Coraline

This afternoon we went to see Coraline. I was lukewarm towards the book by Neil Gaiman (especially since I don’t care for Dave McKean’s artwork), but I’m happy to say that the film is terrific.

Briefly, Coraline Jones (voice of Dakota Fanning) and her parents move into an old, pink house with three apartments. Her parents (Teri Hatcher and John Hodgman) are too busy working on their gardening catalog to spend time with her, and she’s not too impressed with the overeager neighbor boy Wybie (Robert Bailey Jr.), especially when he gives her a doll he found which looks just like her.

Coraline discovers a passage to another world – a world that looks exactly like hers, except that it’s bright and colorful, and has parallels of all the people she knows. Her Other Mother and Other Father shower her with affection and she becomes disaffected with her real world, even though everyone in the other world have buttons instead of eyes. But of course the other world has a sinister secret and Coraline has to be both smart and quick to keep herself and her loved ones from being trapped in it.

Where to start with this film? The stop-motion animation (in 3D!) is terrific, even if it was aided by computer smoothing (I don’t know that it was, but who cares?). Bruno Coulais’ music is atmospheric and memorable, and the film would be rather different without it. The designs are wonderful, full of color and detail and creativity.

I remember the book as being inventive but drab and dreary. The film is anything but: Coraline is a vibrant character frustrated with her parents and with Wybie (but for different reasons), but enthusiastic and inventive when the opportunity (or necessity) presents itself. While her parents are perhaps a little too over-the-top in their inattentiveness, Wybie – a new character not from the book – is funny and quirky enough to fit into the world perfectly, while also being a bit of an anchor to the world outside the house. Other Mother and Other Father are both presented quite effectively, as is The Cat (Keith David), a sort of guide who pops up from time to time.

While the film still has a bit of the feeling that it was a trial just for the sake of a story, the addition of Wybie and his grandmother and their history with the house does give the story a sense of closure that I recall seemed to be missing from the book.

Coraline is the second film of a Neil Gaiman book that I liked better than the book (Stardust was the first). It makes me wonder what someone might be able to do with a film of one of the Gaiman books I really liked – like American Gods.

In any event, I highly recommend Coraline the film. It’s stylish, funny, suspenseful, and great to look at. Go see it.

This Week’s Haul

A little late once again:

  • War of Kings #1 of 6, by Dan Abnett, Andy Lanning, Paul Pelletier & Rick Magyar (Marvel)
  • Echo #10, by Terry Moore (Abstract)
  • Mouse Guard: Winter 1152 #5 of 6, by David Petersen (Archaia)
  • Hellboy: The Wild Hunt #4 of 8, by Mike Mignola & Duncan Fegredo (Dark Horse)
  • The Boys #28, by Garth Ennis & Darick Robertson (Dynamite)
War of Kings #1 Havok, Polaris and the rest of the Starjammers escape from Emperor Vulcan and the Shi’ar empire and seek refuge with the Kree, who have recently seen Black Bolt of the Inhumans ascend to their throne. That former Empress Lilandra is with them doesn’t sit well with Vulcan, and he and his Imperial Guard launch a surprise strike during a royal wedding, inflicting a great deal of damage and capturing Lilandra. Black Bolt swears revenge, and so we have the War of Kings.

This feels a lot like One Event Too Many for the spacebourne Marvel heroes: In just under two years of Nova we’ve had Annihilation Conquest, Secret Invasion and now War of Kings, only the first of which seemed really relevant to the character, who’s got a pretty heavy story arc of his own. Guardians of the Galaxy is now in their second event in less than a year. The occasional event can be diverting, but more-than-annual events make it very difficult to stay invested in the titles being disrupted by them. That’s pretty much why I don’t buy most books in the mainstream Marvel Universe these days – just the good stuff on the fringes that doesn’t get caught up in the cockamamie events.

