A Rough Week

It’s been a pretty rough week since we got back from Disneyland.

Wednesday on her drive home, Debbi’s car hit a ladder which was lying on the freeway. Actually it sounds like it practically hit her: She says it was a couple of lanes over in the road, and another car hit it, which sent it spinning across the road towards her. It looks like it did a pretty good number on her bumper, but thankfully it seems like the bumper protected the rest of the car from being damaged.

Wednesday evening I came down with a cold which laid me low on Thursday: I woke up and called in sick to work, and then went back to sleep for several hours. I was better on Friday and went in to work largely because I wanted to say goodbye to our departing intern. But today I’ve still been pretty sick. We started putting up our Christmas lights, but I ran out of gas pretty quickly, and slept for several hours this afternoon. This meant that we ended up skipping Debbi’s company party, which like last year was held at the Giants ballpark. I’d been looking forward to going, but being sick and the weather being cold (with a chance of rain) we decided it wasn’t a good idea. Bummer.

So we’re having a quiet night at home, and probably more of the same tomorrow. The middle of the holiday season isn’t a great time to get stalled out for several days – I’m well behind on my Christmas shopping – so hopefully I can knock this thing out of my system tomorrow.

Our Annual Disney Excursion

We’re back from our almost-annual trip to Disneyland. I say ‘almost’ because last year we went to Disney World instead. As usual we went down with our friends Lisa and Michel, and met up with other friends Yvonne and Wender down there. On the drive down we all text messaged with Debbi’s sister Janine, who was working that evening, and we alternated with her coming up with movie titles for each letter of the alphabet. There are more movies that start with Q and X than you might think!

We usually stay at a hotel in walking distance of the main gate, and this time we stayed at the Candy Cane Inn, which was a little weird in that it had mechanical key-cards on the doors, rather than the usual programmable mag-strip ones. I don’t think I’ve stayed at a hotel which didn’t have mag-strip key cards in a decade or so; I wonder why they haven’t upgraded?

Our alarm went off at 5:30 am on Sunday morning so we could eat breakfast and get to the park at 8 when the gates opened. Yes, I know, it’s practically inhuman. ๐Ÿ™‚

The weather on Sunday was great, warm although not actually sunny. We zipped through the Indiana Jones ride and then went over to Space Mountain. There we were fortunate to end up in the “handicapped car”, in which they let us go through twice. Space Mountain is one of the better roller coasters I’ve been on, so this was a treat. We also went on the Finding Nemo Submarine Voyage, which was okay, although it’s no roller coaster.

Over at California Adventure we played the new attraction, Toy Story Midway Mania, which is a lot of fun as you get to shoot all sorts of things in a virtual arcade and rack up points. It’s very well conceived and implemented, and naturally the lines were quite long. No Fastpass, alas. But we did Fastpass California Screamin’, which we rode 3 or 4 times during our two days there.

A temporary ‘mini-attraction’, Walt Disney Imagineering Blue Sky Cellar, describes the changes in store for California Adventure. They’re basically removing the northern California decor from the park (such as the Golden Gate Bridge) and adding more southern California elements, plus more character bits (a big Mickey head on the ferris wheel). This is rather disappointing, especially since I enjoy the park for the rides rather than the character bits. On the other hand, they’re adding some new attractions, including a large area named Cars Land, which apparently will expand the park considerably, probably by consuming another parking lot. The key ride looks like it will resemble Test Track, which was the coolest ride at Epcot in Disney World.

Wender and Yvonne left after dinner as they were only staying for one day and had to drive home, but we stayed into the evening and for the fireworks. But a sign that we’re all getting older is that we were running out of gas by 10 (can’t imagine why – we’d only been running around on our feet for 14 hours) and decided to head to sleep before the park closed.

Since we called it an early night on Sunday, I was game for getting up at oh-god-thirty again on Monday to go to the park; usually I sleep in a couple more hours on our second day. When we stopped to take pictures of ourselves in front of Sleeping Beauty Castle, we met a Disneyland employee who was pin trading and seemed to be there to greet visitors and tell them interesting trivia about the park.

We walked through the restored castle – it closed before my first trip to the park several years ago – and ran into him again outside. He told us about the Matterhorn ride: Apparently it consists of three individual structures (the ride tracks, the mountain, and the old central tower for the Skyway, and there’s a basketball half-court inside the structure. Wacky! Then he took us to the front of the line so we could go on the ride. Debbi and Lisa were talking about how we were having all kinds of good luck on this trip.

