Week Back

Well, that wraps up my first week back at work following the holiday break. It was actually pretty low-key: Trying to finish up the project I was working on before the break (nearly done!), and handling the steady stream of questions and small stuff that comes up.

Unfortunately I came down with another cold on Sunday night, and spent most of the week congested, and missed frisbee on Tuesday. Fortunately, it wasn’t much more than congestion, and it’s just about done. I don’t think I could have taken another two-week deal. Speaking of which, Debbi’s cold is lingering with a nagging cough, but it’s much better than it was when I last wrote about it, and we’re hoping it’ll go away entirely soon.

I spent the week alternating between gaming nights (Magic on Monday, board games on Wednesday) and watching TV or reading the book for our book group (Cyteen by C.J. Cherryh, one of my favorites). Tonight we’re watching a bunch of Battlestar Galactica season 4.1 which arrived on DVD today.

January always feels plenty busy even after the madness of the previous month’s holidays. Sometimes I wish it were quieter. Yet there’s always so much I want to do.

This Week’s Haul

  • Green Lantern #29-35, by Geoff Johns, Ivan Reis & Oclair Albert (DC)
  • Green Lantern #36, by Geoff Johns, Ivan Reis & Oclair Albert (DC)
  • Justice Society of America #22, by Geoff Johns, Alex Ross, Dale Eaglesham & Nathan Massengill (DC)
  • Legion of Super-Heroes #49, by Jim Shooter, Francis Manapul & Livesay (DC)
  • Madame Xanadu #7, by Matt Wagner, Amy Reeder Hadley & Richard Friend (DC/Vertigo)
  • The Winter Men Winter Special, by Brett Lewis & John Paul Leon (DC/Wildstorm)
  • Avengers/Invaders #7 of 12, by Alex Ross, Jim Krueger, Steve Sadowski & Patrick Berkenkotter (Marvel)
  • Guardians of the Galaxy #8, by Dan Abnett, Andy Lanning, Brad Walker & Victor Olazaba (Marvel)
  • Incognito #1, by Ed Brubaker & Sean Phillips (Marvel/Icon)
  • Marvels: Eye of the Camera #2 of 6, by Kurt Busiek & Jay Anacleto (Marvel)
Green Lantern #29

Green Lantern #36

I can’t really figure out writer Geoff Johns. He’s clearly got a deep and abiding love for Silver Age and Bronze Age DC comics, and he’s basically been given carte blanche to do whatever he wants at DC these days, driving events like Infinite Crisis, writing anchor series like Action Comics, and bringing back Hal Jordan as Green Lantern. But as a writer he’s extremely erratic. Throw out the event books – which are always going to have a lot of editorial edict in them – and my exposure to his work is as follows:

  • A pretty good run on Flash, in the unenviable position of following Mark Waid, who defined the title for a decade.
  • A pretty weak run on Justice Society of America, marked by a lack of focus and nearly-nonexistence characterization.
  • An erratic run on Hawkman which thrashed around but never went anywhere in either plot or character development.
  • A fun run on Booster Gold.
  • A very strange run on Action Comics, with uncompressed story arcs (i.e., not much story per issue) which lacked cohesion or much continuity sense.
  • Reviving the Green Lantern series.

His overall approach feels a lot like that of Kurt Busiek and Mark Waid, both of whom also have a great love for comics of their youth, as well as a deep and broad knowledge of those comics and an ability to apply that knowledge to their writing. The difference, I think, is that Busiek and Waid both have a much more sophisticated ability to plot stories and tie them into ongoing character development, and especially to provide a payoff in the form of a dramatic action sequence or moving character scene. Johns’ plots seem haphazard, and they mostly lack character and payoff. They just amble along, relying on a density of references to the source and background material to give them texture. There’s often a lot to think about when reading his books, but they tend to end up feeling empty, because crucial elements of the stories are just absent.

This brings me to Green Lantern. I bought the series back when it started, and a friend of mine called it “the least necessary character revival in recent memory” (or words to that effect). About eight issues in, I decided I agreed with him: Characterization was minimal, and the book didn’t seem to be going anywhere, so I dropped it.

