DC/Vertigo)
  • Justice League of America #9, by Brad Meltzer & Ed Benes (DC)
  • World War Hulk: Prologue #1, by Peter David, Al Rio, Lee Weeks, Sean Phillips, and others (Marvel)
  • Artesia Afire HC vol 3, by Mark Smylie (ASP)
  • Mouse Guard: Fall 1152 HC vol 1, by David Petersen (ASP)
  • B.P.R.D.: Garden of Souls #3 of 5, by Mike Mignola, John Arcudi & Guy Davis (Dark Horse)
  • Hero by Night #3 of 4, by D.J. Coffman & Jason Embury (Platinum)

Shawn McManus does his own inking in this month’s Aquaman, and the art is looking better. Still not quite the McManus style I know and love, but still. I think my biggest gripe about the book at this point is that Aquaman is getting lost in his own book amongst the large cast, and he’s being treated as a kid besides. Considering this Aquaman has been around for over a year now, and Kurt Busiek wrote him as a pretty strong character, I would like Williams to bring him to the fore and show that he can really carry the book.

Speaking of artists, I probably shouldn’t be as hard on guys like Ed Benes as I am, artists who seem to be strongly influenced by the Jim Lee/Rob Liefeld arm of the Image Comics style. While many details of his style are not to my taste, the guy does have some talent: In JLA #9, he not only draws a detailed panorama of gorillas riding giant lizards (and how can you not love a comic featuring such a scene?), but he can show some emotional range, as he does in a scene between Red Arrow and Power Girl.

The World War Hulk prologue is not really necessary, so I recommend you save your money for the real thing. Its main virtue is some nice artwork.

Mark Smylie’s Archaia Studios Press has become a nice little cottage industry over the last few years, and it releases two hardcover collections this week. ASP’s hardcovers are of very high quality (even the cover boards have illustrations, not just the dustjacket!), and they’re affordably priced at $24.95 - which for a comic book hardcover ain’t bad. I suspect ASP is targeting selling these in mainstream bookstores, and I have heard that bookstores refuse to stock fiction hardcovers priced about $25 (although I can’t find a link to support this). Consequently, I wonder whether ASP is making money on these hardcovers, or simply paving the way for the paperbacks?

Anyway. I got on-board with Artesia after its first volume had finished, and I was impressed with the sophisticated subject matter (which, I should stress, is not for children), and especially Smylie’s well-choreographed layouts and lovingly-drawn panels. Two more volumes have taken the shine off the series for me, as the cast of characters is huge and Smylie doesn’t make their faces sufficiently different for me to be able to keep track of them all. The story is also moving along at a fairly slow pace, and it’s not clear where it’s all going. Moreover, most of the characters - including the title character - are not really very likeable. These points make it difficult for me to stay engaged and to appreciate the series’ good points. Perhaps I need to go back and re-read all three volumes in a chunk and see if I’m missing something, or if the series really is just missing me. (A summary of Artesia here.)

On the flip side, Mouse Guard was a fun little series about the world of mice and their little medieval society. The art is simple yet effective, and it’s just good escapism. I hear a sequel series will start up soon.

Hero by Night #3 makes me wonder whether we should declare a moratorium on origin stories in superhero comics: Its first two issues concerned how its protagonist found the ring which gives him super powers, but the story only really gets moving in #3 when he starts using them and confronting the pros and cons of doing so. Maybe more comics just need to start in medias res and not from the very beginning. Let’s get straight to the excitement!

This Week’s Haul

  • 52 #38 of 52 (DC)
  • Fables #57 (DC/Vertigo)
  • Eternals #6 of 7 (Marvel)
  • Mouse Guard #6 of 6 (Archaia Studios Press)

    Well, that was fun! Maybe a bit slight on the story side, but I enjoyed it. It looks like there will be both a collection and a sequel. And indeed, the creator has a home page for the comic.

  • Colonia: On Into The Great Lands vol. 2 TPB (Colonia Press)

    Colonia is a really neat comic: It concerns Jack, a young man, and his uncles Pete and Richard, who are all thrown from our world into a parallel world where the New World still has the feel of the 17th century age of pirates, and magical forces seem to be rampant. It’s inventive, funny, at times touching, and generally downright eerie.

    Creator Jeff Nicholson’s art style reminds me somewhat of my old buddy Scott Marshall’s art. It doesn’t have the polish of comics from the big publishers, but who cares? It’s earnest and serves the story. Really, if the series has a downside it’s that it doesn’t come out very often. But hey, it’s publishing more frequently than Xenozoic Tales is these days!

    If you want to check it out, you could start with the first collection.

  • The Maze Agency vol. 1 TPB (IDW)

    Back in the days of the first independent comics boom, Comico Comics published a little series called The Maze Agency. Written by comics veteran Mike W. Barr and drawn by a newcomer named Adam Hughes, it was a mystery comic in the classic sense: Every story was a mystery that the reader could try to solve before the heroes.

    It worked quite well, actually, and was an entertaining read, even after Hughes departed to be replaced by considerably lesser lights on the art. IDW printed a short Maze Agency mini-series a year or two ago, and is now reprinting the original series in paperback. This is the first volume. If this is your sort of thing, check it out.

This Week’s Haul

  • 52 #26 (DC)
  • Ex Machina #24 (DC/Wildstorm)
  • Fantastic Four: The End #1 (Marvel)
  • Mouse Guard #5 (Archaia Studios Press)

The cover feature of 52 - featuring the Black Marvel Family - is pretty dull. More interesting is John Henry Irons confronting his daughter - who now works as part of Lex Luthor’s science-built superhero team - on a talk show. Boy, I hope she gets her comeuppance before this is over.

Ex Machina doesn’t get the press that writer Brian K. Vaughn’s other book, Y The Last Man, does, but I gave up on Y a long time ago, while Ex Machina still keeps me interested. It doesn’t hurt that it’s drawn by Tony Harris, a terrific artist who also drew the first half of James Robinson’s Starman. The premise is that a man gains the ability to talk to machines, has a brief career as the world’s only superhero, and after saving one of the World Trade Towers on 9/11 is elected Mayor of New York City. The book is part science fiction, part horror, and part political drama. Unfortunately that doesn’t leave a lot of room for deep character drama, but it’s still a good book, if a little on the slow side.

Alan Davis writes and draws Fantastic Four: The End, so you know it looks nice. Davis’ stock-in-trade as a writer is the conspiracy storyline, where the heroes have to untangle a web of villainout planning. Unfortunately I find this gets a little repetitive, and it looks like this series will be in much the same vein as his Superboy’s Legion or his two JLA: The Nail series, which means it should be enjoyable, but may not be very memorable.

I reviewed Mouse Guard on Four Color Comics back in June, and it’s nearly done. Clean artwork with a straightforward and fun story. I guess it’s been selling pretty well, and that’s good to hear.