The day was full of rides as usual, plus an excursion to get beignets in Downtown Disney. We had a bit of bad luck when I wanted to ride the Disneyland Railroad, but it was held up by the parade going on. It go an all-clear to go once, but just as it was moving a couple and their small children decided to get off, and the conductor had to stop the train, and they missed their window. Bummer! (And geez, what were those nincompoops thinking rushing off like that?) But we did eventually get to ride it.

Sadly, Disneyland closed at 6 on Monday for the employees’ cast party, and although we went over to California Adventure, it was pretty crowded and we only went on a couple of rides. Then we were rather indecisive about where to get dinner, but ended up at the House of Blues, where we were fortunate that there was a shorter-than-advertised wait.

Tuesday we pulled everything together and drove back to the bay area. Debbi remarked that we’re always much less chatty on the drive back than the drive down; I think it’s because we’re all tired from being on our feet most of the weekend. At least, that’s my excuse!

But it was a good trip. Debbi really loves Disneyland, and although I don’t need as much Disney as she’s up for, I enjoy going once in a while.

This Week’s Haul

  • Justice Society of America #21, by Geoff Johns, Alex Ross, Dale Eaglesham, Jerry Ordway, Bob Wiacek & Nathan Massengill (DC)
  • Terra #3 of 4, by Justin Gray, Jimmy Palmiotti & Amanda Conner (DC)
  • The Immortal Iron Fist #20, by Duane Swierczynski, Travel Foreman & Russ Heath (Marvel)
  • Astonishing X-Men vol 2 HC, by Joss Whedon & John Cassaday (Marvel)
  • Marvels: Eye of the Camera #1 of 6, by Kurt Busiek & Jay Anacleto (Marvel)
  • Mouse Guard: Winter 1152 by David Petersen (Archaia)
  • Hellboy: The Wild Hunt #1 of 8, by Mike Mignola & Duncan Fegredo (Dark Horse)
  • The Boys #25, by Garth Ennis & Darick Robertson (Dynamite)
Astonishing X-Men vol 2 HC I’m not a fan of Joss Whedon. I never watched Buffy the Vampire Slayer, and I watched about five episodes of Firefly and though it was awful. I am, however, a big fan of John Cassaday, so I was willing to pick up Astonishing X-Men in collected form to see what it was like.

Whedon’s comics writing reminds me of that of Kevin Smith: Smith’s first series, Daredevil: Guardian Devil felt like a rerun of Frank Miller and David Mazzucchelli’s Daredevil: Born Again, and in the same vein, Whedon & Cassaday’s X-Men run feels a lot like Grant Morrison’s New X-Men run. The difference among all these books is that Born Again is one of the all-time great graphic novels, while the rest are fairly derivative works, which means that Whedon’s script feels even more like a “we’ve seen this all before” story than the others, since Morrison’s run was nothing special.

On the other hand, Whedon’s scripts are a hell of a lot funnier than Morrison’s.

This volume starts with Emma Frost being recruited to take down the X-Men by the Hellfire Club, a story which ties back to Morrison’s Cassandra Nova story. This first arc (there are two in this volume) has its tense moments, but when I got to the conclusion I couldn’t figure out what had happened. It felt like Whedon had set things up for a comeback by Cassandra Nova, a vicious powerful telepath, but it doesn’t quite happen, and it’s not clear that the X-Men actually won, either.

The second arc ties together the stories from the first volume: An alien planet named the Breakworld has a prophecy that Colossus will destroy their world, and the X-Men, along with a half-alien special agent named Brand, travel there to hopefully stop it from happening, but in any event stop the Breakworld from sending assassins after them. This story involves the characters breaking up into teams and then running back and forth an awful lot until they have to stop a giant missile aimed at the Earth from destroying it.

While there are many amusing and entertaining scenes in the story, honestly I couldn’t figure out what the heck was going on. Why was the Breakworld significant? Why should the prophecy have existed in the first place? Why was there a giant missile aimed at the Earth? It felt highly contrived; my only guess is that the Breakworld and its situation have appeared in X-Men stories before, but geez, I could really care less about all that. The core of the story felt contrived and nonsensical, which undercut its reason for being. It had a big, loud conclusion, as you’d expect, but a deeply bittersweet ending, which unfortunately felt basically out of place, with no lessons learned as a result of it and not enough attention paid to its impact on the characters.

Whedon does do some interesting stuff with the relationship between Cyclops and Emma, and Colossus and Shadowcat, and the Beast and Agent Brand. (Wolverine seems to be present mainly to boost sales and make smart remarks.) And as I said the script is often quite funny. But it feels like too slight a story, a little too pretentious, not to mention portentious.

