Why We Live Here

(Second in an occasional series.)

The leaves didn’t finish falling from the trees until late this month. (A few trees still haven’t finished, but the ones around my yard have.)

Yesterday afternoon I sucked them up with my leaf blower.

(That would be yesterday, the day after Christmas.)

It took me a little over an hour, but then, I have a small yard. All I was really waiting for was for the leaves to dry off from the last rainfall so that most of them wouldn’t be sticking to the ground.

Snow? What’s that?

It has been a little chilly, though – highs in the low 50s. We’ve built a few fires this week. But it’s supposed to hit 60 over the weekend.

The jobs and culture are nice and all, but I maintain that the climate is the fundamental reason people live in the Bay Area in the first place.

Merry Christmas!

Merry Christmas and Happy Holidays and all that to you and yours. I hope if nothing else you’ve been doing the sorts of things that we’ve been doing today, which is to say, not a whole lot, and what we have done has been fun.

We got up a little early and opened presents. The big present was that I bought Debbi a MacBook, replacing the old Powerbook G4 she inherited from me when I bought my MacBook Pro a year ago. It’s been having battery problems, and of course it’s a heckuva lot slower, so this is a nice upgrade. Yes, I bought her the black one.

She bought me a couple of games I wanted (I hadn’t realized until recently that Mayfair Games has released two new variants of Empire Builder: Russian Rails and China Rails). She also bought me a giant stuffed turtle, as you can see here (the turtle is the one on the left).

Plus she bought me a small box of marzipan chocolates from See’s Candy – they’re among my favorites. Mmmmm.

After going by to take care of our friends’ cat Missy in the afternoon, we came home and made dinner. And boy-oh-boy did it turn out well. A 12-pound turkey which was cooked just about perfectly, plus stuffing, mashed potatoes and cranberry sauce, plus gravy. I roasted the turkey while Debbi made most of the rest (with a little help from me on assembling the materials) Everything came out on time (which might be a first for me cooking a turkey) and it was tremendously yummy, and we have plenty of leftovers, too.

We also talked to our families during the day, and otherwise relaxed and watched TV and surfed the net.

On top of that, last night we drove around to look at Christmas lights and saw quite a few good ones, including one cul-de-sac which put out those candles-in-bags (no, I have no idea what they’re called) all along the edge of the whole street, both sides. Very pretty! We smiled to see our own light display out front when we came home, too.

A very nice Christmas. How was yours?

Laser’s Edge Christmas Sale

Progressive rock retailer The Laser’s Edge is having a Christmas sale, running from now through the end of the day tomorrow, Christmas day. (The Laser’s Edge is in New Jersey, so that’s probably midnight EST.) If progressive rock is your thing, I recommend running right over and buying some stuff.

I don’t write about my progressive rock interests as much as I’d hoped, but if you’re interested in checking out some of my favorites, I think you can’t go wrong with any of the following:

I’ve bought dozens of CDs from them over the years and have always been happy with their selection, prices, service and friendliness.

Winding Down

I’m on vacation now. Somehow the weekend flew by so fast that it’s already Monday. Yet I’m not at work. Which is a good thing, since I can really use some downtime. We get this week through New Year’s off anyway, but I took the rest of next week off, too, so I have two full weeks at home. That’s right – we’re not going anywhere, just doing Christmas at home and hanging around.

As usual I have a lengthy list of things I’d like to do over the break, and I expect I’ll only do about half of it. Here’s what comes to mind off the top of my head, and in no particular order:

  • Play poker. Going to the casino during a weekday is a good way to avoid the crowds.
  • Assemble some Magic decks.
  • Take care of our friends’ cats, which we’re doing through tomorrow.
  • Hit some used bookstores.
  • Clean up the study upstairs, especially the closet, which is full of disorganized crap. I’m hoping that Storables will have their annual closet sale after Christmas, in which case I might redo all the shelving in there, too.
  • Related to that, prepare some comic books to sell on eBay, and just throw out (well, recycle) some others that I know won’t be sellable.
  • Buy a new stereo receiver. Mine is over 18 years old and is showing signs of being on its last legs. I might also look for other consumer electronics, like a DVR.
  • Write. I have some stories I want to work on which have been coming together in my mind. I ought to try to get a few pages of them written and see if I develop some momentum so I keep going.
  • Draw. I’ve also ben getting the yen to do some sketching, so I might play around with different styles in my sketchbook.
  • Cook. We plan to cook a turkey for Christmas, and I also plan to make meatloaf (mmm, bacon-wrapped meatloaf) and biscuits sometime.
  • Go to lunch with Debbi some day when she’s at work and I’m not. (She has this week off, but not next week other than New Year’s.)
  • Upgrade the desktop computer to Leopard.
  • Find a new theme for this journal, as I’m getting tired of this one. I expect I’ll find a theme someone else has concocted and just make a few usability tweaks to it to work with my set-up. Since I don’t have a testbed install of WordPress, I’ll have to set one up, probably on a local computer, to play around with themes.
  • Read. Our book discussion group is early next month, and the book is long, so I need to get cracking on it.
  • Catch up on journal entries. I have several that are half-written which I haven’t posted yet. Including two from last month’s vacation!