All that said, is this event any good? Well, sort of. It’s hard to tell who the heroes are: The Starjammers are decidedly underpowered in this environment, and everyone else is of dubious moral fiber at best. Vulcan’s clearly the worst of them, so the anticipation of seeing Black Bolt rip him a new one seems rather tasty. On the other hand, if the series doesn’t deliver Vulcan his comeuppance – something which seems well overdue at this point – then I’d have to ask what the point in publishing it is.

I guess we’ll see. It’ll gain a lot more credit with me if it doesn’t disrupt the two ongoing series much.

Pain in the Neck Update

I’m on my fourth day of drugs for the pinched nerve in my neck. The drug in question, in case you’re wondering, is methylprednisolone. My doctor told me (to paraphrase) that the intent is to reduce any inflammation around the point where the nerve is impinged so that it will hopefully get back to its proper place.

He didn’t really give me a timeline for when I could hope to start feeling better. The 6-day drug plan starts with 6 pills on the first day, and then 1 fewer pill each day until I take 1 pill on the sixth and final day. He also told me that the pills could make me grouchy and might also interfere with my sleep. Plus, they could upset my stomach, so I shouldn’t take other drugs that could upset my stomach (such as ibuprofen) while I’m taking them.

The drugs haven’t done squat to my sleep. If anything, I’ve been sleepier than usual and have been fully sacked out at night as much as I ever am. My tummy does sometimes feel a tad queasy, but only a little bit. And as for being grouchy, well, maybe that’s because I’m in pain from this frickin’ pinched nerve in my neck!

Am I getting better? It’s hard to tell. Once I learned that tilting my head back would pinch the nerve and I could feel it down my arm, I tried not to do that so much. This means I’m not often leaning back or looking up. Is that good? Well, my arm has generally felt much better than it did on Friday, probably as a result of that. But is working around an injury really the best way to deal with the injury? I’ve had a mild pain in the back of my neck for a few days, and I suspect it’s because I’ve been restricting the motion of my head, and this stressing muscles that are now getting used a lot more than they usually are. A cascade injury, as the sports injury analysts like to call them.

(It’s amazing what I’ve learned about injuries as a result of following baseball closely. A cow-orker of mine recently tore his MCL, and I was able to explain to him in some detail what that meant.)

I also can hear a mild clicking in my neck when I turn my head from left to right. I suspect this is related to the injury – it might even be bone-on-bone grinding at the point where the ‘jelly’ between the vertebra has been displaced, and thus where the nerve is impinged. But I’m not really sure. It sounds higher on my spine than where the nerve is supposedly impinged, but my hearing isn’t precise enough to tell. I’ll certainly mention it to the doctor when next I see him.

Two things I try to keep in mind are the unreliability of my observations, and the fact that I’m not a trained doctor. I’m a moderately-educated layman. And even if I’m more objective about my observations of my self than some people, I don’t really trust that I’m being truly objective. So I’m mostly hoping things are better than they seem, and trying not to fear that they’re worse than they seem.

(The fear is the worst part. Last week I worried that I had a blood clot and might lose the user of my arm. That’s what motivated me to go see the doctor, even though I knew it was more likely to be a pinched nerve. Now I worry that I may only be able to fix the nerve through surgery, and who knows what that might involve. But mostly I’m trying not to worry about it too much. Trying.)

Yesterday was hard. My first day at work after a weekend of trying to relax my body. And I had a full slate of stuff to work on. By the end of the day my arm was sore and I was feeling exhausted. I went to play Magic in the evening anyway, and I was completely wiped out by the time I came home. This morning was also hard, and I was getting depressed that things don’t seem to be getting better.

This afternoon I’m feeling a little better, though. My arm doesn’t feel as sore as it did at the same time yesterday, and my neck isn’t as sore as it was during my post-lunch walk. It might all be in my head, but mostly I’m just glad it’s starting to feel better.

I hope it keeps feeling better, because as you saw if you follow me on Twitter or Facebook, I’m pretty freaking tired of this.

(And yes, I know this is small potatoes next to spinal problems many people have. That doesn’t make me any less tired of it.)