On the other hand, Cassaday’s artwork is superb, full of shadows and bright colors and dramatic poses and expressions. His backgrounds are sometimes on the thin side (a problem he’s always had, even at his best), but he is still a very good artist, and his work is shown off to good effect in the oversized pages of this hardcover collection.

Nonetheless, this volume and its predecessor are really for serious X-Men fans only.

And Whedon fans too, I guess.

Marvels: Eye of the Camera #1 Marvels was essentially the book that launched Alex Ross’ career, and made Kurt Busiek a big name in the industry. It’s certainly one of the finest comics series of the last 20 years, and since then Busiek has demonstrated that the core genius of the book – depicting a world of superheroes through the eyes of the people living in the world – was his genius, as he’s expanded greatly on that premise in his outstanding Astro City series. While Ross’ illustration skills haven’t dimmed – he still brings the best mix of visual storytelling and painting skills to the table of anyone – his authorial projects have been considerably less interesting.

So seeing Busiek bring us a sequel to Marvels is cause for celebration. Apparently his first proposal for a sequel was eventually turned into the current Astro City: The Dark Age maxi-series, but after much research we now have Eye of the Camera, which opens with the protagonist of the first series – freelance photographer Phil Sheldon – recapping the dawn of the Marvel Age in the 1960s, and then moving into the 1970s where the remainder of the series will take place. As before, Phil both stands in awe and wonder of the heroes, but has a strong melancholy streak, as if ordinary folks like him don’t – can’t – measure up. And this issue ends on a note guaranteed to bring even more melancholy into his life. While mostly rehashing the themes of the first series, this first issue does so quite well and promises new and different material going forward. Busiek has always been keenly aware of the ‘feel’ of comics from different eras, and I have no doubt that he’ll put a spin on 1970s Marvel comics which distinguishes them from the 1960s era.

Ross doesn’t come along for the ride; instead a newcomer (well, new to me anyway), Jay Anacleto, illustrates the book. It has the look of being drawn and shaded, with nuanced color laid over it; not quite painted like Ross, but still more intricate than typical line drawings, even with modern computer coloring. He has Ross’ flair for layouts and playing with color palettes – for example the scenes in Sheldon’s developing studio – but not quite his skills at body or facial expressions. Still, he’s pretty good, and gives the book a distinctive look.

If not quite the revelation that Marvels or Astro City were from their very first issues, Eye of the Camera still has a lot of promise, and perhaps its biggest flaw is that it is, well, a sequel, but one which has to explain its premise for new readers who haven’t read its predecessor. Nonetheless, I have high hopes that the whole package will be a lot of fun.

Regarding the Economic Free-Fall

I almost never write about economics: Not my own finances, not anyone else’s, not the economy. I leave that stuff to J.D. But economics is fascinating in many ways, and never more so than these days, given the economic free-fall that many of the world’s economies are undergoing.

A couple of years ago I started getting suspicious about all the subprime lending going on. My own finances are in pretty good shape – I play things very conservatively, mostly out of laziness – but I’m not very comfortable getting an ARM due to the uncertainty it introduces, so it seemed to me that people in riskier financial shape than me were taking out mortgages a lot riskier than ARMs, and that once they reset, they were probably going to default on them. I suspected that once that happened the housing market would take a plunge.

I’m not the only one, as you can see in this YouTube video which is a series of clips from 2006 and 2007 in which Euro Pacific Capital president Peter Schiff repeatedly warns of the oncoming economic crisis, and is scoffed at – sometimes outright laughed at – by other talking heads in the shows. It’s like he was the only person on the shows who was even paying attention. (via BoingBoing.) Joe Nocera has further comments in response to the video here.

(These clips also show what an ass Ben Stein is, but we already knew that.)

If I a little smart for seeing the problems two years ago, honestly I figured that there would be 2 or 3 years of defaults and a housing slump – rather like what happened during the Dot Com Bust – and then things would be back to normal. But it looks like the recession is going to go on much longer and deeper than I’d have imagined. If I was so right, why was I also so wrong?

Because I didn’t really understand the depths of what was going on. But some people had an inkling. Take a look at Michael Lewis’ article at Portfolio.com, “The End” (of Wall Street as we know it). Lewis is a fantastic writer, and he’s in top form in this article, which follows a small group of analysts figuring out how royally screwed up things have become on Wall Street in the last 25 years. Every page is fascinating.

Lewis concludes his article by laying much of the blame for the mess at the feet of a system which has divorced the people financing the risk-taking from the people actually taking the risks. In other words, the people taking the risks aren’t risking their money.

