This Week’s Haul

  • Justice Society of America Annual #1, by Geoff Johns, Jerry Ordway & Bob Wiacek (DC)
  • newuniversal: 1959 #1, by Kieron Gillen, Greg Scott & Kody Chamberlain (Marvel)
  • Thor #10, by J. Michael Straczynski, Oliver Coipel & Mark Morales (Marvel)
  • Girl Genius: Voice of the Castle vol 7 HC, by Phil Foglio & Kaja Foglio (Airship)
  • Project Superpowers #5 of 7, by Alex Ross, Jim Krueger & Carlos Paul (Dynamite)
  • Locke & Key #6 of 6, by Joe Hill & Gabriel Rodriguez (IDW)
Justice Society of America Annual #1 Justice Society of America Annual #1 is just a big tease.

In the currently convoluted DC continuity, Power Girl comes from an alternate Earth, the “Earth-2″ from before Crisis on Infinite Earths. In this issue, wonderfully illustrated by Jerry Ordway (one of my favorite artists), she’s been returned there by the powers of Gog (the main plot element in the ongoing series), and she catches up with the Huntress and the rest of the Earth-2 Justice Society, who have continued to live their lives since the first Crisis. The Huntress is dealing with the last few villains of her father - the deceased Earth-2 Batman - and the JSA has undergone some significant changes, with most of the original members having retired. It’s good stuff, with convincing characterizations, and some effective revelations about these old friends. It doesn’t really deal with the fact that the characters here would be pretty old by now - the members of Infinity Inc. would be in their mid-to-late 40s, and Robin would be pushing 70 - but I’m willing to chalk that up to artistic license.

The books real problem is that it’s just a lead-in to another plot thread in the ongoing series, in which Power Girl finds herself on the run in a world that might be what it seems - but might not. So it’s not a complete story, which is especially frustrating given the tradition of annuals to be complete or to be the climactic wrap-up of a longer story. It’s just another cog, and it left me feeling cheated.

The art sure is lovely, though. Ordway’s best stuff in years.

newuniversal: 1959 one-shot newuniversal: 1959 is a prequel to Warren Ellis’ newuniversal series, highlighting a few extraordinary individuals in the late 50s and the arm of the government which investigates them. It’s a pretty good story, although it basically just fills in the details of what’s been described in the regular series. So it’s not essential reading, but I enjoyed it anyway.
Girl Genius vol 7: Voice of the Castle HC Girl Genius is still one of the most entertaining comics going, and I’m happy that it’s had so much success as a webcomic, since it looks like it’ll be sticking around for a long time. Meanwhile the family Foglio are still collecting the series more-or-less annually in both paperback and hardcover, and I sure hope that that continues, as I’ve been happily snapping up almost everything Phil Foglio’s done as they print it in hardcover.

I was somewhat disappointed in volume 6 since it turned away from Agatha, the main character, and had a convoluted story which didn’t make a lot of sense to me. Volume 7 is a return to form, as Agatha and her allies arrive in Mechanicsburg so Agatha can claim her position as the heir to the Heterodynes. Of course, the badly-injured Baron Klaus Wulfenbach and his son Gil have gotten there ahead of her. Moreover, claiming her heritage is harder than it seems, since she needs to be recognized by the sentient Castle Heterodyne, but the castle isn’t intact and people who enter it tend not to come out again. Plus, another claimant to the position has turned up and entered the castle with her own schemes. Finally, word of Klaus’ injuries have gotten out, which means people who want to overthrow or supplant him are showing up heavily armed.

The book is full of action, adventure, and rampant silliness, all of which you expect from a Foglio story. There are also some nifty glimpses of the Heterodyne past - I love poring over the pages in the vaults below the castle to see what jokes and suggestions the Foglios have thrown in there, whether or not it directly impacts the story. Plus Agatha’s chat with one fragment of the castle is not to be missed, and Gil has his own test in trying to protect his father.

Perhaps Girl Genius‘ pace has slowed down a bit too much with the shift to webcomic form, as it often seems like things move along a bit slowly, with this volume ending on a cliffhanger. A paradigm shift in the series is going to occur sooner or later since Agatha is going to have to grow up completely and become a major player on the continental stage in the fictional world in which she lives, and I wonder whether the Foglios are finding it difficult to get past Agatha as the still-somewhat-innocent foil for her more experienced companions. Maybe that’s what’s holding the story back a bit. Or, maybe they just want more scenes like Agatha building an industrial-strength coffee maker (which are cute, but just intermissions between “the good stuff”). Nonetheless, this is great stuff. I read it on-line every week, and you should too.

Locke & Key #6 Locke & Key finishes its first mini-series this month. It’s been pretty good, but also disappointing: It ended up being little more than a straightforward “being stalked by a lunatic with a gun” story. To be fair, it does set up the premise of the series, but I’d hoped for a lot of sense of wonder and a lot less routine suspense and horror schtick. The ending suggests that future series will be a little more fantastic, and I hope they will be. I’ll come back for the next mini-series (starting later this year), but if it’s more of the same then that might be enough for me.