But as I read about where the book has gone since, with the Sinestro Corps War and an expansion of the backdrop of the Guardians of the Universe and their Green Lantern Corps, I decided I was interested in picking up the book again. So this week I picked up issues 29-35, comprising the “Secret Origin” story, and 36, which is chapter two of “Rage of the Red Lanterns” (chapter one appeared in a Final Crisis tie-in book last month). I also picked up the paperback collections of the first 15 or so issues.

Well, I have to say that Green Lantern overall might be Johns’ best work. While one could argue that a 50-year-old character hardly needs his origin story retold, Johns throws out some of the more depressing elements of the last telling, Emerald Dawn, such as Hal’s conviction for drunk driving, and tells the story starting with Hal’s childhood: Seeing his father’s plane explode before his eyes, his rebellion against his mother and desire to fly, and his early training with the Green Lantern Corps, including winning the (somewhat grudging) approval of Sinestro, who was the greatest Green Lantern in the Corps at the time. Johns puts his all into crafting Jordan’s character, as a rebel who didn’t fit into his family and who shirked his responsibilities, but who learned to accept responsibility as the stakes got higher. He’s both a thinker who challenges the status quo, and a man of action who sometimes doesn’t think enough. It might be the best GL origin ever done.

“Secret Origin” also lays the groundwork for “Rage of the Red Lanterns”, by introducing Atrocitus (still a ridiculous name, but arguably no more ridiculous than Sinestro), the leader of the Red Lanterns, who is searching for the individual who will bring about the Blackest Night (which will be the next big GL event, it seems). That individual is apparently Black Hand, an old GL villain who appeared early in the series, making it apparent that Johns has been working through some long-term plans for the series. In the latest issue, the Red Lanterns start to execute their plan, while Green Lantern himself is contacted by a new force, the Blue Lanterns.

The notion of different colored lantern forces is an interesting one, although it’s hard to see how it will all fit into existence continuity, since we’ve never heard of them before. The Blue Lanterns are new, so they get a pass, but I don’t quite understand how the Sinestro Corps came about (since I haven’t yet read the Sinestro Corps War), nor why we haven’t heard of the Red Lanterns before now. The colors also seem to embody different emotions: red is rage, yellow is fear, blue is hope. I’m not sure what green is… bravery? There are also the Star Sapphires and their magenta-colored powers.

So I still have some worries that a lot of these details will go unexplained, which will make the texture of the setting much less satisfying. Nonetheless, Green Lantern is looking like Geoff Johns’ magnum opus. His other work has been so erratic that this feels like damning it with faint praise, but I am enjoying it quite a bit.

Justice Society of America #22 On the other hand, there’s Geoff John’s run on Justice Society. The story “Thy Kingdom Come” concludes this month, as Gog is summarily dispatched (way too easily, really), and the Kingdom Come Superman’s story comes to a close, circling back to the events of that earlier series.

Although the issue feels decidedly rushed – I think Johns and Ross threw too many balls up in the air and never gave any of them the time they really needed – there’s still some good stuff here. Gog was always just a foil for Superman, as he represented the hero’s greatest fears, so closely resembling the man from his own world whom Superman saw as having supplanted him. In dealing with Gog, Superman owns up to his responsibilities to his own world, and with Starman’s help returns there. This leads to a touching epilogue in which the years following Kingdom Come are hinted at, with a very satisfying final page.

Gog had some lasting impact on a few members of the JSA, but it’s hard to tell whether they’ll be fully explored in future issues, especially since the next storyline is going to deal with Black Adam and Mary Marvel (what, again?). I suspect any real payoff will be left to the writers who will follow Johns later this year, Bill Willingham and Matthew Sturges.

After over a year of “Thy Kingdom Come”, JSA feels like it just doesn’t have any focus on its core characters – indeed, that its cast is so large it doesn’t really know who its core characters are. Flash? Green Lantern? Power Girl? Cyclone? The KC Superman has been the heart of this series for more than half its run, and he wasn’t even a member of the team, really. Both this and the previous JSA series have been all about fairly superficial plots and very little characterization. It seems a poor legacy for what in the 70s and 80s was a team featured in some truly excellent stories. As much as Johns gets right in Green Lantern, he gets wrong here.