What’s plastered all over Lewis’ article, but not really addressed head-on, is how Wall Street for over two decades has continually come up with new ways to package and repackage and sell their ‘products’, phantasmal constructs which represent real wealth and money, but which are so separated from them that a canny (or even clueness) manager can position them to mean something very different from what they really represent. For example, the class BBB loans in Lewis’ article that gets repackaged as tranches in which a fraction of the loans become rated class AAA. It’s like this famous Sydney Harris cartoon:

Then a Miracle Occurs by Sydney Harris

It’s the miracle of high finance.

While all very clever, not only does it seem at best a delaying tactic – sooner or later you have to come down from the tree and then the tigers are going to eat you – it got to the point where no one really understands how the delaying tactics work. People started to tweak the edges, but had no idea of the ramifications of what they were doing, and worse, they didn’t even know that they didn’t know what they were doing! (I suspect this goes on a lot more than people think in industries with complicated business practices; I wonder how many people who work in managed care in the health industry really understand how it’s supposed to work, never mind how it actually does work?)

I’m generally in favor of regulation of big business, but in this case I wonder whether regulation could even have helped, short of simply prohibiting many of these practices because they were incomprehensible to the regulators. Or maybe if there were regulatory oversight that forced businesses to really understand what they were doing, that might have helped forestall the crisis.

It’s not that I don’t mind companies taking risks, but I think they should understand what the risks they’re taking mean, and the risk-takers should bear the burdens of those risks if they go poorly. Unfortunately I think our society has been set up to minimize the risks to the people who reap most of the rewards of those risks. And that’s a recipe for disaster no matter how you slice it.

(Coming soon: The credit card debacle.)

Sighting

I went in for my annual eye exam this morning. Things haven’t changed: I’m still blind as a bat. ๐Ÿ™‚ But fortunately they make lenses for that.

I’m slowly coming around to thinking about getting laser eye surgery. Mainly I think it would be handy to simplify things as I become farsighted, so I don’t need bifocals as soon (if at all). My eye doctor said that laser surgery would mean I’d need reading glasses sooner than otherwise, but I think she just meant that I’d have trouble seeing close up as my ability to change my eyes’ focus degrades with age, which is the same problem that people who aren’t nearsighted have anyway. But since my left eye is significantly more nearsighted than my right, this would probably still be a win for me (the disparity means I almost never read without lenses anyway).

Through the magic of Wikipedia, I learned today that there is in fact a farsightedness condition which is the opposite of nearsightedness. I think most people (including myself) think of farsightedness as “what happens to everyone’s vision as they get older”, but in fact this is yet another condition. I don’t think I’ve ever (to my knowledge) met someone who has true farsightedness, whereas nearsightedness and presbyopia are both quite common.

Anyway. Good to know my eyes are in the same shape they’ve been in for years. I don’t know what I’d do without them.

Signs of the Season

People are putting Christmas lights up on their houses, Christmas tree farms are in business, and heck, we even went out and bought an artificial Christmas tree yesterday. It must be the holiday season.

You wouldn’t believe how hard it is to find an artificial Christmas tree that doesn’t have its own lights built-in, and that doesn’t have little artificial pine cones, or berries, or snow-tipped branches. I.e., things the cats could chew off and eat. As for the lights, we don’t need them because we already have plenty of our own. But we found one after hitting several stores, at Lowe’s, which actually had the best selection of anywhere we went. We decided to get an artificial tree because the price of real trees has been going through the roof the last few years. I don’t mind paying $20 or even $30 for a tree, but $40 and up is getting ridiculous for something we’re only going to have up for 3 or 4 weeks. So we’ll give this a try.

The holiday season of course starts with Thanksgiving. (Well, it does unless you’re a retailer who’s had Christmas decorations up since before Halloween, but if you did, then there’s something wrong with you.) We had a low-key Thanksgiving in which we cooked a turkey and all the sides. Debbi actually did most of the cooking, for which I was thankful. ๐Ÿ™‚ But she was very pleased that she managed to time everything to come out at nearly the same time. I took a walk down to the supermarket in the middle of it all to pick up a few things we’d forgotten, and it was a gorgeous day.

Unfortunately, another sign of the season is the sight of stores closing due to the poor economy. The chain Mervyn’s (which competes in the clothing and housewares markets with Sears and Kohl’s) is going out of business after several years of struggling. The nearby Circuit City is closing, too, as part of the electronics retailer’s efforts to stay afloat. (This particular site used to be a Good Guys! store; I wonder what’ll follow it?) So we went around to see if there was anything we wanted to pick up. And we got a bunch of other shopping in, too.