Like I said, I probably won’t get through all of that. But it’s good to have a list, right?

I haven’t made much progress on it yet, though. But I did finish the crossword in this morning’s paper. Oh, and finished my Christmas shopping – that’s very important!

Joan D. Vinge: Psion

Review of the novel Psion by Joan D. Vinge.

Psion is the first in Joan Vinge’s series of novels about a telepath living in a future starfaring society. Apparently she started writing Psion when she was a teenager, and published it years later after she’d established herself (for instance, it came out after she won a well-deserved Hugo Award for The Snow Queen). It was recently reprinted by Tor, but my copy is an earlier edition.

In the book’s universe, mankind has reached the stars, and encountered sentient alien life: The Hydrans, who are close enough to humans that the two species can interbreed, and whose psionic abilities start to emerge in humans with Hydran blood. But humanity also dominates and marginalizes the Hydrans, and is no kinder to their offspring. Our hero, Cat, is such a person, abandoned as a child in the Oldtown of the planet Ardattee, the center of the human Federation. His cat-like eyes are the only sign of his heritage, but after being arrested he narrowly escapes being forced into Contract Labor on another world by being recruited for a program to help psions understand and control their abilities. Hydrans have various psionic abilities, and Cat is profiled as a telepath, albeit one whose abilities have been repressed.

The program is run by a telekinetic, Siebeling, who develops a dislike for Cat, perhaps because Cat falls in love with his girlfriend, a teleporter and empath named Jule taMing. Cat slowly recovers his telepathic abilities even as he gradually learns how to live among more civilized people, and he learns that the Federation is using the program in part as a lure for Quicksilver, an immensely powerful psion who has been terrorizing other worlds. Quicksilver contacts Cat and Jule, but before they can be recruited Cat has a falling-out with Siebeling throws him back onto the streets and eventually into the arms of Contract Labor.

Cat is shipped across the galaxy where he ends up working in the mines of Cinder, the world which is the source of the rare mineral which makes space travel possible. There he both learns about his heritage, and what Quicksilver’s plans are. He also learns to stand up for both his friends and for what he feels is right, even if people on all sides hold him in very low esteem.

Psion has a lot of neat ideas, but it’s not a very good book. Cat is a one-dimensional protagonist, his only variation is that sometimes he gets a bit whiny about his bad fortune. That bad fortune and his background as a street rat means the story is hardly a rags-to-riches one, although you’d think that finding you’re a telepath would open doors for you, but Cat gets repeatedly beaten down, by Siebeling, by Contract Labor, and by almost everyone else around him. There’s no free lunch in this universe for anyone who isn’t rich.

The story is more one of a street rat who finds something worthwhile to live for (Jule, and his powers) and finds that his heart is in the right place, even at great cost to himself. But it’s something of a downer because Cat rarely has the chance to make decisions, and when he does he usually yanks the rug out from under himself due to his lack of sophistication or understanding of other people, but I’m not convinced that he really learned much about himself during the story. Cat runs through a series of situations mostly not of his making, but it feels a little too programmed. You feel for the guy, but not enough to make the book feel special.

I think Psion will mainly appeal to people who enjoy stories which are mainly lessons from the school of hard knocks. That’s not really my thing, so despite an interesting backdrop, I don’t recommend it.

This Week’s Haul

A very light week right before Christmas. I guess comics ill arrive on Friday for the next two weeks.