This Week’s Haul

  • Booster Gold #8, by Geoff Johns, Jeff Katz, Dan Jurgens & Norm Rapmund (DC)
  • Countdown to Final Crisis #3 of 52 (backwards), by Paul Dini, Sean McKeever, Keith Giffen & Freddie Williams II (DC)
  • Justice Society of America #14, by Geoff Johns, Alex Ross, Dale Eaglesham & Prentis Rollins (DC)
  • Nova #12, by Dan Abnett, Andy Lanning, Paul Pelletier & Rick Magyar (Marvel)
  • Echo #2, by Terry Moore (Abstract)
  • B.P.R.D.: 1946 #4 of 5, by Mike Mignola, Joshua Dysart & Paul Azaceta (Dark Horse)
  • The Complete Peanuts 1967-1968, by Charles M. Schultz (Fantagraphics)
  • Locke & Key #3 of 6, by Joe Hill & Gabriel Rodriguez (IDW)
Justice Society of America #14 I don’t get the cover to this month’s Justice Society: It shows all our heroes either walking away (from what?) or standing around (why?) while the face of (presumably) the villain appears in the clouds in the background. But this has nothing at all to do with the issue, although its composition seems to indicate that it does! Basically it’s a typical “The heroes have been so defeated that they’re giving up” cover, the sort exemplified by the famous cover to Amazing Spider-Man #50.

Yet it has nothing at all to do with the issue, whose story goes like this:

  1. The JSA having a meeting about who’s going to go after the very powerful Gog.
  2. Gog shows up in their meeting room
  3. Fight!

Anyway. It’s not so much a bad issue as a “well, let’s get this out of the way” issue. Basically, John and Ross have let us down as far as building dramatic tension and bringing it to a climax goes. In other words, regardless of where the story “They Kingdom Come” is going, it’s going there very slowly and is being boring while it’s going there.

Nova #12 It seems like when I have little to say about the rest of the haul, Nova always stands out and makes me smile. Nova’s quest to rid himself of the Phalanx technovirus comes to an end, and he and his allies have to face a powerful adversary. Abnett and Lanning also cleverly manage their characters, setting up expectations for how things will turn out for all of them, and then arranging things so they works out differently. This story has gone on a little too long, but Abnett & Lanning managed to pack some more stuff into it to keep it from dragging, and they managed to deliver a satisfying payoff - really exactly the opposite of how JSA is going.

And it turns out that it’s been dragged out this long because now Nova’s going to loop back to where this story started in the conclusion to Annihilation Conquest. Which might seems self-indulgent, but since both series have been plenty of fun, I don’t really mind. (This also explains why Nova’s 4-issue involvement in Annihilation Conquest last year ended so anticlimactically - it was just the set-up for this longer arc which would then tie back in to the mini-series. I guess I shoulda had more faith!)

Oh, and there’s also a hint at the end of the issue that Drax is starting to revert a little to his “big dumb destroyer” form. I wonder if he cycles from weak-but-clever to strong-and-stupid and back again every few years?

This Week’s Haul

  • Action Comics #858, by Geoff Johns, Gary Frank & Jon Sibal (DC)
  • Countdown to Final Crisis #26 of 52 (backwards), by Paul Dini, Justin Gray, Jimmy Palmiotti, Keith Giffen & Scott Kolins (DC)
  • Countdown to Adventure #3 of 8, by Adam Beechen, Eddy Barrows & Julio Ferreira, and Justin Gray & Fabrizio Fiorentino (DC)
  • Countdown to Mystery #2 of 8, by Steve Gerber, Justiniano & Walden Wong, and Matthew Sturges & Steven Jorge Segovia (DC)
  • The Death of the New Gods #2 of 8, by Jim Starlin & Matt Banning (DC)
  • Justice Society of America #10, by Geoff Johns, Alex Ross, Dale Eaglesham, Ruy José & Drew Geraci (DC)
  • Supergirl and the Legion of Super-Heroes #35, by Tony Bedard & Dennis Calero (DC)
  • Annihilation: Book Two TPB, by Keith Giffen & Renato Arlen, Javier Grillo-Marxuach & Gregory Titus, and Simon Furman & Jorge Lucas (Marvel)
  • Annihilation Conquest: Quasar #4 of 4, by Christos N. Gage, Mike Lilly & Bob Almond (Marvel)
  • Mouse Guard: Winter 1152 by David Petersen (Archaia)
  • The Secret History Book Three: The Grail of Montségur by Jean-Pierre Pécau, Goran Sedzuka & Geto (Archaia)
  • The Secret History Book Four: The Keys of Saint Peter by Jean-Pierre Pécau & Leo Pilipovic (Archaia)
  • The Perhapanauts: First Blood TPB, by Todd Dezago & Craig Rousseau (Dark Horse)
Action Comics #858 Action Comics is continuing the latest weirdness at DC Comics: The “return” of the “original” Legion of Super-Heroes, as prefaced in the awful “Lightning Saga” in JLA and JSA earlier this year. This issue kicks of “Superman and the Legion of Super-Heroes”, in which Brainiac 5 sends an automated time bubble back to the 20th century to recruit superman to help with some disaster in 3008. He also fixes Superman’s memory so he remembers the Legion (without explaining why Superman remembered them perfectly clearly in the Lightning Saga), triggering a reminiscence of Supes being recruited into the Legion as a boy. He’s then catapulted forward where he finds that things are in bad shape indeed, and that the rest of the Legion had a really good reason to not want Superman brought into the fray.

I’m not a real big fan of either Geoff Johns or Gary Frank. In Johns’ case, I find his characterizations bland and his stories so even-keeled that one hardly notices when they pass their climactic moment. In Frank’s case, I think it’s mostly his association with the tedious and dull Supreme Power series over at Marvel, and that’s not really his fault. His designs and rendering are actually quite strong, although I wish his characters weren’t so… toothy. Reservations aside, this issue is a fine example of hooking your readers and drawing them in: Why did the Legion vanish from Superman’s life when he became an adult? Why did they contact him now? And how’s he going to get out of this one? The success or failure of this story will primarily rest on answering those questions.

