This Week’s Haul

  • Action Comics #868, by Geoff Johns, Gary Frank & Jon Sibal (DC)
  • Booster Gold #11, by Chuck Dixon, Dan Jurgens & Norm Rapmund (DC)
  • Sparks #3 of 6, by Christopher Folino & J.M. Ringuet (Catastrophic)
  • B.P.R.D.: The Warning #2 of 5, by Mike Mignola, John Arcudi & Guy Davis (Dark Horse)
  • Hellboy: The Crooked Man #2 of 3, by Mike Mignola & Richard Corben (Dark Horse)
  • Atomic Robo: Dogs of War #1 of 5, by Brian Clevinger & Scott Wegener (Red 5)
Atomic Robo: Dogs of War #1 Atomic Robo is back with a new series, this time taking place during the Allied invasion of Sicily in 1943, in which Robo is dropped onto the island to take out a group of mechanized suits which the Nazis have been using to decimate Allied forces. I had mixed reactions to the first series: There was a lot to like in Wegener’s clean artwork and the wacky inventiveness of it, but the stories felt like a series of vignettes and thus the series as a whole felt rather lightweight. So I’m encouraged that Dogs of War will be a more substantive long-form story with a little more meaning behind it.

Fundamentally, though, Atomic Robo is cut from the “big monsters smashing each other” cloth that Hellboy comes from. I don’t know why Hellboy - at least the earlier stories - felt more substantive than Robo has so far, maybe it was because it was new and different at the time. Maybe the characterizations felt deeper, as I really still have no feel for who Robo is as a character, other than a big metal smart-ass, much less any of his supporting cast. In any event I’m hoping this new series will show some significant growth over the first one.

This Week’s Haul

  • Booster Gold #7, by Geoff Johns, Jeff Katz, Dan Jurgens & Norm Rapmund (DC)
  • Countdown to Final Crisis #7 of 52 (backwards), by Paul Dini, Adam Beechen, Keith Giffen, Tom Derenick & Wayne Faucher (DC)
  • Countdown to Mystery #6 of 8, by Matthew Sturges & Stephen Jorge Segova, and Steve Gerber, Justiniano & Walden Wong (DC)
  • Salvation Run #5 of 7, by Matthew Sturges, Joe Bennett & Belardo Brabo (DC)
  • Suicide Squad: Raise the Flag #7 of 8, by John Ostrander, Javier Pina & Robin Riggs (DC)
  • Annihilation Conquest #5 of 6, by Dan Abnett, Andy Lanning, Tom Raney & Scott Hanna (Marvel)
  • Nova #11, by Dan Abnett, Andy Lanning, Paul Pelletier & Rick Magyar (Marvel)
  • B.P.R.D.: 1946 #3 of 5, by Mike Mignola, Joshua Dysart & Paul Azaceta (Dark Horse)
  • Locke & Key #2 of 6, by Joe Hill & Gabriel Rodriguez (IDW)
  • Atomic Robo #6 of 6, by Brian Clevinger, Scott Wegener & Nic Klein (Red 5)
Booster Gold #7 Booster Gold has been pretty well received by the comics blogosphere. Although it’s a continuity-obsessed time travel yarn, it works because of its solid characterization - you know who all the characters are and they all feel distinct - and Dan Jurgens’ always-clean artwork. That said, being a continuity-obsessed time travel yarn does rather drag it down. Currently the story is wrapped up in the events of Infinite Crisis from a couple years ago, specifically the Maxwell Lord/OMAC stuff which I neither know much about, nor care. It’s the sort of book I enjoy as light reading: It doesn’t insult my intelligence, it’s basically fun, and it feels like it’s going somewhere. In a sense it’s like Geoff Johns bucking to become the new Mark Gruenwald.

This may seem like faint praise, but given the legions of crappy books out there, you could do a whole lot worse.