Two more days of drugs, and then a week and a half before my return to the doctor (which will be for a full physical, not just a follow-up. Ah, the joy of turning 40; I bet I have prostate exams in my future). I’d love it if this is completely cleared up by then.

Watchmen

Yesterday we went up to the city to see Watchmen on the IMAX screen at the Metreon. This was actually the first film I’ve seen on an IMAX screen, although other than being really quite big, it didn’t feel very different from watching a movie on a regular screen.

I read the comic book by Alan Moore and Dave Gibbons when it came out back in 1986-87. It was a big deal then, as Moore was probably the hottest – and arguably the best – pure writer in comics at the time, and Gibbons was a highly-regarded artist. Moore has said that the series was intended to be experimental and rule-breaking in many ways, and as far as how to use the form of sequential art to tell a story, it was. Few comics before or since have taken such a, well, cinematic approach to storytelling, while also mixing in the things which make the form unique. Gibbons eschewed the traditional approach of using visual effects to convey movement or emotion and instead the series depicted the progress of time in a simple panel-by-panel approach. At the same time scenes blended into one another, linked by dialogue from different scenes. While individual elements of Watchmen was been mimicked or used elsewhere, I don’t think anyone else has managed to quite capture the unique feel and nature of the book.

(The story, by the way, concerns a world in which superheroes emerged, changed the world – especially the big one who had actual powers – and were then forced into retirement. A decade later, one of them is killed, setting into motion a chain of events to learn why he was killed, which brings many of the surviving heroes back to solve the mystery and come to terms with their pasts and present.)

That said, the book is certainly not without its flaws. Steven Grant wrote an interesting critical account of the book which I recommend reading. I agree that the story by-and-large isn’t terribly novel, it’s how it’s told that’s fascinating. The story is also rather let down by a very hard-to-swallow ending, which Moore tries his level best (which is extremely good) to sell, trying to cajole and trick the reader into buying it, but it doesn’t quite work. (He manages to paper over most of the unbelievability with a compelling final page, but it’s just a papering-over, as if he doesn’t quite buy it himself.) But in sum its complexity, nuance, and believable characters make it one of the better graphic novels out there.

Making a movie of it: Hoo-boy.

The comic is strictly episodic in nature – using the periodical nature of the original comics for its own purposes as a chapter structure – with each issue featuring its own encapsulated segment of the story, its own tone and characters, and often its own resolution of a sort. It’s also a very low-key story, with only the occasional moment of action. Much of this is at odds with how superhero movies – or heck, any blockbuster movie – is constructed today.

Director Zack Snyder and screenplay writers David Hayter and Alex Tse give it a good try. With a running time of 163 minutes, that gives them about 13 minutes per issue (plus 7 minutes for credits), but of course it doesn’t work out that way. Naturally they cut the stuff that absolutely had to be cut (the “Black Freighter” sequences, which are not without their interesting elements but are ultimately the least essential part of the book), and pare down the issues that can be pared down. That still left them with some difficult decisions, and I think they cut some important material, but I went in knowing that Watchmen is probably impossible to film faithfully in a mere movie-length film.

The expected problems with the adaptation aside, the film starts going wrong in its focus on the violence of the story. Where the comic doesn’t exactly flinch from showing the horrible things that happen, it also rarely does so directly unless necessary, leaving some of the worst moments to the reader’s imagination – usually a good choice. The film emphasizes every punch with an extra-loud sound of impact. The heroes – most of whom have no true powers – get the living daylights beaten out of them and come back for more, quite different from how they’re portrayed in the book. There are some extremely gory scenes, some in which the camera lingers lovingly on the blood. The violence is mostly gratuitous, and only truly provides value in one scene, when two of the heroes are fighting their way through a gauntlet in a prison.

The film’s other big problem is the climax, in which everything is revealed, though it’s somewhat different from the book, but not really any more effective or believable. The book is full of moral ambiguity and goes to great lengths to try to portray every character as having both admirable and ignoble motivations and actions. The film mostly casts the characters as either “more good guys” or “more bad guys”, which sucks a lot of power out of the ending.