We’re also looking for some stuff for home improvement projects. Well, one project isn’t ‘improvement’ so much as ‘replacement’, since the light on the upstairs porch went AWOL when we got our complex painted. I liked the old light – it gave off a lot of light, which is nice for sitting up there during warm summer evenings – and would like to get a similar one.

But we’d also like to replace the light fixtures downstairs. All three of them use halogen bulbs, which are low-profile, but the three bulbs total something like 700 watts (or more), so I’d like to get lights that we can use compact fluorescent bulbs in, which will cut our energy use by hundreds of watts. Which would be good because we sometimes manage to overload the circuit and trip the breaker downstairs. I’m hoping that replacing light fixtures will be pretty easy, but first we have to find some we like. The typical home improvement stores tend to stock only “traditional” style fixtures, and I want something more modern, so we’ll probably have to hit the lighting stores to find what we want.

So that’s been our weekend. Well, that and Debbi went to the Harvest Festival on Friday with her friends. Today we’re just going to stay home and watch football, I think.

Which ain’t a bad idea because another sign of the season is that it’s starting to get chilly outside.

This Week’s Haul

  • Justice Society of America: Kingdom Come Special: The Kingdom #1, by Geoff Johns, Alex Ross, Fernando Pasarin, Mick Gray, Jack Purcell & Norm Rapmund (DC)
  • Legion of Super-Heroes #48, by Jim Shooter, Francis Manapul & Livesay (DC)
  • Madame Xanadu #6, by Matt Wagner, Amy Reeder Hadley & Richard Friend (DC/Vertigo)
  • Guardians of the Galaxy #7, by Dan Abnett, Andy Lanning, Paul Pelletier & Rick Magyar (Marvel)
  • Hulk #8, by Jeph Loeb, Arthur Adams & Frank Cho (Marvel)
  • Nova #19, by Dan Abnett, Andy Lanning, Wellington Alves & Scott Hanna (Marvel)
  • The End League #6, by Rick Remender & Eric Canete (Dark Horse)
  • The Umbrella Academy: Dallas #1 of 6, by Gerard Way & Gabriel Bรƒยก (Dark Horse)
Justice Society of America: Kingdom Come Special: The Kingdom #1 Make no mistake, this week’s JSA special, The Kingdom has no more relationship to Kingdom Come or its sequel The Kingdom than does anything else going on in JSA lately. Indeed, it’s really just an extra-large issue of JSA, with a nicer-than-usual Alex Ross cover. (I do wish he’d do more covers which actually illustrate what happens in the story, though.) Fernando Pasarin, the regular jSA artist, even illustrates it.

The story is basically yet-more reaction by the JSAers to the efforts of Gog’s seven-day plan to bring paradise to Earth. The best part is Stargirl’s efforts to drill some sense into Damage, for which she recruits Atom Smasher to help out (Damage is the son of the golden age Atom, while Atom Smasher – nee Nuklon – is his godson). It goes badly, of course. Meanwhile, Sand starts to worry that Gog’s goals aren’t so altruistic, leading to the cliffhanger ending of the issue.

Thy Kingdom Come – the ongoing story in JSA dealing with the arrival of the Kingdom Come Superman on Earth-DC and his attempts to forestall the tragedy that befell his world – has spun out in a wide variety of story threads, but none of them have been fully satisfying. I’m not sure the resolution of the Gog story is going to make or break it, but it’s got to have a better resolution than the rather limp conclusion to the Power Girl/Earth-2 story or it’s going to be a big disappointment.

Anyway, far from being “special”, if you’re not reading JSA then this isn’t likely to have any meaning for you.

The Umbrella Academy: Dallas #1 The Umbrella Academy starts its second series by catching up with the survivors of the first series, who mostly haven’t fared too well in the interim. The first issue ends with a big “uh-oh” cliffhanger following a wacky action scene. Like the first issue of the first series, it all seems perfectly promising. But the first series meandered all over the place and ended up not going much of anywhere, just weirdness for the sake of weirdness. I’m hoping the second series is better, by which I mean, more coherent and meaningful. I do like Gabriel Bรƒยก’s artwork quite a bit, still evoking that of Mike Mignola but with its own stylings.

This Week’s Haul

Running almost a week late, as happens from time to time.