By the way, if you enjoy Booster Gold, I highly recommend you week out Justice League America #72-75, from Jurgens’ run on JLA in the “post-bwah-hah-hah” era. It’s one of the best alternate timeline stories in JLA history.

Salvation Run #5 Speaking of doing worse, Salvation Run has turned over its creative team since the first issue: Bill Willingham left after #2, turning the book over to his Jack of Fables co-writer Matthew Sturges (note: I stopped buying Jack of Fables after a year), and now Sean Chen - the reason I bought the book in the first place - has been replaced by Joe Bennett. Remarkably, the story is still fairly cohesive. Pedestrian, but cohesive. Of all the mini-series which have come out during Countdown to Final Crisis, this one’s probably the least essential.
Nova #11 Speaking of Sean Chen and creative turnover, Chen was the original artist on Nova, which was awesome, but the replacements since he left have been pretty good, too. Now Paul Pelletier takes over as penciller with #11. I was a bit worried about this, since I wasn’t impressed with his work on Fantastic Four, finding it rather under-rendered, and with the impression that he took some shortcuts in drawing the faces and expressions (his Invisible Woman looked downright weird, for instance).

But his art here is better than I’d feared; a little soft in the backgrounds maybe, but the figures are quite good. I suspect inker Rick Magyar has something to do with that, as he tends to bring a good feeling of texture and shading to everyone he inks, but it looks like Pelletier will be okay. Maybe he was just mailing it in on FF.

Meanwhile, the current story is coming to a head, and I suspect that next issue may be the big climax. Stay tuned!

Atomic Robo #6 And as for something that has nothing to do with any of that, Atomic Robo wraps up his first mini-series this month (a second one is being advertised for later this year). Having now read the whole thing, I can definitely say that this falls into the category of “pulp-oriented action-adventure, Hellboy sub-category”, which is to say, if you like Hellboy and B.P.R.D. (or, for that matter, The Perhapanauts), then you’ll like this, as it has a very similar tone and style. Even though Robo is science-based, he’s the same sort of powerful, unique smartass that Hellboy is. I imagine the creators might be a bit tired of being compared to Hellboy, but the similarity is so strong that it’s unavoidable.

This issue does tie the series back to its first issue, so it wasn’t quite a series of vignettes, but it’s not a fully cohesive whole. And it’s clearly a broad instruction to the character, who’s been around for 80 years and thus has a lot of history. Although my feeling is that they could have led with a stronger, more hard-hitting story as the opener, I can live with this.

I do like Scott Wegener’s artwork, though. It reminds me of Mike Mignola, but also of Michael Avon Oeming, yet it seems cleaner and more dynamic and either. If the human characters’ faces were a little more nuanced, then I could really groove on it. (Wegener seems to go for the “a few broad strokes” approach to faces.)

Anyway, I’ll have higher expectations for the sequel, that it will be more than just a pulpish adventure yarn, since as I’ve said recently I’m getting kind of tired of pulpish adventure yarns. Showing how Robo has changed the world - and how the world has changed Robo - ought to be one of the central facets of a series like this. I hope the future holds some character development.

This Week’s Haul

Okay, last week’s haul. I’ve gotta stop being so busy on Thursdays-through-Sundays…