All of this completely shoves aside he question of how this Legion reconciles with the other in-continuity Legions which have been around for the last 15 years, which have all be in-continuity, too. My bet is that most or all of them have been from the futures of parallel Earths, now that we have them back thanks to Infinite Crisis. Which is not a very satisfying answer, but DC’s continuity isn’t exactly about satisfaction these days.

Rachelle has some nice scans of this issue, although she also spoils the cliffhanger at the end, so view at your own risk.

Anyway, if this sounds at all interesting, I would in fact recommend it. The art is nice, Johns does a fine job of recapping who the Legion are and why they’re important without going into the nitty-gritty details that casual readers won’t care about, and like I said it ends on a compelling cliffhanger. Maybe this story will be Johns art his best>?

Countdown to Mystery #2 Three Countdown books this week. Countdown itself has been renamed Countdown to Final Crisis, and the story is mainly a recap of what’s going on. Since the answer is basically “nothing much” you can draw your own conclusions. (There’s some reason to believe that Final Crisis will reboot the DC Universe again. While Crisis on Infinite Earths rebooted things while DC was at its creative apex, a reboot now feels like editorial admitting that things are so screwed up that it’s not salvageable. Which ironically is exactly the opposite message delivered by Infinite Crisis. But nothing DC does these days can really surprise me - I’m that cynical about it.)

Countdown to Adventure is the best of the three, a little on the grim side to my tastes, but at least it’s exciting and the heroes (Adam Strange, Starfire and Animal Man) are likable. The backup story with Forerunner is vaguely interesting since she’s visiting a new parallel Earth, but the use of Dark Angel as the villain is a big snooze.

Countdown to Mystery is somewhere in-between. Steve Gerber’s Doctor Fate is not without interest, although it’s slow and feels like he’s trying to impose some structure onto Fate’s magic, which always seems like it’s just a bad idea when it comes to magic in fiction. So I’m on the fence about it, but it could turn out to be good. The backup story involving Eclipso, however, is just vile: Eclipso corrupts Plastic Man and then sets her sights on the Creeper. It’s borderline-unreadable. Yuck.

Justice Society of America #10 Geoff Johns is a busy guy - I may not be his biggest fan, but I sure can’t complain about his work ethic. After last issue’s prologue, this issue launches full-on into “Thy Kingdom Come”, in which the Kingdom Come Superman from Earth-22 is pulled into Earth-1. He resembles Power Girl’s late cousin, leaving her confused and disappointed, and Starman knows him, having been to Earth-22 for the events of Kingdom Come. This Superman is pretty messed up, having seen a lot of death and destruction on his world, much of it due directly or indirectly to him, and he feels responsible even for that which he wasn’t responsible for. This could play out any of several different ways, and I hope Johns surprises us rather than ending the story with a silly “Superman on a rampage” fight.

The real potential of this story is that it could make the JSA matter again. The JSA has felt for a long time like a team whose time is long since past, and the array of bland writers and artists who have been helming the book for the last ten years haven’t helped. Just because the team has multiple generations of heroes doesn’t mean it’s anything more than a generic superhero book. (Contrast with the 1970s revival of All-Star Comics, which is the finest example of multigenerational superheroes I’ve yet seen.) It would only take a little adventurousness to give this JSA series some depth and feeling, and the KC Superman could give it that.

Incidentally, I’ve given penciller Dale Eaglesham the short shrift when talking about this series: His simple linework is winning me over: His facial expressions are getting stronger with every issue, and unlike many artists he draws full backgrounds, making it feel like his characters are inhabiting a fully-realized world. This issue opens with a full-page panel with Power Girl, Cyclone and Ma Hunkel, and Cyclone’s expression is just perfect. It’s followed by a double-page spread with Superman and the original JSAers in their meeting room, and it’s equally powerful. Later on, there’s another nearly-full-page panel of Superman’s first public appearance, and while the focus is entirely on Superman, the backgrounds are fully-rendered and the composition is great. While Eaglesham’s style isn’t entirely to my taste, I definitely have to applaud him for putting so much effort and detail into his work, without compromising basic storytelling. Honestly it seems like there aren’t a lot of artists around today who can do all that.

Mouse Guard: Winter 1152 #2 Archaia Studios Press has been bunching up their releases lately, with two issues of another series I don’t read coming out last week, and two issues of The Secret History this week. I suspect ASP is growing a little faster than it can keep up with, so some stuff is getting delayed due to lack of manpower or capital. That’s just my guess, though. I’m pretty forgiving of small presses and their delays, although I am an unusually committed comics reader. Surely a regular schedule would serve the company’s cash flow better, though.

I’m mostly enjoying The Secret History, although it delves too far into historical details I’m entirely unfamiliar with. The general storyline is okay (four powerful individuals influencing world events from prehistory through today) and the art is excellent (even with a different artist each issue), so I’m willing to follow it through its 7-issue run. I just wish it were more accessible.

David Petersen keeps a perfectly regular schedule with Mouse Guard, and the second issue of the new series came out right on time, so he’s bucked the trend there.. The series has been a surprise hit and has gotten lots of critical acclaim. I enjoy it myself, and can certainly recommend it as well-drawn entertainment, albeit maybe not for preteens since the violence does get a little rough sometimes.