  • Countdown to Final Crisis #19 of 52 (backwards), by Paul Dini, Tony Bedard, Keith Giffen, Jesus Saiz & Rodney Ramos (DC)
  • Ex Machina #33, by Brian K. Vaughan, Tony Harris & Jim Clark (DC/Wildstorm)
  • The Umbrella Academy #4 of 6, by Gerard Way & Gabriel Bá (Dark Horse)
  • Primordia #2 of 3, by John R. Fultz & Roel Wielinga (Archaia)
Ex Machina #33 I don’t think I’ve written much about Ex Machina since I started FP. I originally started picking it up because of Tony Harris’ artwork (having enjoyed it on Starman and JSA: The Liberty Files), and it’s consistently been just interesting enough to keep reading. But it’s never nudged its way to the top of my list.

The premise is that Mitchell Hundred had an accident which gave him the ability to talk to and command machines. He had a brief career as the only superhero, The Great Machine, but gave it up after saving one of the World Trade Towers on 9/11. He subsequently ran for Mayor of New York City and won. The series is a chronicle of his tenure as an iconoclastic leader and public figure.

Vaughan’s story is told in 4-issue increments, usually based around a single theme or even. This latest issue is the final part of “Ex Cathedra”, in which in late 2003 – Mitchell visits the Pope and ends up as a pawn in someone’s plan, as well as under the scrutiny of the Vatican due to his abilities. Like most of the story arcs, this one feels like it ends with more questions than answers, although this one does have a couple of big bangs that it goes out on; some arcs end with an anticlimax.

Vaughan has a very understated writing style, both here and in his more celebrated series, Y The Last Man. There’s always the sense that the story is going somewhere, but not a feeling of a whole lot of progress. There are little kernels of information that someone in Mitchell’s world knows what happened to him, or why it happened to him, but I don’t feel like I really know more about Mitchell’s situation than I did at the beginning. I think that’s what frustrates me the most, and I guess it’s just a mismatch between Vaughan’s writing style and what I prefer to read. Maybe I ought to go back and read the whole thing so far at once. and see if it reads better at one shot.

Harris’ art is still terrific, and he’s an artist very well suited to a book which as many “talking heads” scenes as this one. On the other hand I think the script could push him harder, especially in rendering some more amazing pictures. (This issue does have one pretty good scene in that regard, though.)

After three years’ worth of issues, the jury’s still out on Ex Machina, which is a long time for me to stick with a series with that feeling. But I do want to know what’s going on, so I keep reading; I wish Vaughan would speed things up, though.

Luck Was With Me

Yesterday we had our department holiday party, at the trendy bowling alley Strike. I’m not much of a bowler, but it’s fun to do once in a while. We all had a good time, and a few folks definitely seemed to get better as the afternoon went on.

I still haven’t figured out how to get the ball to roll smoothly down the lane – it sort of skids and slips instead – but I did manage to improve my aim significantly, to the point that at the end of the second game I bowled three strikes in a row, and managed to get a photo of my accomplishment:

Three Strikes and I'm Doing Okay

Yep, Josh still won. Josh has some actual bowling experience in his past, so I was delighted just to be even in the same ballpark as his score.

Tonight I went over to the last Wednesday gaming night of the year at Subrata‘s, where we played Ticket to Ride Märklín and I was fortunate to draw a few coordinated routes and piled up a huge number of bonus points on a fairly short train network and was able to win that game even though I was concerned up to the end that it was going to be extremely close, mainly because my network was so short. But I guess I haven’t played enough of that variant to have a good feel for what position everyone is in late in the game.

I can’t really ask for much better fortune in my game-playing than that. I’m even feeling like I’ve been drafting better at Magic lately – I think the Lorwyn expansion suits the way I think much better than the Time Spiral block did.

Now if only I can figure out how to get better at no limit poker that I’ve been playing with my friends, then I’ll be happy with my gaming across the board…

Blog Maintenance

I’m upgrading FP to WordPress 2.3.1 from 2.2.1, which seems to have broken the category list in the left sidebar. Hopefully I can get it fixed up fairly soon. I also upgraded a bunch of the plugins. Everything else seems to be working properly as best I can tell. Let me know if you notice anything else that seems broken and I’ll take a look.

I’ll also probably move off the Atom 1.0 for WordPress plugin sometime soon, which means the feed might get spammed with some extra posts at some point (especially if you’re reading it through the LiveJournal syndication feed, since LJ seems to be remarkably stupid at figuring out that a post is just one it’s already syndicated with some minor edits). Hopefully it won’t be too bad, though.