  • The Brave and the Bold #19, by David Hine, Doug Braithwaite & Bill Reinhold (DC)
  • Ex Machina #39, by Brian K. Vaughan, Tony Harris & Jim Clark (DC/Wildstorm)
  • Fables: War and Pieces vol 11 TPB, by Bill Willingham, Mark Buckingham, Steve Leialoha & Niko Henrichon (DC/Vertigo)
  • Justice Society of America: Kingdom Come Special: Magog #1, by Peter Tomasi, Fernando Pasarin & Mick Gray, and Geoff Johns & Scott Kolins (DC)
  • Tangent: Superman’s Reign #9 of 12, by Dan Jurgens, Carlos Magno & Andi Tong, and Ron Marz, Julio Ferreira & Mark McKenna (DC)
  • Terra #2 of 4, by Jimmy Palmiotti, Justin Gray & Amanda Conner (DC)
  • Avengers/Invaders #6 of 12, by Alex Ross, Jim Krueger, Steve Sadowski & Patrick Berkenkotter (Marvel)
  • Marvel Masterworks: Iron Man vol 107 HC, collecting Iron Man vol 1 #2-13, by Archie Goodwin, George Tuska & Johnny Craig (Marvel)
  • Castle Waiting #13, by Linda Medley (Fantagraphics)
  • Invincible #55, by Robert Kirkman & Ryan Ottley (Image)
  • Atomic Robo: Dogs of War #4 of 5, by Brian Clevinger, Scott Wegener, Joshua Ross & Jonathan Ross (Red 5)
Terra #2 Don MacPherson covers the uncomfortable opening pages of Terra in which the heroine – having been lying naked on a table while Dr. Mid-Nite examined her after she was brought in unconscious following a battle – gets dressed while arguing with him and Power Girl about her privacy being invaded. It’s a little weird that the previous thing I read by Conner – the Power Girl story in JSA Classified a few years back – also featured a sequence in which the heroine was getting dressed. It’s not clear to me why Terra was nude in the first place – it’s not like her costume covers her up very much – so it just seems gratuitous. Not that I don’t appreciate Conner’s drawings – she does draw very attractive women – but still, it feels gratuitous. (There’s another scene toward the end of the issue in which the presumptive villain is having a talk with his girlfriend while she’s showering, and it’s almost as awkward.)

Okay, that aside, Terra is taking an unusual storytelling tack: The heroine is fighting one threat after another (here we have the Silver Banshee, a random Sumerian monster, and a horde of zombies) but none of them seem related to one another. Rather, they’re a foil to explore Terra’s personality and – presumably – eventually get to her background and her seemingly self-imposed mission. It appears that she’s a clone of the original Terra, inhabited by a spirit (or something) which is using her earth-manipulation powers for good. I’m interested to see how this plays out, but overall the art is outstripping the story so far.

Marvel Masterworks vol 103: Iron Man The fifth volume of Marvel’s Iron Man Masterworks shipped this week, and I think that’ll be it for me. Iron Man wasn’t really among Marvel’s A-list material until David Michelinie and Bob Layton took over the book in the mid-70s: It started off illustrated by Steve Ditko, followed by Don Heck, Gene Colan, and in this volume George Tuska. Colan’s run is something of a revelation, perhaps the best work I’ve ever seen by him, but Ditko seemed to be phoning it in, neither Heck nor Tuska have been among my favorites. And the stories were never that exciting, either. This volume is written by Archie Goodwin (Stan Lee wrote most of the earlier tales), who was a very good writer, but it looks like it’s another series of undistinguished adventure yarns. So I think I’ve run out of gas on this one.

At this point I’m still buying the Avengers and Spider-Man Masterworks, and I’d buy another Nick Fury one if they print it (which they really should, to get the Steranko stuff in hardcover). But I’m just about out of gas on all the others I’m buying, and a couple have basically collected all the issues I want. But after over 100 volumes, I think Marvel has just about mined their silver age catalogue for the stuff worth collecting.

Atomic Robo: Dogs of War #4 It took a little while, but with this latest issue I think Atomic Robo is really coming together. And it’s mostly because of the interplay between rivals/reluctant allies Robo and the British agent The Sparrow, which not only makes the chase and fight scenes more fun, but the humor works much better with two characters invested in the action. She’s basically the first real supporting character in the series, and the series is much the better for it.

This issue just about wraps up Robo’s mission to destroy the Nazi armored battle suits in 1943, with some collateral carnage along the way. I guess next issue with be a denouement. The short back-up stories are also entertaining, although very lightweight. This series has been an improvement on the first series so far, but I’m hoping it will get weightier in future series.

Q&A: How Did You Get Into Software?

(Ganked from Nadyne.)

I think I was first exposed to computers by a neighbor of mine when I was about 8 or 9 (so, 1977 or 78) who had somehow piqued my interest with some stories of his programming mainframes. He loaned me a book he had on programming in FORTRAN, which I thumbed through but didn’t really understand. I’m not sure it was a very good book, to be honest, although at that point I had no idea what distinguished a good book on programming from a bad book. (It’s not clear to me that most people who write programming books know this either.)