The Winter Men Winter Special Once upon a time there was a mini-series called The Winter Men. The premise of this series was that there had been a Soviet project to create superhumans. It succeeded, more or less: A few genuine superhumans were produced, and some soldiers in super-powered armor were also created. The the Soviet Union collapsed. The soldiers dispersed, and the superhumans – went away. Not that they ever had that high a profile. Nearly 20 years later, one of the soldiers is reactivated to investigate a possible descendant of the superhuman program, which threatens his marriage and his life.

Unfortunately, said mini-series was published literally years ago: Issue #1 came out in 2005, and issue #5 in 2006. Now we get The Winter Men Winter Special, which concludes the story.

I always had problems with the series. I’m not a fan of John Paul Leon’s art, which seems muddy and laid-out so it’s difficult to follow. But the difficulty of following the art is nothing like trying to follow Brett Lewis’ story: The characters are bland and hard to distinguish, the motivations and repercussions are fuzzy, and things seem to happen for no reason. The series was lauded in some quarters as a solid thriller which explored life in contemporary Russia. But I felt that the good story was struggling to get out from under the obfuscation and muddy storytelling, but never quite made it: A story about the fantastic things from the previous regime coming back to haunt the survivors in the present day, but in a society in which survival means keeping your head down and trying to avoid being part of the fantastic.

Maybe that’s the story that Lewis wanted to tell, but I don’t think it’s the one that made it onto the page. Which is too bad, but ultimately I think The Winter Men ended up being stylish but not very satisfying.

Update 1/11/09: Two other reviews of this issue, with summaries of the series as a whole: Greg Burgas at Comics Should Be Good, and Jog at Savage Critics. Both of them liked the series more than I did. I think Jog’s point about the story being “supercompressed” is a good one, but it sure does make it awfully hard to read and follow, and I don’t think the rewards are worth the effort.

Incognito #1 I haven’t read much of Ed Brubaker’s comics work other than his X-Men work, but I know he’s pretty well regardd for Captain America and Criminal, the latter of which is illustrated by Sean Phillips, who also draws Brubaker’s new series, Incognito.

The premise is clever: Zack Overkill is a super-villain who testified some time ago against another criminal, and was put into the witness protection program, and given drugs to suppress his powers. Much like Mr. Incredible in The Incredibles, Zack doesn’t take to living a normal life as an office worker very well, but being an amoral sort he find the occasional way to get his kicks. He also finds – quite by accident – a way to counteract the drugs blocking his powers. Which puts him in a practical dilemma: He’s in witness protection for a reason which benefits him, but he also wants to use his powers. Zack’s background is interesting, with a deceased brother and a scientist who gave him his powers, which surely will play into future issues. This first issue is all set-up, but Brubaker does a great job in crafting it and promising plenty of mayhem down the road.

Phillips’ art has that shadowy noir-ish look to it, but his drawings have more detail and nuance than, say, John Paul Leon or Michael Gaydos, two artists with their own noir-ish styles which don’t really work for me. So overall Incognito #1 is a winner, and I’m looking forward to more of it.

(Brian Cronin liked it, too. And, you can read the first nine pages of the first issue here, although the second half is better than the first! Also, you can see the covers of the first three issues.)

Welcome to 2009

Happy new year, everyone!

Obviously I’ve not just had a vacation from work this past week, but a vacation from posting as well. I’d like to say I’ve been insanely busy, but I’ve really just been somewhat busy and otherwise rather lazy.

Debbi’s cold has unfortunately stuck around for the whole vacation, and it’s hit her a lot harder than mine did me: She’s had such bad congestion she’s sometimes had trouble breathing, and has gone on powerful coughing jags, one night it’s was bad enough that she didn’t get to sleep until 8 in the morning. It’s really been brutal, and it’s sucked that it hit her during our vacation. It’s almost like she caught one cold, and then caught a second cold in the middle of the first one. But the symptoms have been progressing like a cold, and she hasn’t had a fever or nausea, so we’re pretty sure it’s “just” a cold, and not the flu or something uglier.