The Perhapanauts vol 1: First Blood The Perhapanauts resembles Mike Mignola’s B.P.R.D. in that it’s a team of operatives who investigate paranormal phenomena and deal with them if necessary. This team is a little more out there than B.P.R.D., with Bigfoot and El Chupacabras as team members, along with a telepath, a ghost, and a mysterious guy whose background is kept secret. They can time travel and dimension hop with minimal difficulty, although they also face some pretty rough opposition as a result.

Nonetheless, the series feels a lot like Mignola’s work, which isn’t bad, but being “B.P.R.D. lite” isn’t a real strong recommendation. Moreover, this first volume ends on a cliffhanger, which is a pretty lousy way to treat new readers. Johanna Draper Carlson likes the series more than I do, I just thought it was pretty lightweight.

This Week’s Haul

A big haul this week!

  • Booster Gold #2, by Geoff Johns, Jeff Katz, Dan Jurgens & Norm Rapmund (DC)
  • Countdown #33 of 52 (backwards), by Paul Dini, Adam Beechen, Keith Giffen, Carlos Magno & Jay Leisten (DC)
  • Fables #65, by Bill Willingham, Mark Buckingham & Steve Leialoha (DC/Vertigo)
  • Justice Society of America #9, by Geoff Johns, Dale Eaglesham & Ruy Jose (DC)
  • Suicide Squad: Raise The Flag #1 of 8, by John Ostrander, Javier Pina & Robin Riggs (DC)
  • Welcome to Tranquility #10, by Gail Simone, Neil Googe & Scott Shaw! (DC/Wildstorm)
  • Nova #6, by Dan Abnett, Andy Lanning, Sean Chen, Scott Hanna & Brian Denham (Marvel)
  • Thor #3, by J. Michael Straczynski, Oliver Coipel & Mark Morales (Marvel)
  • B.P.R.D.: Killing Ground #3 of 5, by Mike Mignola, John Arcudi & Guy Davis (Dark Horse)
  • Hellboy: The Troll Witch and Others TPB vol 7, by Mike Mignola, Richard Corben & P. Craig Russell (Dark Horse)
  • Castle Waiting #8, by Linda Medley (Fantagraphics)

Justice Society of America #9The new JSA kicks off the storyline “Thy Kingdom Come”. Power Girl, as anyone who’s warped enough to be able to keep track of this stuff knows, is the last survivor of Earth-2 from before the Crisis on Infinite Earths, her cousin Kal-L (the Golden Age Superman) having died in the Infinite Crisis, making her feel especially alone. “Thy Kingdom Come” will feature the Superman from Kingdom Come, who’s a rather tortured soul who superficially resembles Power Girl’s cousin. This is also the world that current JSA member Starman spent some time in. So there’s a lot of interesting potential for character drama here. Is Geoff Johns the writer to realize the potential of this scenario? I tend to think of Johns as a plot-driven writer - characterization isn’t really his forte. But this could be the story in which he rises above his limitations.

Suicide Squad: Raise The Flag #1Weirdly, the first issue of Suicide Squad: Raise The Flag is missing both a chapter title and creator credits. I can’t remember the last time I read a book by a major publisher that was missing its credits. Must’ve been some oversight. I wonder if this is related to it being titled From The Ashes on the cover?

Anyway, this is the mini-series sequel to the 1980s series written by Ostrander and grittily illustrated by Luke McDonnell, who at the time was the artist of choice for hard-hitting series with a strong human component (e.g., Denny O’Neil’s Iron Man run when Tony Stark is overcome by his alcoholism, and the latter days of Jim Starlin’s Dreadstar run). The premise was that the government operated a covert squad with a few D-list superheroes, but which mainly consisted of incarcerated supervillains who would go on high-risk missions and have their sentences commuted if successful. Oh, plus they’d get their arms blown off by remote control if they tried to escape. The thing was a big balancing act among various personalities of varying degrees of stability, and it worked very well and is fondly remembered today.

Halfway through the original series, Rick Flag, one of the main heroic figures, died in a nuclear explosion in a foreign country. This series is based on the notion that he didn’t actually die. The first issue is a flashback in which key members of the old Squad travel to Russia to investigate a rumor that Flag is imprisoned there. It gives you a great feel for the original series - really, it’s like no time has passed at all - and ends on a cliffhanger implying what really happened.

Ostrander might never surpass his original GrimJack series (though it sounds like the Grinner might be moving over to a new site called ComicMix), but Suicide Squad is also excellent, and this looks like a terrific follow-on to the original.

Oh, and Javier Pina’s art is excellent - even better than his stuff on Manhunter.

Okay, each of the last three issues of Nova have ended with a cliffhanger in which things were worse for our heroes than they were an issue before. I don’t think it can go on much longer, though; I’m impressed it’s gotten this far!

Thor #3J. Michael Straczynski has been taking some flak for his portrayal of Iron Man in this issue of Thor (for instance, from Brian Cronin). I think this criticism is misguided, for two reasons: (1) Thor is justified, given that Iron Man created a subservient clone of him during the Civil War, and (2) Iron Man has been pretty much acting like a dick since the start of the Civil War, most of his actions have been morally indefensible, and frankly emotionally the reader wants someone to kick his ass: Thor, the Hulk, whoever. Iron Man’s not a hero anymore, and seeing Thor lay into him is just plain fun.