To the extent that the film works, it relies on the portrayal of the psychopathic Rorschach and his portrayal by Jackie Earle Haley. The acting is unexceptional throughout the film (none of the major actors are familiar to me), but Haley carries the day with an intense and spot-on performance, growling his way through the film in a full face-mask (whose constantly-shifting pattern is the film’s greatest visual triumph). With a lesser performance in this pivotal role, the film would have been limp indeed, violence or not.

The picture also looks impressive, although perhaps a little too art-deco and artificial in its appearance no matter the era being shown (it takes place in 1985 and has scenes dating back to the 1940s). This works well in the opening sequence, a series of nearly-still images (a neat effect in itself) about the history leading up to the main story, but gets a little wearing towards the end. But the characters and many of the settings and scenes look like they were lifted directly from the book; smartly, many of the iconic images are closely replicated in the film, sometimes to an uncanny degree. Considering how often films deviate across the board from their source material, this in itself is quite impressive.

Overall, I’d say Watchmen is a “pretty good” film – certainly not in the same league as the book. I do think it could have been a better film, by toning down the violence and sticking closer to the book in some key areas, but I appreciate that it’s a very challenging book to adapt. Perhaps I’m being too demanding, but I think the film’s greatest flaws were entirely correctable, yet they seemed to be conscious deviations to make the film more “exciting”.

Watchmen the movie is worth seeing once (if you’re not too squeamish about gore in movies), especially if you’ve already read the book. And if you’ve seen the film, though, then you definitely owe it to yourself to read the original. But I don’t think it’s going to hold up under repeated viewings.

Arm Trouble

I went to the doctor this afternoon about my arm.

A little over a week ago I got a pain in my neck. Nothing very unusual – I’ve gotten a stiff or sore neck once in a while dating back to high school. It always goes away in a few days at most.

This time it didn’t go away: The soreness seemed to spread down my right shoulder into my arm. By late this week it had settled into my upper arm, and I was getting occasional tingling down my arm, especially in my hand. It was uncomfortable to hold my arm in some positions, especially one I put it in when I sleep.

Today, with it not really getting any better, I called the doctor, and fortunately my regular doctor (okay, I’ve seen him once in eight years, but it’s the same one!) had an appointment open this afternoon.

After some tests, it turns out I have an impinged (pinched) nerve in my neck. This is what I figured it probably was, but I wanted to make sure it wasn’t, say, a circulatory problem, which probably would have been a lot worse. The treatment is a round of anti-inflammatory drugs to hopefully let the nerve get back into place, and then to see if it comes back after a week. So I picked up the drugs (I start tomorrow) and I’ll make an appointment for two weeks from now. Hopefully, it will all go as planned. (Plus, it will be a full physical, which I haven’t had in quite a while.) I also learned that I can feel it in my arm when I tilt my head back, so I’m going to try to do less of that for a bit (which may be a good trick as we’re going to see Watchmen tomorrow).

I really like my doctor, he’s quite funny, and also a good communicator. I’d been considering switching my PCP to a new building closer to both home and work, but I’m going to stick with him. It’s important to have a doctor you like, I think.

One other thing: The clinic, the Palo Alto Medical Foundation, uses software from my previous employer, Epic Systems. It was interesting to get a glimpse of how the software has evolved since I worked there, and also to see it in action. A little blast from the past, you might say.

Comic Shop Tragedy

I was stunned last weekend to read on Twitter that Ryan Higgins, the owner of my regular comics shop, Comics Conspiracy, had his apartment burn down last weekend. It sounds like he and his girlfriend lost nearly everything, although they and their dog managed to get out.

I’ve been going to CC for nearly the whole time I’ve lived here. Ryan’s been there the whole time, and bought the store a couple of years ago from the previous owner (who still works there, too). He’s done a great job with the store, doing a major renovation job and keeping everything looking clean and tidy. I started going there because its location was convenient to me, but I really do think it’s the best store in the South Bay.