On the bright side, she got her car bumper replaced, since the old one got banged up when she ran into a ladder lying on the freeway a few weeks ago.

Last week we were watching the cat of my friend Andrew, Sir Meows-a-Lot, who is still a kitten. I think he’s about 8 months old, but Andrew has said he’s younger. But he seems bigger than a 6-month-old to me. He’s full of meow and loves to chase the laser pointer, and purrs madly when you pick him up. We wore him out completely each day we visited, so we all had a good time.

I’ve spent a lot of the vacation in the study. Mostly I’ve been getting my Magic cards organized, as they were getting to be a mess last month, and I made a few new decks. But I’ve also gone through some books and packed them up to sell to Bookbuyers next month. I also catalogued my recent comic book purchases, and organized some comics I don’t want to keep anymore, either putting them in my “to sell” boxes or throwing them out (if I don’t think I can get anything for them). I tidied up the “big closet o’ stuff”, moving the Babylon 5 script books into it. So things are getting cleaner up there. I really need to go to Storables and order some wall-mounted shelving for the closet, since then we’ll be able to stash a lot more stuff in there.

Since Debbi was still laying low, we had a quiet New Year’s last night, having take-out Indian food with Subrata and Susan, and watching DVDs for the evening. Their son Ajay is getting quite big, and will probably be crawling soon!

I’ve never been big on New Year’s resolutions, and I haven’t done a great job of keeping them when I have made them, so I have none this year. What I mostly hope is that I can hit the ground running after this vacation, having recharged my batteries, and not just be highly productive at work but make some progress on some personal projects I’ve long wanted to work on. Of course, January is shaping up to be a busy month already, so we’ll see how that goes!

In the meantime, I’d be happy just for Debbi to get well.

This Week’s Haul

  • The Brave and the Bold #20, by David Hine, Doug Braithwaite & Bill Reinhold (DC)
  • Top 10: Season Two #3, by Zander Cannon & Gene Ha (DC/America’s Best)
  • Hulk #9, by Jeph Loeb, Arthur Adams & Frank Cho (Marvel)
  • The Immortal Iron Fist #21, by Duane Swierczynski & Timothy Green (Marvel)
  • Thor #12, by J. Michael Straczynski, Oliver Coipel & Mark Morales (Marvel)
  • Gigantic #2 of 5, by Rick Remender & Eric Nguyen (Dark Horse)
  • Mister X: Condemned #1 of 4, by Dean Motter (Dark Horse)
  • The Umbrella Academy: Dallas #2 of 6, by Gerard Way & Gabriel Bá (Dark Horse)
  • Invincible #57, by Robert Kirkman & Ryan Ottley (Image)
  • The Astounding Wolf-Man #11, by Robert Kirman, Jason Howard & Cliff Rathburn (Image)
  • Atomic Robo: Dogs of War #5, of 5, by Brian Clevinger, Scott Wegener & James Nguyen (Red 5)
Hulk #9 I think this is the end for me for this run of Hulk: Three issues to tell two trivial stories of the green Hulk and the red Hulk is a lot of time wasted, and I’m not sticking around to see if Loeb gets on with it anytime soon. The series started out with a bang, but quickly ran out of gas. It’s doubly disappointing since Greg Pak did such a great job with the Planet Hulk/World War Hulk stories in the previous Hulk series.

Anyway, the two stories wrapping up here are the green Hulk fighting a horde of Wendigo in Las Vegas, and the She-Hulk and a group of female super-heroes fighting the Red Hulk, and getting pwned by him. The Art Adams art on the first story is fun, but the story doesn’t give him any great panels to draw. The Frank Cho artwork on the second is pretty much Frank Cho drawing a whole slew of buxom women in tights, which is pretty much what you’d expect.

At this point I don’t understand why I moved to this book rather than sticking with Greg Pak when the previous series became The Incredible Hercules. Don’t I know that I should stick with creators, not characters? Oh well.