The real problem with this issue is also twofold: (1) The fight with Iron Man doesn’t advance the story, and (2) the story is boring. Thor going around to rescue his Asgardian brethren in the wake of, well, whatever happened to remove them from our plane of existence. The first issue was promising in that it suggested the return of the Thor/Don Blake dynamic, perhaps with actually giving Blake some characterization this time around. Blake hasn’t appeared since he changed into Thor at the beginning of #2, and “ponderous Thor” just isn’t very interesting. Kurt Busiek knew to lighten him up with “bombastic Thor” every so often, but Straczynski doesn’t seem to have learned the trick yet.

I figure if there isn’t some actual story advancement - and I mean more than just finding more Asgardians, because that’s just a boring old quest, not a decent plot - by issue #6 or so, then it might be time to give up on this one.

I’ve been less-than-kind to Mike Mignola’s comics recently, so I’m happy to say that Hellboy: The Troll Witch and Others mostly has the nifty stuff that I enjoy most about Hellboy: Hellboy kicking ass, making quips, and dealing with bizarrely inventive supernatural menaces. The centerpiece of the book, “Makoma”, is actually one of the weaker stories: A myth about Hellboy perhaps about one of his previous incarnations. The framing sequence, about a supernatural explorer’s club, is more interesting than the main story. The short stories are nifty, though. My favorite Hellboy stories seem to be those which feature or imply time travel so I think “Dr. Carp’s Experiments” is my favorite of the volume.

Though if you’re unfamiliar with Hellboy, you might want instead to start at the beginning.

This Week’s Haul

  • Countdown #39 of 52 (backwards), by Paul Dini, Sean McKeever, Jim Calafiore & Jay Leisten (DC)
  • Justice Society of America #8, by Geoff Johns, Fernando Pasarin & Rodney Ramos (DC)
  • Metal Men #1 of 8, by Duncan Rouleau (DC)
  • Welcome to Tranqulity #9, by Gail Simone, Neil Googe, Leandro Fernandez & Francisco Paronzini (DC/Wildstorm)
  • Ms. Marvel #18, by Brian Reed, Aaron Lopresti & Matt Ryan (Marvel)
  • Thor #2, by J. Michael Stracyznki, Oliver Coipel & Mark Morales (Marvel)
  • World War Hulk #3 of 5, by Greg Pak, John Romita Jr., & Klaus Janson (Marvel)
  • Elephantmen: Wounded Animals HC, by Richard Starkings, Moritat, and others (Image)


Justice_Society_8.jpgUsually I find “special character spotlight” issues to be tedious: exposition and incidental adventure which mostly feels just-plain-obvious. But this month’s JSA is better-than-usual: Although nominally spotlighting Liberty Belle (the former Jesse Quick), it’s more interesting for its handling of Damage, one of the more tragic characters in recent memory, whose face is so badly scarred that he wears a mask like the original Atom’s to hide his appearance. After the predictable flashbacks to Belle’s early life, Damage confronts Zoom, a recent Flash villain who’s responsible for his disfigurement, in which we get to learn both something about both his character and Belle’s. Pretty good stuff.

Except for the cover. The Alex Ross “pose” covers got boring a long time ago.


Metal_Men_1.jpgSo who exactly is Duncan Rouleau and where has he been hiding? I picked up Metal Men #1 because I liked his clean, dynamic artwork when I thumbed through it, but it’s an all-around fun comic: A mix of action and adventure (the Metal Men take on a nanotechnological menace), danger (then they’re confiscated by the government), drama (a flashback to Will Magnus first unveiling the Metal Men and what it meant to his career), and mystery (a familiar-looking figure apparently ready to wipe the Metal Men from the timestream). That’s a lot of stuff for a first issue, but it should be plenty to keep the series busy and enjoyable for 8 issues. If it delivers on even half its promise, then it should be lots of fun.

Oh, and Rouleau’s art is just as good as it looked at first glance.


Ms. Marvel introduces a couple of new superhumans to her S.H.I.E.L.D. unit, including the current revision of Machine Man who both (1) looks really boring, and (2) is a stuck-up, obnoxious prig. Which is really annoying since Machine Man’s hallmark has always been that inside he’s as human as any of us. He’s a lot like Brainiac 5 from the current Legion of Super-Heroes, except that Brainy’s always been a little annoying that way, while for Machine Man it goes completely against character. Gah, what a waste.

Thor #2 is mostly a lengthy sequence with Thor returning to Asgard (sort of), and talking with the locals in the middle of nowhere. Nothing happens, really. Didn’t I mention that Straczynski’s comic books drive me up the wall? Get on with the story already!


World_War_Hulk_3.jpgMan, World War Hulk sure is fun, and #3 has about four times as much story in it as I’d expect: Doctor Strange’s plan comes to fruition, the Hulk fights the US army, Hulk’s warbound comrades take down a while slew of Marvel heroes, and the last page promises some serious ass-kicking next issue. And there are still two issues left!

It takes a lot to make a big slugfest worth reading. Admittedly “Planet Hulk” tried a little too hard to give the Hulk’s fury a sense of righteousness, but plopping it on top of Civil War made it just effective enough.

(Comics Should Be Good thinks World War Hulk is the second part of a Hulk trilogy, which raises the question: What the heck would part three be?)


I have no idea what Elephantmen is going to be like. It’s gotten good word-of-mouth and the art style has always intrigued me in the previews. I wonder if I’ll miss a lot because I haven’t read the earlier Hip Flask material?