Hopefully Ryan can bounce back from this, but I can only imagine what he’s going through.

Ten Years at Apple

Sunday marked (as the calendar turns) ten years of working at Apple for me. I guess yesterday – Monday – was slightly more relevant, since if course I didn’t start work on a Sunday (although I did go in the previous Friday to get some info from my manager, since I spent my first week in a training class). Yesterday was 522 weeks from that starting date.

But who’s counting?

I’ve spent most of that time working on the Xcode developer tools. Not only is 10 years a long time to work at a single company in Silicon Valley, but nearly-8-years is a long time to be in more-or-less the same role at that company. Of course, every year it seems like I’m working on something new and different, using new technology, so there’s a lot of variety within my job. There’s so much going on here that even if I switched teams every couple of years there’s still more neat stuff to work with and work on than anyone could fit into a lifetime. (Contrast with my previous company, where after 4 years I felt like I’d basically done everything there was to do, on a technical level.)

(Of course, I “celebrated” my anniversary by spending the whole day investigating a heisenbug, but that’s the way it goes sometimes!)

Although the job has its frustrations, there’s no substitute for working with smart people on a project that matters, even if it’s not the most visible or glamorous project around. And I know my work is appreciated, which helps a lot too.

It’s been an exciting decade for Apple, too; the company was just starting its upswing when I joined the company, about a year after the first iMac was introduced. It’s been fun to have been there through all of that.

When I told one of my closest friends at my old company that I was going to interview with Apple, she said, “Oh, you are so out of here.” Ten years later, I’m glad I got the offer, and I’m glad to have taken the job. And I’m glad to have stuck around this long. I hope to stick around a good while longer.

This Week’s Haul

  • Green Lantern #38, by Geoff Johns, Ivan Reis & Oclair Albert (DC)
  • Justice Society of America #24, by Geoff Johns, Jerry Ordway & Bob Wiacek (DC)
  • Madame Xanadu #8, by Matt Wagner, Amy Reeder Hadley & Richard Friend (DC/Vertigo)
  • The Starman Omnibus vol 2 of 6 HC, by James Robins, Tony Harris, Wade Von Grawbadger, Craig Hamilton, John Watkiss, Steve Yeowell & others (DC)
  • The Incredible Hercules #125 & 126, by Greg Pak, Fred Van Lente, Salva Espin, Clayton Henry, Rodney Buchemi, Greg Adams & Takeshi Miyazawa (Marvel)
  • Marvels: Eye of the Camera #4 of 6, by Kurt Busiek & Jay Anacleto (Marvel)
  • Nova #22, by Dan Abnett, Andy Lanning & Andrea Divito (Marvel)
  • Gigantic #3 of 5, by Rick Remender & Eric Nguyen (Dark Horse)
  • Mister X: Condemned #3 of 4, by Dean Motter (Dark Horse)
  • The Umbrella Academy: Dallas #4 of 6, by Gerard Way & Gabriel Bá (Dark Horse)
  • The Complete Peanuts: 1971-1972, by Charles M. Schultz (Fantagraphics)
Starman Omnibus vol 2 Man do I ever appreciate DC publishing James Robinson’s Starman in this nice hardcover omnibus series. Not only does it collect some issues which weren’t in the trade paperbacks, but it collects some odds-and-ends stories from other titles which I’ve never read at all! There are two Shade stories here which I’d never read before, one of which is actually relevant to later events in the series.

This particular volume has both one of my least-favorite stories in the series (Jack Knight and the Shade face a demon on the other side of a magical painting), but it also contains my hands-down favorite story, in which Jack meets Wes Dodds, the original Sandman – now a man in his 80s – and they investigate a series of murders. The story is sort of a sequel to Matt Wagner’s Sandman Mystery Theatre, and explores the relationships that heroes have to one another, the camaraderie which leads to a sort of friendship where a friendship wouldn’t otherwise exist. It’s also one of the most blatant examples of generational relationships in superhero comics, as Dodds is clearly at least one generation, if not two, removed from Jack Knight. (I don’t think it’s ever clearly stated, but I think Jack is himself in his 30s, rather old for a superhero, especially a novice one.)