The Immortal Iron Fist #21 The Immortal Iron Fist continues its trend of punctuating its major stories with one-shots about Iron Fists from different eras. This one features the Iron Fist of 3099, who’s sent to save the dying world of Yaochi from its oppressive tyrant. The story’s pretty good, and Timothy Green’s artwork is fantastic: Elegant layouts with lines for shading rather than use of blacks, giving it a little bit of a European look. The final panel, a 2/3-page spread, is terrific. Even if you’re not reading Iron Fist regularly, you might want to check this issue out.
Mister X: Condemned #1 The original Mister X series came out back when I was still pretty much only reading superhero comics, and it was so not a superhero comic. Although it’s been collected, it doesn’t hold up terribly well: The story arc is sketchy and the artwork is erratic.

So what is Mister X? Well, creator/writer/designer Dean Motter has done a trio of comic book series about three cities which all have a retro-futuristic architecture, a mash-up of styles from the 20s to the 50s and what those decades thought the future might look like stylistically. Mister X was the first, Terminal City the second (and the best), and Electropolis the third. Mister X takes place in Radiant City, a dark place whose architecture drives its citizens mad, earning it the nickname Somnopolis. Mister X himself was the designer of the city, now a lone renegade who’s driven to try to fix the city, although he has mixed results.

This second series opens with Radiant City’s leadership hiring demolition companies to take out the more rotten parts of the city, but they’re not entirely in control of what’s happening, and things start going awry, and people get killed. Then, Mister X reappears in the apartment of his old girlfriend, Mercedes, asking for the plans.

Motter isn’t the most versatile artist, but his esthetic and layouts are enough to carry the story, and this issue is a good place to get acquainted with the character. Time will tell if the advances in storytelling that Motter displayed in his later projects carries over to Mister X, but it’s off to a good start.

Atomic Robo: Dogs of War #5 The second Atomic Robo wraps up this week, and the last issue is a bit of a letdown after the first four, with a single-issue adventure to stop the Nazi scientist Skorzeny in 1944. He gets captured and is rescued by a Scotsman with a very heavy accent, who steals the show from Robo in his own comic. It feels so disjointed from the rest of the series that it feels like a throwaway issue, just when the series seemed to be hitting its stride. Oh, well.

It features an epilogue with a later meeting between Robo and Skorzeny, which is better than the main story.

As I said when I reviewed #4, I think better character development is the key to this series taking off. Robo is not much of a character, and the supporting cast is mostly too sketchy. They need to develop a few more characters and make them memorable. Until that happens, the series is just going to feel like a set of vignettes, ultimately not going anywhere.

(For a dissenting opinion, see this review at Major Spoilers.)

Christmas Photos

A few photos from our Christmas. First, Jefferson and Newton each sacked out in the scratch lounge my Mom bought for them:

Jefferson in the scratch lounge Newton in the scratch lounge

None of the cats have really figured out the “scratch” part of the lounge – well, Newton scratched at it briefly, but only once. They’ll probably work it out. We’ve never had cardboard scratchers for them that I can recall, just rope and carpet posts. (Newton and Roulette prefer carpet, while Jefferson and Blackjack prefer rope.)

Lastly, here’s our artificial tree:

Our artificial Christmas tree

Not bad, eh?

Merry Christmas!

A quiet day here at the ol’ homestead. I’ve nearly kicked my cold, but Debbi’s still weighed down by hers, so we stayed home, opened presents, watched TV, and phoned our families.

I’ve cooked dinner the last two nights: Last night I sautéed marinated chicken cutlets, served with gravy, and made rice pilaf on the side. Tonight I baked meatloaf (bacon-wrapped!) with potatoes gratin on the side, and steamed carrots. A giant stack of dirty dishes later and everything turned out really well. I’m always a little surprised when I can put things together like that and it ends up yummy.

It looks like the rain is coming to an end and it’ll warm up by early next week. With any luck Debbi will shake her cold and we can have a pleasant vacation.

I hope the holidays are treating you and yours well. If I haven’t talked with you lately, feel free to drop my a line or look me up on IM and say ‘hi’.