This Week’s Haul

  • Countdown #42 of 52 (backwards), by Paul Dini, Sean McKeever, Tony Bedard, Carlos Magno, Mark McKenna & Jay Leisten (DC)
  • Fables #63, by Bill Willingham, Mark Buckingham and Steve Leialoha (DC/Vertigo)
  • Justice Society of America #7, by Geoff Johns, Dale Eaglesham, Ruy José and Rodney Ramos (DC)
  • Nova #4, by Dan Abnett, Andy Lanning, Sean Chen, Scott Hanna, & Brian Denham (Marvel)
  • B.P.R.D.: Garden of Souls #5 of 5, by Mike Mignola, John Arcudi & Guy Davis (Dark Horse)

Chris Sims thinks the current Fables storyline might be its best yet, and I think he’s on to something: “The Good Prince” is turning out to be quite excellent, and you can just tell that it’s not going to end well (Willingham isn’t exactly Mr. Happy when it comes to his storylines). The book went through a bit of a lull when Bigby Wolf and Snow White were off-panel, since they’re the heart of the series, but this storyline combines a large scope with small character bits, and you can’t ask for more than that. Fables has been one of the best comics published for years now, and though it’s not everyone’s cup of tea, it’s definitely a must-check-out.

JSA #7 is getting more attention in the blogosphere due to Crotchgate than anything else. The series otherwise continues to be solidly middle-of-the-road: Enjoyable but uninspiring stories, solid but unexceptional artwork, not much in the way of direction. It feels overall more like the 1980s series All-Star Squadron more than anything else, only not quite as good on any front.

Nova #4Nova is taking a few months out to cross over with Annihilation: Conquest. While the art is excellent (Brian Denham does a great Sean Chen impression on the pages he fills in on), I worry that it’s going to lose the great character bits that made the first three issues so good. On the other hand, the issue ends on a cliffhanger that suggests Abnett and Lanning are taking an intriguing way to take a time out from the regular series. So it might all work out.

I still can’t get over just how good Chen’s artwork is, though. How has Marvel not put in the effort to turn this guy into their biggest star?

On the one hand, the B.P.R.D. chain of mini-series is taking forever to develop its ongoing storyline. On the other hand, some of the detours are pretty entertaining, and this is one of them: An ancient cadre of scientists with a plan to change the world, and a connection to Abe Sapien’s past life. I often think of giving up on B.P.R.D., but it’s still entertaining and pretty consistent, so I keep reading.

This Week’s Haul

  • Aquaman: Sword of Atlantis #53, by Tad Williams & Shawn McManus (DC)
  • The Brave and The Bold #4, by Mark Waid, George Pérez & Bob Wiacek (DC)
  • Countdown #45 of 52 (backwards), by Paul Dini, Jimmy Palmiotti, Justin Gray, J. Calafiore & Mark McKenna (DC)
  • Ex Machina #29, by Brian K. Vaughan, Tony Harris & Jim Clark (DC/Vertigo)
  • Justice League of America #10, by Brad Meltzer, Ed Benes & Sandra Hope (DC)
  • Annihilation Conquest Prologue, by Dan Abnett, Andy Lanning, & Mike Perkins (Marvel)
  • Incredible Hulk #107, by Greg Pak, Gary Frank & Jon Sibal (Marvel)
  • Boneyard #25, by Richard Moore (NBM)
  • Captain Clockwork: Chronology by Glenn Whitmore (Captain Clockwork)

Aquaman is reportedly on the chopping block. In a way this is too bad, because I’d like to actually read the end of this current story, but it’s been dragging on so long and so aimlessly that I can’t work up too much sympathy.

Gosh how I love The Brave and The Bold: Punchy, funny writing, inventive threats, and plenty of tension. Really, Mark Waid has reinvented the sorts of stories that populated comics in my childhood, but updated them and made them feel less ludicrous. They’re just fun. Now granted, this is one long story (I don’t know how many issues it’s going to run), but it’s pretty much the cream of the crop in mainstream superhero comics today.

On the other hand, Justice League of America ends “The Lightning Saga” in a particularly unsatisfying manner: Not only did the Legion of Super-Heroes have hardly any relevance to the story, but the JLA and JSA didn’t really have any, either! Graeme McMillan at Comix Experience sums up the mess; here’s an excerpt with the spoilery bits removed:

Justice League of America #10 is an Awful ending to the JLA/JSA crossover. [...] The fact that we’re seeing an entirely different Legion of Super-Heroes from the ones who have their own series isn’t really given any attempt at explanation (There’s one line of dialogue which kind of suggests that they’re from Earth-2? Maybe?). Why this alternaretroLegion came back in time to [...] is given no attempt at explanation, either; instead, we’re given scenes that hint that the Legion had an ulterior motive, but, of course, that’s not explained either. It’s hard for me to say how truly sloppy this final chapter is, even compared with the earlier parts of this story. It’s truly fan-fiction that somehow got published by a real company, with all the entitlement and lack of logic or respect for the reader that that implies. [...] [G]oddamn if [DC's] not making it hard to care with the shitty comics that they’re putting out right now.

“It’s truly fan-fiction that somehow got published by a real company”. That’s exactly right.

Greg Burgas savages this issue in much greater detail over at Comics Should Be Good. If you bothered to read “The Lightning Saga”, you should read his critique. His point about there not being a villain (or any sort of antagonist) in the story is also well-taken, and is another indication that this truly is just fan fiction.

My enjoyment of Nova has not only gotten me interested in last year’s Annihilation event from Marvel (but I’ll wait for the trade paperbacks to come out), but in the new Annihilation Conquest event. The reason I’m interested is that it seems like it’s only an “event” in name, but it’s really just a framework for the creators to play in a separate area of the Marvel Universe (i.e., deep space) within a larger story. That sort of thing can be a lot of fun. Beats the heck out of what’s going on on Earth in the MU.