There are many good standalone stories in here, too: The original Starman’s first battle with The Mist (which leads into the Sandman/Starman story), and “The Return of Bobo”, in which a small-time villain gets out of jail and returns to Opal City, to the worry of the police and Jack Knight. Bobo is one of the series’ best characters, as is immediately evident from this story. But Starman is similar to Neil Gaiman’s Sandman in that the standalone stories build up the background of the series and eventually contribute important pieces to the characters and ongoing storyline. And even if not every detail is crucial, most stories are enjoyable on their own.

James Robinson is sorely missed in comics – at least by me; these days I think he mainly works in Hollywood. But this volume of Starman reminds me that he really was one of the most sophisticated writers in the business. In some ways the best is yet to come, but in many ways the best is right here in this book.

Marvels: Eye of the Camera #4 I’ve been disappointed in Marvels: Eye of the Camera so far, and I think I know why: The strong character arc of the original Marvels, and the strong sense of time and place of each issue of that series, is missing here. Eye feels like it’s one brief glimpse of 1970s and 80s Marvel after another, without the depth that gives the glimpses meaning. Granted, the period covered so far is mostly not an iconic period in Marvel’s publishing history (the Claremont/Byrne X-Men aside), but I still think it would have been a much better series if it had been pared down to fewer incidents.

This issue primarily focuses on the wake of the Secret Wars series, especially the second one, in which the godlike Beyonder comes to Earth and trails destruction in his wake. It’s okay, but it still feels like a series of vignettes. It’s loosely connected by Phil Sheldon’s ongoing battle with cancer, but the series just isn’t working for me.

There’s still time for Busiek to pull it off, but it’s been a rather haphazard story so far.

Gigantic #3 Greg Burgas wonders why Gigantic isn’t a better comic book. I think the answer’s pretty simple: While it’s a high-concept action story (“The Earth’s just a setting for alien reality TV programming”), it’s really a very depressing one. The lead character is a man who was turned into a gladiator for the aliens when he was younger, and has come back to his homeworld a hunted man. Catastrophe, tragedy and a whole lot of punching ensues. The first three issues haven’t really expanded on the premise very much, it’s continued to just be a lot of tragedy and punching with no light visible at the end of the tunnel. I have a similar problem with the other Remender series I’m reading, The End League. I can deal with dark comics series, but these aren’t just dark, they’re bleak. So they’re not much fun.

For a much better take on a very similar premise, try Dan Vado’s The Griffin. While the art in that one is a little iffy, the story is first-rate. If you can find the original DC Comics prestige-format mini-series (6 issues), that’s even better, since the SLG collection is in black-and-white.

Ten Years in California

It was ten years ago yesterday that I moved to California from Madison, WI.

Back then I had just turned 30, interviewed with Apple, and accepted the job that brought me out here. The months of January, February and March 1999 went by in a whirlwind of travel, cleanup, preparation, packing, starting a new job, and finding an apartment. The upside of such a big move is that you’re just too busy lining up all the ducks to get too stressed out about the change – you’re too busy being too stressed out about getting it to work. It was just an insane time.

On the one hand I think I could have managed things better way back when – in particular, I wish I’d gotten better guidance from my friends about where to live, as I ended up living 15+ miles away from all of them, which made me miserable for a while – but on the other hand I did eventually correct the mistakes I made, I ended up at a company that was on the upswing and working on interesting stuff in a job I enjoy (ten years later, I’m still working at Apple), and my life in California has been enjoyable and productive and involved considerably less cold and snow than did my life in Madison.

Even ten years later, leaving Madison still feels bittersweet: I had and have a lot of friends there, and it’s a great city. But it’s also a small city, and I’ve appreciated the more and varied opportunities for all kinds of things here in the Bay Area. I guess I’m just a big city guy at my core.

(And I have lots of friends here, too!)

All-in-all, it’s been a good ten years. What will the next ten bring?