This Week’s Haul

  • Fables #79, by Bill Willingham, Mark Buckingham, Peter Gross & Andrew Pepoy (DC)
  • Ex Machina #40, by Brian K. Vaughan, Tony Harris & Jim Clark (DC/Wildstorm)
  • Tangent: Superman’s Reign #10 of 12, by Dan Jurgens, Carlos Magno & Julio Ferreira, and Ron Marz, Andie Tong & Mark McKenna (DC)
  • Terra #4 of 4, by Jimmy Palmiotti, Justin Gray & Amanda Conner (DC)
  • Marvel Masterworks: The Avengers vol 109 HC, collecting The Avengers vol 1 #69-79, by Roy Thomas, John Buscema, Sal Buscema, Frank Giacoia, Sam Grainger & Tom Palmer (Marvel)
  • Astonishing X-Men: Ghost Boxes #2 of 2, by Warren Ellis, Clayton Crain & Kaare Andrews (Marvel)
  • Beanworld Holiday Special, by Larry Marder (Dark Horse)
Ex Machina #40 It’s been a while since I’ve written about Ex Machina – about a year, in fact. The comic’s tone is very low-key, consisting mostly of talking heads with the occasional action scene or fantastical occurrence. But for the most part it involves New York Mayor Mitchell Hundred blazing his own unique trail across the post-9/11 political scene, as the only person in the world (well, almost) with superpowers (he can talk to and command machines).

This issue is both a whole issue of talking heads, and yet something of a departure from the main arc: It involves the comic’s writer and artist going in to meet with Mayor Hundred to interview for the job of telling his life story in comic book form. Self-referential, with an amusing twist at the end. It’s interesting to see how writer Vaughan and artist Harris see themselves: Vaughan seems filled with self-doubt and looks to Hundred for guidance (even if he doesn’t come out and say it), while Harris is more flamboyant and self-assured. It’s a cute little aside.

Reportedly Ex Machina will conclude with issue #50, and Comic Book Resources has some info on what the final ten issues will bring. I’m glad to see that the explanation behind Mitchell’s powers will be revealed, but even with 80% of the series completed, I still don’t really know where it’s going. I worry that it’s just not going to have the payoff to justify the journey, and the journey’s been a little too laid-back to justify itself.

Terra #4 Terra wraps up this month, and it’s been a real rarity in comics these days: A fun adventure story that doesn’t have aspirations of being some big must-read event, but rather has the modest goals of setting up the new heroine’s background and plugging her in to the world around her. It also came out fast – the first issue came out in early November. Yowza!

In this concluding issue we learn a little more about Terra and the city she comes from, and she faces down the villain of the series, who turns out to be a less-than-compelling figure. But the series has treated Terra’s opponents as throw-away figures from the beginning, so I probably shouldn’t be surprised that the guy who shows up in all four issues is only slightly more significant.

The issue takes the very unusual tack of spending its final third with what’s mostly a talking heads sequence: Chatting with Power Girl about where she goes from here, and then the two of them going out shopping in their secret identities (a concept Terra doesn’t quite get). It’s funny and quirky, but it feels more like the lead-in to a regular series rather than the end of a mini-series. I guess Terra’s moving over to Terror Titans, a series I have absolutely no interest in reading, so I dunno if she’ll have any more solo adventures. But if Palmiotti, Gray and Conner produce them, I’d read ’em.

Astonishing X-Men: Ghost Boxes #2 Astonishing X-Men: Ghost Boxes concludes with two more stories showing alternate outcomes of the first “Ghost Box” story in Warren Ellis’ AXM run. Both issues have been good stuff, but not apparently essential; mainly they convey the fact that the interloper that the X-Men stopped in the main title was the spearhead of a potential invasion force from a parallel world, and the team is fortunate they were able to stop him, since we see how much worse things could have gone.

The mini-series has taken a lot of flak for its $3.99 cover price, given that about a third of the pages are Ellis’ scripts for the stories in the issue. I can understand that, and no, I don’t think I really got great value for my $3.99, although I don’t really regret buying them anyway, since what there was, was indeed entertaining. Food for thought given Brian Hibbs’ musings on mainstream comics likely jumping from $2.99 to $3.99 per issue across-the-board soon.