Incredible Hulk is running a sort-of side story to World War Hulk, involving some occasional allies of the Hulk (Hercules and Angel in this case), and Amadeus Cho, a teenager who’s the 7th-smartest person in the world. It’s more comical than dramatic, and it feels unnecessary other than to mark time in the regular book while WWH is going on. Nice art (as usual) by Gary Frank, though.

Captain Clockwork: Chronology is a trade paperback-sized black-and-white volume starring Glenn Whitmore’s character, who is really four heroes who operate in different time periods, between World War II and the mid-21st century. I reviewed the special a couple of months ago, and this is more of the same; indeed, it collects the special, some earlier-published stories, and a few new ones, in a nice squarebound $12.95 package. The sometimes-befuddling artwork would be fine except that the stories are likewise befuddling: The first three Clockworks all have the same name and all resemble each other (except that the third one has a goatee), and individual stories often confused me, especially in their resolution. The whole is greater than the sum of its parts in that there is a larger story being told, but it’s a loose story and not entirely satisfying.

Overall, I think Whitmore needs to tighten up both his writing and his drawing for this to be a worthwhile ongoing project. I’d consider buying a second volume, but I’d want to see some substantial improvement when thumbing through it before plunking down the money.

This Week’s Haul

Comics were a day late this week, due to Memorial Day.

  • Countdown #48 of 52 (backwards), by Paul Dini, Adam Beechen, David Lopez & Don Hillsman (DC)
  • Justice Society of America #6, by Geoff Johns, Dale Eaglesham & Ruy José (DC)
  • The Incredible Hulk #108, by Greg Pak, Gary Frank & Jon Sibal (Marvel)
  • Hellboy: Darkness Calls #2 of 6, by Mike Mignola & Duncan Fegredo (Dark Horse)
  • Girls: Extinction TPB vol 4, by Joshua Luna & Jonathan Luna (Image)
  • Pacesettiner: The George Pérez Magazine #8 (Tony Lorenz Productions)

The problem with “The Lightning Saga” currently running through JLA/JSA, I think, is that it’s got too many characters, and hence, essentially no characterization. With only one chapter to go, either this whole thing has just been a set-up for some other story (possible, since Karate Kid has also been appearing in Countdown), or else it’s just going to fizzle. The unfortunate thing is that it feels like it’s undercutting the ongoing story of Starman, who is semi-amnesiac and not all right in the head, but it’s hard to envision him not heading back to the 30th century following this story, and that would be a big disappointment.

Girls wraps up with this fourth collection. This was a moderately interesting story showing how we an turn against each other in times of stress and danger: A group of girls appears in a small town, which is also cut off from the outside world by a force field. The girls reproduce by seducing the men of the town, and also attack and kill any of the women that they encounter. It feels like a good old horror flick, but takes its psychological drama more seriously, and doesn’t just kill everyone off.

As a study of human nature, it’s not bad. As a story with a plot, it’s pretty weak, and the ending feels like J. Michael Straczynski’s Rising Stars series (which is not a flattering comparison). The ending feels empty and a little pointless. I suspect the Luna brothers thought that the human tensions could carry the story, but since there’s been a big “what’s going on?” question hanging over the series since the beginning, the lack of a satisfying answer to that question just means that they were wrong. So it ended up being an interesting read, but ultimately it was lacking.

I’ve been a fan of George Pérez’s artwork for decades, so I decided to give Pacesetter a try. This issue is a hodgepodge of material not often seen in the past, and despite some nice drawings, there’s not much meat here. Ultimately, no matter how pretty Pérez’s pictures are, without a decent narrative - either fiction, or about Pérez himself, as in the Modern Masters volume - I don’t think it’s worth it. I’ll wait until he draws some more comics and buy those instead.

This Week’s Haul

  • 52 #51 of 52 (DC)
  • Justice #11 of 12, by Alex Ross, Jim Krueger & Doug Braithwaite (DC)
  • Justice Society of America #5, by Geoff Johns & Fernando Pasarin (DC)
  • Supergirl & The Legion of Super-Heroes: Adult Education vol 4 TPB, by Mark Waid & Barry Kitson (DC)
  • Wonder Woman #8, by Jodi Pilcoult, Terry Dodson & Rachel Dodson (DC)
  • Astro City: The Dark Age vol 2, #3 of 4, by Kurt Busiek, Brent Anderson & Alex Ross (DC/Wildstorm)
  • Red Menace #6 of 6, by Danny Bilson, Pal DeMeo, Adam Brody, Jerry Ordway & Al Vey (DC/Wildstorm)
  • Castle Waiting #6, by Linda Medley (Fantagraphics)
  • The Professor’s Daughter TPB, by Joann Sfar & Emmanuel Guibert (First Second)

Okay, I admit it, I’m enjoying “The Lightning Saga”, part 2 of which appears in this month’s JSA. Mainly because it’s a kooky old-style Legion of Super-Heroes geekfest, especially the two-page spread of statues of the original Legion, mostly in their classic costumes. I have no idea what’s going on in this story (especially why speaking Lightning Lad’s name in Interlac seems to return the Legionnaires to their right minds), and I really don’t care how or if they reconcile this with current LSH continuity, it’s just entertaining. (The Interlac title of this chapter is “Dreams and Fire”.)