Also around this time I got into video games courtesy of the Atari 2600, which was the most popular (at least in my neck of the woods) game console of its day. There was even a “programming in BASIC” cartridge for the system which I bought with images of programming my own games, but it was a waste of time since its capabilities were, uh, extremely limited. But also around this time a friend of mine, Ben, got a TRS-80 Model I, which actually did have a full BASIC programming language. I borrowed his books on BASIC programming and wrote out – in long-hand on lined paper! – lengthy programs which represented little games. I’d go over to his house and type them in and see if they worked, debug them, etc. It was all totally ad-hoc, but those days I spent lots of time writing and drawing random stuff on paper, so it was right up my alley.

My parents bought me my very own TRS-80 Model III, which must have been when I was 11 or 12 given that it was released in 1980. So I was able to create all my own little games, and I’d also create little animation programs with the rather primitive graphics system. It had a tape drive and 4K of RAM, and I wrote a text adventure game which filled up the whole of memory, and I had to cut corners to get it to fit in. Later it got upgraded to 48K of RAM with a floppy drive. This was the day of computer magazines which printed whole programs in source code, and I subscribed to one: Softside. I especially enjoyed the text adventure games, in which they encoded all of the text strings using a simple algorithm so you wouldn’t have the game spoiled for you while you typed it in. On the other hand, you ended up with some interesting typos in the strings when you ran the program.

(I sometimes wonder if typing in all this stuff from paper helped make me such a fast typist, especially since I’m a two-fingered typist.)

In late 1981 my friend Rob – who at this point qualifies as my oldest friend with whom I’m still in contact – moved in across the street. They had an Apple II+, and we spent many hours on that thing playing Ultima II and watching MTV. This was a big step forward since it had better graphics and color, which my TRS-80 didn’t have. A couple of years later my Mom bought an Apple IIe, which pretty much put my TRS-80 into mothballs.

My next step in actual programming came through playing play by mail games, which inspired me to construct my own turn-based computer games, which my friends would play. I wrote an elaborate system in BASIC to track everyone’s moves and the state of the game, and emit board state to the screen from each player’s perspective (one of the things I thought was neat about these games was that you could only see a limited amount of the board, quite different from real-time board games). Unfortunately I had no idea how to write printer code, so I had to copy all the boards onto paper to hand them out. Did I mention that I had a lot of free time back in the day? (Did I mention that my grades weren’t so great early in high school?)

By senior year of high school I was seriously interested in computer programming, and I signed up for two programming courses at once, a full-time class in Pascal, and a part-time class in BASIC (the instructor insisted I take the latter class in order to take the former). These were my first exposure to structured programming principles. I also worked part-time in the computer lab and had to restructure a program they were using in the office. This was my first experience working with someone else’s code, and it was more than I could handle at the time – it was very slow going. I just shake my head when I reminisce about it, since these days I wade into thousands of lines of code I’ve never seen before on a semi-regular basis.

The other thing to mention here is that Rob’s mother bought one of the very first Macintosh computers, which must have been right in 1984. It had MacPaint and MacWrite, plus of course an ImageWriter. The screen size, graphics, and color were a bit of a letdown compared to the Apple II, but the interface and software made up for that. I still have a paper print-out of a drawing I did in MacPaint on that very machine. I don’t really remember Rob and I using that machine for much more than novelty fiddling around – the Apple II was still the game system – but in senior year – by which time Rob had gone off to college – my new friend Matt also had a Mac, and we spent many, many hours after school at his house playing Dungeon of Doom on it.

In 1987 I headed off to college at Tulane, and although I didn’t really know what I wanted to do with my life, I did want to keep up with programming. Tulane was a little draconian about its computer science courses: I wasn’t able to test out of classes with material I’d already taken, so I spent my freshman year being re-taught stuff I’d learned the year before. Sophomore year, though, we moved on to C more advanced information about how computers work. By the end of the year I’d decided to declare my major in CS, since the competing majors (English and art) were things I thought I could work on on my own without formal collegiate training. (Naturally, I’ve done fairly little creative writing or drawing ever since. Oh well!)

So that’s when I committed to a career in software When I finished college I felt somewhat deficient in my programming skills – in particular, use of pointers in C still baffled me from time to time – so I went off to graduate school at Wisconsin. Although I didn’t get a Ph.D. there, I did have the opportunity to work with an outstanding programmer on a research project and I learned a tremendous amount from studying his code and talking with him about how he designed software.