Beanworld Holiday Special Larry Marder’s Tales of the Beanworld was one of the weirder independent comics from back in the day: Written in a fable-like style, with stick-figure art, it was still charming in its way. It main focus was to concoct a self-contained world with its own unique ecosystem, following the characters through their lives as various developments upset the status quo. Now, years later, we get the Beanworld Holiday Special, which I’ve heard is leading a new Beanworld series coming out next year.

Happily, it’s more of the same charm and weirdness, as the beans try to figure out why the next generation doesn’t seem to be interested in learning the trades necessary to keep their society running. It’s a good introduction to the concept, and is suitable for all ages. If you’re a comics fan who’s at all interested in stuff beyond superhero fare, you ought to check it out; you might be surprised.

A Week of Blecch

My cold has been lingering all week. At least I don’t have the bone-tired feeling which tells me my body is spending a large amount of its energy fighting it off, but I still have the congestion and – the worst part – the annoying cough. I’m slowly getting better, and I’ve certainly been well enough to go to work, but it’s been frustrating.

On top of that, Debbi came down with the cold last night, and is home from work today. Amazing that it took her a week to come down with it (assuming it’s the same cold, and not some different cold that I’ll be catching in a few days). Hopefully she’ll get over it faster than I have, as it’s taken me a long time to shake it; usually I get over my colds except for some post-nasal drip within three days.

Meanwhile, we’re having ridiculously cold weather here, for the Bay Area: Highs in the 50s or even 40s, and lows below freezing. Contrary to popular belief, we do usually have a few below-freezing nights during the winter, but this cold snap has been around for a week, and it’s going to stick around through at least the weekend. Brr. We’re supposed to get more rain soon, which is fine; I just wish it’d warm up a little.

Despite the cold weather, the trees around here still haven’t dropped all their leaves. Usually I get out the leaf blower and suck up the leaves in my back yard over Thanksgiving. This year it looks like I won’t even be able to do it over Christmas. Well, maybe the next round of storms will blow the rest of the leaves to the ground.

Anyway, I’m just about done with my Christmas shopping, despite getting a ridiculously late start this year. So that’s something. I’m looking forward to have a nice quiet Christmas. But then, don’t I every year?

The Doctor and the King

Pop culture tidbits from teh Intertubes:

First, a two-page spread of all ten Doctors by Kelly Yates, from an upcoming Doctor Who comic book. (via The Beat) Nice idea, but the art isn’t a style I’m into, and something about the figures seems rather off: arms a little long, legs a little short, faces not quite right…

More ridiculously, here’s Warren Ellis, King of the Internet. (via Warren Ellis)

This Week’s Haul

  • Booster Gold #15, by Dan Jurgens & Norm Rapmund (DC)
  • Final Crisis #5 of 7, by Grant Morrison, J.G. Jones, Carlos Pacheco, Marco Rudy & Jesus Merino (DC)
  • Echo #8, by Terry Moore (Abstract)
  • B.P.R.D.: War on Frogs #2, by John Arcudi & John Severin (Dark Horse)
  • Thieves & Kings: Apprentices Part One, by Mark Oakley (I-Box)
  • Invincible #56, by Robert Kirkman & Ryan Ottley (Image)
Final Crisis #5 Maybe it’s too easy to keep bashing Final Crisis. “This issue: Nothing happens – again!” It is fun, though.

But it’s so easy because this is one bad mini-series. Grant Morrison’s storytelling seems to have headed south in a big way around the time of Seven Soldiers, and it seems like Final Crisis is the nadir of that plummet. Characterization is somewhere between “nonexistent” and “incomprehensible”, the plot doesn’t make much sense, and there’s basically no sense of tension (largely because there are no characters we can relate to). It’s like Morrison set out to present the sterling example of a story which seems cool and deep and multifaceted, but is anything but those things. It’s not just style-over-substance; there ain’t much style here, either.

In this latest issue, Darkseid has been resurrected (from what?) and has taken over half the world’s population with his mental domination (again?). The remaining heroes are launching their final strike against Darkseid’s troops, though it seems like they don’t have much idea what’s really going on. The Alpha Lantern charges against Green Lantern are exposed for the sham they are, and the Guardians of the Universe send him and his cohorts to Earth, with “24 hours to save the universe”. Superman is missing (he’s off having his own adventures in a spin-off mini-series), but the apparent savior emerges in the form of the fallen Monitor who seems to be awaken by a Mother Box in the form of a Rubik’s Cube. Meanwhile the Flashes, whose presence seemed key to the story a few issues ago, don’t show up at all.