Speaking of the Legion, the fourth volume of Supergirl & the Legion of Super-Heroes is as entertaining as the first three. I think it’s the best of the various reboots and re-imaginings of the series over the last 20 years (dating back to Giffen’s “Five Years Later” series). The characters are vivid and entertaining, the stories are novel, and Waid (no surprise here) has a respect for the series’ history which makes the whole thing even more palatable to old-time readers, while being no less fun for new readers. I’m still not a big fan of Barry Kitson’s artwork, but it works well enough, and I do like his character designs.

(I guess Waid and Kitson have left the ongoing series early this year; I hope the new team carries the torch as honorably.)

The new issue of Wonder Woman resurrects Diana’s mother Hippolyta, who was killed in a crossover event a few years ago. While this makes Kalinara happy, bringing back dead characters has been an outright cliché in comics for at least 20 years, maybe 30, so it makes me just roll my eyes. Hippolyta isn’t a particularly significant charactre, and I don’t really care whether she stays dead or not, but her return undercuts any storylines which she factors into, including the Amazons Attack! event, which launches in a month or less (and which I can tell you I care about not at all).

I haven’t been a fan of Jodi Picoult’s run on WW, but this mess isn’t her fault (I presume it’s all about DC defending its trademark on this minor character). It is, however, another nail in the coffin of this series.

While I confess I’m such a fan of Astro City that it would take a long time for my goodwill towards the series to erode, I will also confess that “The Dark Age” has been rather slow and unfocused. That said, vol. 2 #3 appears to be a turning point for the series, with the lives of our ordinary characters Charles and Royal reaching a tipping point, and one of the mysteries from the first volume rearing its head. Next issue should be the climax of the second act, and I’m hoping it will be a terrific set-up for the third act.

Red Menace wraps up as an entertaining period piece, but unfortunately nothing more. It feels all-too-isolated, without any deeper meanings to give it weight either historically or as a character drama. Lovely artwork by Ordway, I wish he would hitch his horse to a project that would do for him what Watchmen did for Dave Gibbons. Of course, perhaps such things are largely luck.

The Professor’s Daughter is a little graphic novel about the Pharoah Imhotep IV, who is revived in the present day as a mummy and falls in love with the daughter of the professor who found him. It’s a cute little romance, although not very substantial. The way it wantonly disregards plausible reactions of the general public to Imhotep makes for some amusing scenarios. It feels like it could have been more than it is, but I enjoyed it anyway. Guilbert’s artwork is simple but dynamic and expressive, similar in style to Tim Sale, but with more realistic faces.

This Week’s Haul

  • Aquaman #50 (DC)
  • The Brave and the Bold #2 (DC)
  • 52 #46 of 52 (DC)
  • Justice Society of America #4 (DC)
  • Red Menace #5 of 6 (DC/Wildstorm)
  • Ms. Marvel #13 (Marvel)
  • Hero by Night #1 of 4 (Platinum Studios)
  • Athena Voltaire: Flight of the Falcon #4 of 4 (Ape)

I’m quite disappointed in Aquaman #50. Not because Tad Williams does such a ham-handed job of tying off Kurt Busiek’s dangling storylines - that’s only to be expected, really - but because of Shawn McManus’ artwork. I’ve been a fan of McManus’ art for years, dating back to his terrific work on The Omega Men (20 years ago!): His quirky figures and lush textures have always seemed like a great accompaniment to some of the strange stories he’s been asked to illustrate. I’d have thought he’d be a shoo-in to do some great Aquaman work. But he’s completely changed his style since last I saw him: The textures and use of blacks are gone, and he’s got a more cartoony style employing simple linework, making extensive use of outlines without filling in all the details of the figure, and more dramatic layouts. It’s almost the exact opposite of what I’d been looking forward to.

Williams’ story has some potential, but there’s a lot of thrashing about in this extra-long issue without a lot of progress, so he’s going to have to kick it into gear to keep me interested. Especially since he apparently isn’t going to have my natural enjoyment of McManus’ art as an additiona incentive. What a bummer.

By contrast, The second issue of The Brave and the Bold pairs Green Lantern with Supergirl, and while Mark Waid maybe overwrites Kara’s teenage exuberance, he completely nails Hal Jordan’s reactions to her flirting with him. Waid also pulls out all the stops in envisioning a planet based around gambling and what it would take to keep it going given all the technology available in the DC universe, and of course George Perez goes for broke on the illustrations. After just two issues, this may be the best superhero comic being published right now.

JSA wraps up its first story arc with another Vandal Savage yarn, and it feels just like any number of first-JSA-story-arcs from the last 30 years. Geoff Johns can do better, but it seems like he just wants to write a straightforward JSA series. And y’know, there have already been plenty of those, and at this point they all feel like they’re past their expiration date.

Ms. Marvel #13 takes the interesting tack of showing how our heroine can disagree with Iron Man’s point of view regarding the Civil War, yet still buy into the basic premise of the Superhero Registration Act. Unfortunately it feels like writer Brian Reed feeling uncomfortable with Ms. Marvel buying into the Act, but being unable to do much about it, so it feels overwritten and contrived - despite it being a lot of fun to see Marvel paste Iron Man one. However, after a year of drifting around, the issue does grapple with that fact head-on and thus shows some signs that the series might gain some focus. It needs nothing more, not even new artist Aaron Lopresti’s polished artwork.

Hero By Night is a mini-series about a young man who finds the headquarters of a long-dead hero, and who will supposedly learn the dangers of taking up his mantle. It’s got potential, but the lead character isn’t very interesting. The cartoony artwork isn’t to my taste, either.

I hope to write a slightly longer entry on the first Athena Voltaire series in the next few days.

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