Fun fun.

This Week’s Haul

  • Booster Gold #5, by Geoff Johns, Jeff Katz, Dan Jurgens & Norm Rapmund (DC)
  • Countdown to Infinite Crisis #20 of 52 (backwards), by Paul Dini, Adam Beechen, Keith Giffen, Howard Porter & Art Thibert (DC)
  • Fables #68, by Bill Willingham, Mark Buckingham & Steve Leialoha (DC/Vertigo)
  • Salvation Run #2 of 7, by Bill Willingham, Sean Chen & Walden Wong (DC)
  • Suicide Squad: Raise the Flag #4 of 8, by John Ostrander, Javier Pina & Robin Riggs (DC)
  • Fantastic Four #552, by Dwayne McDuffie, Paul Pelletier & Rick Magyar (Marvel)
  • Nova #9, by Dan Abnett, Andy Lanning, Wellington Alves, Wellington Diaz & Nelson Pereira (Marvel)
  • B.P.R.D.: Killing Ground #5 of 5, by Mike Mignola, John Arcudi & Guy Davis (Dark Horse)
  • The Boys #13, by Garth Ennis, Darick Robertson & Peter Snejbjerg (Dynamite)
Salvation Run #2 The weird thing about Salvation Run #2 is that it features almost none of the same characters who headlined issue #1, which is to say that the Flash’s rogues gallery is shoved to the side in favor of, first, a group of truly marginal villains trying to survive in the alien world to which they’ve been exiled, and second, the Joker and another heavyweight villain who arrives at the end of the issue.

Willingham goes all-out with the brutality here, with minor characters being gruesomely mauled, and showing that the Joker – whom you’d think wouldn’t be in a great position to survive on an alien jungle world inasmuch as he has no super-powers and mainly relies on lurking in the shadows – can adapt with the best of them even among this group of psychopaths. Unfortunately, as much as I like Sean Chen’s artwork, I don’t think he draw a great Joker, and this is especially brought home by Dan Jurgens’ rendition in Booster Gold this same week.

We also get to see what a bunch of bastards the current Suicide Squad are, which seems like a rather simplistic reading of John Ostrander’s nuanced portrayal in Suicide Squad, which also came out this week.

In other words, it seems like Willingham is phoning in the script for this one, as it relies mainly on being shocking and bloody and not much else. So – as the saying goes – if you like this sort of thing, then this is the sort of thing you’ll like. Personally, I’m disappointed.

Suicide Squad: Raise the Flag #4 When you’re Grant Morrison you can get away with outlandish things in the mainstream DC Universe, such as taking the brain of General Wade Eiling – one of the main supporting characters in the 80s series Captain Atom – and planting it in the body of the indestructible construct The Shaggy Man.

But when you’re John Ostrander, you can go Morrison one better and integrate this idea into your own series, which is what we see in Suicide Squad #4, as Amanda Waller assembles a new Squad and recruits Eiling into it, despite the risks he presents. He also reestablishes the relationship of two of the main characters from the original series, even though one of them is the son of the original one.

Ostrander actually reminds me a lot of Bill Willingham as a writer, in that both of them take very calculated approaches to plotting their stories, and both can be cold and brutal in presenting the ramifications of their characters’ actions. I think Ostrander at his best is a slightly better writer, though, because I think his skill at characterization is deeper: Even his villains have the redeeming or likeable or sympathetic points (unless Ostrander clearly doesn’t want them to, a trait he reserves for only a few characters). And Suicide Squad is Ostrander near his best. Not only does it make me hope this mini-series spawns a new ongoing series after it, it makes me want to pick up the first series and re-read it.

The artwork by Javier Pina and Robin Riggs is also excellent, although Pina doesn’t quite have the flair for facial expressions to make the art really shine. He handles the fantastic visuals and the action scene just fine, though, and you can’t always have everything. Also, Riggs is a much better inker for Pina than the inkers he had on Manhunter, with a much smoother line which enhances Pina’s elegant layouts.

This is a really good series, and I still have no idea what the last 4 issues will be about. But it’s so good despite its unorthodox set-up that I expect it will be terrific whatever it is.