Apparently Mary Marvel is possessed by Darkseid’s sadistic scientist, Desaad, which is why she’s got a bad haircut and is dressed in leather, but it’s not clear to me why she’s the only hero who’s so possessed; most of the other Apokaliptians have taken over ordinary people. It doesn’t make much sense. And then, in this issue she takes out Black Adam by throwing a car at him, which is the sort of thing he ought to be able to shrug off and barely notice. Stupid.

The art is very pretty. Carlos Pacheco splits time with J.G. Jones, and the difference is barely noticible on casual reading. But Pacheco is a top-tier artist, so that’s almost to be expected.

I just don’t see how Morrison can salvage this series in 2 issues, nor that it could be anything that DC could build on in their universe for 2009. It’s relentlessly nihilistic, and largely nonsensical. It’s becoming hard to understand why this project was ever green-lighted.

(For a very different opinion, there’s Brian Cronin’s review; what he finds awesome I just find to be tiresome retread.)

Thieves & Kings: Apprentices Part One In many ways, Thieves & Kings should be the last comic book I’d become a fan of: It’s set in a medieval fantasy world, which I generally find boring. Writer/artist Mark Oakley’s style has a quasi-Magna look to it, with angular faces and big-dot eyes and all that, and I can’t stand the Magna art style. It’s a lengthy ongoing story which ebbs and flows and rarely seems to bring its plot or characters to a stopping point; in many ways it’s an ongoing soap opera. It’s portentious and often sentimental, and it’s frequently very difficult to figure out how its extended timeline fits together. And, it alternates graphic sequences with illustrated text sections, the latter of which annoy the hell out of me in most other books.

And yet, since I first discovered it over ten years ago, it’s been one of my favorite independent comics.

The key is that it’s strongly character-driven. The two main characters – a young thief, Rubel, and a young sorceress, Heath – both start off as young teenagers, and despite their skills and maturity of their age, they often find themselves in circumstances they just don’t have the experience to be able to handle. We see them grow up in a land with magic (some visible, some merely implied) under extraordinary circumstances, and Oakley rarely sends them down the obvious path. The supporting cast is also strong: The eccentric but powerful wizard Quinton Zempfester; the Shadow Lady and her murky goals; an oppressive Prince of the land of Oceansend and his rebellious, exiled sister.

The series has been on hiatus for a while, and now it’s back in a new 104-page volume, which apparently will be the format of the series from now on, which is okay with me; after the hiatus I’m happy to have more of the series in any form!

This volume focuses on a pair of young sorceresses, Kim and Leahanna, who recently left their no-good mentor, Locumire, and have thrown in with Rubel and Heath. Both of them also have ties to the Shadow Lady, and this book explores those ties through some flashbacks, as well as Leahanna having a public and violent meltdown when confronted with the brutality of the Prince’s soldiers.

The book has the series’ trademark character bits, but also a big confrontation which is a rarity in the series and thus quite a shift in tone when it happens. It also some humorous bits, such as when Rubel gets his feet turned to metal to keep him out of the way. Oakley’s artwork is clean and easy to follow, and his ability to draw complex cityscapes is among the best in the business. It may not be the ideal place to jump in to the story, but it’s not bad.

If you try this one and enjoy it, or if you’re willing to just jump in and start from the beginning, I highly recommend the first two volumes, The Red Book and The Green Book, which you can order from Oakley’s web site. They’re probably the two best volumes in the series so far, and the series flagged a little before it went on hiatus. But I’m hoping the time away will have reinvigorated Oakley and that we’ll see new stuff fairly regularly and that things will move along a little better.

Time will tell if Thieves & Kings ultimately delivers on the considerable promise of its early issues – after all this time I’m still not sure where it’s heading – but I think it’s fair to say it’s greatly underappreciated. I’m elated to see it come back.