I was never a Macintosh programmer in the classic days. Whenever I tried to learn Mac programming I was either daunted by the high price of the developer tools (“Hmm, developer tools or four months of comic books…?”) or I would read about what was involved (the APIs and the lack of protected memory) and it just didn’t seem worth it, especially once I had experienced doing programming on UNIX systems. So my first experience with graphics programming was with X Windows. On the bright side, once Apple moved to a UNIX OS with the advent of Mac OS X, that made it an ideal system for my programming background.

When I look back on it, I often feel like I backed into being a programmer. I wasn’t a hacker or prolific programmer like many of my peers at the time, and sometimes I’d wonder if I wasn’t a fraud because programming didn’t consume my hobby time like it did so many other peoples’. But I’ve always tended to spread my time and attention across a variety of hobbies and interests – as even a casual reading of my journal should prove. Despite this I’ve ended up as a solid software engineer (well, I think so, anyway) in my career. Programming isn’t the be-all and end-all of my life, but I still enjoy building things and seeing them work, and all things considered I don’t regret the choices I made to end up where I am.

MVP Notes

We’re in the thick of baseball awards season, and it’s made for some interesting reading.

In the National League, Albert Pujols won the MVP in both the Internet Baseball Awards (by a very wide margin) and the official voting (by a narrower margin). This seems only natural since Pujols was far-and-away the best hitter in baseball – and it wasn’t particularly close. While you could argue that Hanley Ramirez or Chase Utley might be more valuable because of their position, they had to make up a good amount of ground compared to Pujols’ advantage with the bat, and while Pujols does play the easiest defensive position on the diamond, he’s a plus defender there, too. He came up as a third baseman, and has also played both outfield corners; he’s only at first base due to his bum elbow which his team naturally wants to protect as much as possible.

Despite this, folks like Thomas Boswell thinks Ryan Howard should have been the league’s MVP. I like Boswell’s writing, his book The Heart of the Order is among my favorites, but his whole argument is just ridiculously wrong. That he’s bringing up RBI and the position the player’s team finished as anything other than a tiebreaker is just plain silly, and, well Joe Posnanski writes a nifty refutation of Boswell’s position which says all that and more.

I think people still underestimate just how valuable it is for a hitter to not make an out. Pujols is the complete package as a hitter in a way that no other active player is. He’s really that good, and it’s amazing that people seriously question whether he should have been the MVP.

Over in the American League, I was mildly surprised when Red Sock Dustin Pedroia won the IBA, and even more so when he won the real deal.

This was a tougher award to pick. Pedroia was third in the AL in VORP, behind Alex Rodriguez and Grady Sizemore. Pedroia logged significantly more plate appearances than most of his competition (only Sizemore logged more, and Josh Hamilton was a little behind). And most of the competition also played difficult defensive positions (Pedroia plays second base). There were also some good pitchers in the mix, as either Cliff Lee or Roy Halladay would have been a credible MVP.

I think you could build a reasonable argument for any number of these players being the MVP. I think the reason Pedroia won the actual award is that he plays for a high-profile playoff team, and he put up what was probably his career year. Voters like those sorts of things.

Rob Neyer picks Twins catcher Joe Mauer as his guy, and I think he’s a credible choice, too, although I don’t think he’s clearly better than Pedroia. Mauer did get overlooked by voters in each pool, although I think he was swimming uphill given the tendencies of the voters. I think Neyer’s right that he just never had the buzz, and with so many credible candidates he needed something to make him stand out in their minds. Additionally, I think there’s a perception that Mauer’s been a little disappointing since he hasn’t developed big-time power. Of course, he’s only 25, so he still has time.

(Boswell suggests that Francisco Rodriguez and his newly-minted saves record should have been the MVP, which is just absurd, as K-Rod wasn’t even the best reliever in his league, or particularly close to being so, and his record was due to the peculiar circumstances of his being on a good team in a poor division. His comparison to Dennis Eckersley‘s 1992 season doesn’t hold water either, since Eck was considerably more dominant than K-Rod was. Even then there were many better candidates among both the hitters and the pitchers.)

I think the awards are partly to honor players who reached the pinnacle of their profession in a given year, and partly to give us fans something to argue about. There’s plenty of red meat to chew on for the AL award, but I’m sure Pedroia and his fans are just happy to have made it this far. (Two years ago a lot of people wondered if he’d ever hit enough to be a solid Major League regular.)

But on the NL side I think we should just sit back and appreciate Albert Pujols as the greatest active hitter (and he’d be the greatest hitter of his era if he hadn’t spent the first few years of his career competing with one of the two greatest hitters of any era). At this point it looks like the only thing that can stop him is his own elbow.