Nova #9 Nova #9 concludes Nova’s adventure fighting zombies in the severed head of a Celestial beyond the edge of the universe – a premise made for Chris Sims. There’s a lot to like here: Wellington Alves might not be quite as good an artist as his predecessor, Sean Chen, but he’s not far off, and he seems to be influenced by Stuart Immonen’s style, which is also a good thing. And Nova uses the tools at his disposal to deal with the zombie threat in a clever manner, and he heads off on his next adventure with some new allies behind him, and an old thread following him.

Some elements of the issue left me scratching my head, though: The zombie battle ended with a lack of closure regarding the central threat or the alien heroes he took over. It felt conceptually messy a threat with little reason for being, and Nova at its best (especially the first three issues) has been heavy on exploring reason or the lack thereof for things the hero encounters.

The issue also ends with a sort of crossroads for the series’ direction: Nova is still infested by the Phalanx technovirus, as are some of his former allies. Knowhere seems like a handy location for Nova to try to recreate the Nova Corps (which were destroyed – other than our hero – in the first Annihilation series). 9 issues in, I think it’s time for the series to establish its direction, or risk being the directionless muddle that Ms. Marvel became.

To be fair, the Annihilation Conquest issues (#4-7) were basically a distraction from the overall series, so I’ll be patient and see if Abnett and Lanning get the series back on solid ground. But I usually expect that after a year a series will be delivering on its promise. Nova started with plenty of promise, and by that measure it has 3 issues to start delivering.

B.P.R.D.: Killing Ground #5 I’m running out of interest in the B.P.R.D. series of mini-series. This latest series was a set-up to reveal something about one of the main characters, but all of the interesting stuff happened in the last issues. The first four issues could easily have been compressed into a single issue. And then this last issue has a dangling ending – which won’t be picked up in the next mini-series, since that one takes place in the 1940s. So we’ll have to wait ’til the middle of 2008 for more progress on the main story.

B.P.R.D. is a perfect example of “uncompressed” storytelling: It lingers over details, presumably to build up suspense (it is a horror title, after all), but mostly it just feels slow. And since it’s a series of mini-series, it’s rare that anything important to the central story gets resolved. And honestly the individual stories are not very memorable; they’ve started to all feel rather the same.

So why have I been buying it for so long? Well, I knew after the first couple of series that it was going to be a long-haul story, but without having any idea how long the haul would be, I figured I’d keep reading and see where it was going. But there’s no sign that it’ll come to a conclusion any time soon, and I’m running out of interest.

Hellboy started off with a big bang, and as a series of individual stories each of which was inventive and weighty-feeling on its own. But Mike Mignola’s horror franchise has ended up as a very even-tempered series of undistinguished series which feel increasingly undistinguished. I don’t know whether publishing so many issues so regularly has diluted Mignola’s energy and creativity, or if he’s just not as interested in series he’s not drawing himself. Or maybe Hellboy and B.P.R.D. have just run their course.

But at this point I’m mainly buying the franchise on inertia. I’ve certainly done this many times before with other series, but once I realize that I’m doing it, that’s usually a harbinger of the end of the line for me.

Baseball’s Goddamned Sideshow

Today saw the public release of Major League Baseball’s Mitchell Report, which everyone was looking forward to because it named names of players who have allegedly used performance enhancing drugs.

Until and unless some of these players are convicted of violating the law, I think this is all a big sideshow. I simply don’t believe that ownership and management in baseball didn’t know or at least strongly suspect what was going on, and I think their inability to enact drug testing until 2002 indicates that they didn’t really care. Consequently, I don’t think they have a moral leg to stand on, and so I see the Mitchell Report as nothing more than a witch-hunt, with no practical benefit to the well-being of the game.

Commissioner Bud Selig said that the Report “is a call to action, and I will act.”

Give it a rest, Bud. Every time you make a public appearance it seems like you suck a little more of the joy out of baseball. The time to commission this report was 1995 – or at the latest, before 1998, the year of McGwire and Sosa – and it’s far too late for this to look like anything else than an attempt at media spin.

Do I care whether players were using steroids over the last 12 years? Yeah, a little bit. I’d rather they hadn’t, but it’s clear that few people – if anyone – cared for most of that time, and that not many in baseball cared. That’s just the way the game was for many years (maybe many more years than we think). It’s not a perfect world. That didn’t make it less of a fun game.

Act to keep people from using these substances in the future, and punish them if they do, but this looking-backwards crap is just bullshit. It doesn’t make anything better, and it doesn’t help anyone.

Least of all the fans.