  • The Brave and the Bold: The Lords of Luck vol 1 HC, by Mark Waid, George Pérez & Bob Wiacek (DC)
  • Countdown to Final Crisis #21 of 52 (backwards), by Paul Dini, Sean McKeever, Keith Giffen, Jamal Igle & Mark McKenna (DC)
  • Justice Society of America #11, by Geoff Johns, Alex Ross, Dale Eaglesham, Ruy Jose & Drew Geraci (DC)
  • Annihilation Conquest #2 of 6, by Dan Abnett, Andy Lanning, Tom Raney & Scott Hanna (Marvel)
  • Marvel Masterworks: Spider-Man vol 86 HC, collecting Amazing Spider-Man #78-87, by Stan Lee, John Romita, John Buscema & Jim Mooney (Marvel)
  • Invincible #47, by Robert Kirkman & Ryan Ottley (Image)
  • Lobster Johnson: The Iron Prometheus #4 of 5, by Mike Mignola & Jason Armstrong (Dark Horse)
  • Rex Mundi: Crown and Sword vol 4 TPB, by Arvid Nelson & Juan Ferreyra (Dark Horse)
  • Atomic Robo #3 of 6, by Brian Clevinger, Scott Wegener & Joshua Ross (Red 5)
The Brave and the Bold vol 1: The Lords of Luck HC Although I’ve been down on the two most recent issues of The Brave and the Bold, the first 6-issue story arc was killer: Batman and Green Lantern in Las Vegas, Green Lantern, Supergirl and Lobo in space, the Book of Destiny, the Lords of Luck, the Fatal Five, and Batman outsmarting the whole Legion of Super-Heroes. And of course that gorgeous George Pérez artwork. Now you can own the whole story in a spiffy hardcover collection with a few pages of annotations by writer Mark Waid.

Or you can wait for the inevitable paperback edition. But I didn’t.

Rex Mundi vol 4: Crown and Sword TPB Rex Mundi seems to be coming together - at last - with this latest volume. Juan Ferreyra’s a good artist, although maybe not detail-oriented enough for my tastes (lots of panels relying more on coloring than linework for their backgrounds, for instance), but the range of facial expressions he draws is impressive. Mainly, though, Arvid Nelson’s story is finally really moving. To recap, the story takes place in an alternate Europe in 1933 in which the Protestant Revolution failed, and sorcery works. Our hero, Dr. Julien Saunière, is seeking the answers to a centuries-old mystery about the Catholic Church and the kings of France. With both the Church and the Duke Lorraine following his every move, he seems to be getting closer, even as the fecal matter hits the fan in the form of war breaking out across Europe. Nelson turns the Axis/Allies alliances on their heads, although the Axis in this setting bears little relationship to the one from our World War II.

So my interest has been revived in the story. I think it would wear a bit better if the story were more character-oriented, although if Nelson has a bang-up ending in mind for the overall story then it could be just fine. I tend to be rather cynical when it comes to ongoing comic books, since it seems like nothing ever gets resolved (I have this problem in spades with TV shows, too), and it’s hard to see the current story going on for more than 2 or 3 more volumes. Nelson could throw a wrench in the works and send the story off in some substantially different direction, but that would be odd since so far the story has tracked steadily in a single direction. But it could happen.

Atomic Robo #3 There’s something about Atomic Robo that I don’t get.

The problem might be that it’s just one of several books being published today with the general theme of “adventurers with nonhuman backgrounds who tackle scientific/supernatural threats”. The best-known of these is the burgeoning Hellboy franchise at Dark Horse, of course. But Burlyman’s Doc Frankenstein is right in there, as are The Perhapanauts and The Umbrella Academy. All of these books have more of a pulp-magazine adventure feel than a superhero feel, and the characters often act on their own or outside of the public eye. I think Hellboy is the most popular mainly because he predates the rest of the current generation by a decade or so (plus he’s been in a feature film).

But Atomic Robo doesn’t really stand out. It seems to focus on the outright mayhem part of the adventures more than the other titles, but that doesn’t leave a lot of room for characterization, and the plots are very simplistic.

Robo himself is a smartass, and a little melancholy about some elements in his past, but that’s about all I’ve gleaned about the long-lived protagonist of the series, who was constructed by Nikola Tesla in the early 20th century. The stories don’t have much of a period feel, and this issue - about a mobile pyramid threatening Egypt - takes place in the present day. (It also ends with a big explosion, so abruptly I wondered there were pages missing.) We’re getting very brief vignettes about Robo, but not much depth. I think the creators have greater plans for the character, but I don’t think they’ve led with their best foot forward in this mini-series.

Still, with three issues to go there’s still time for that to change.

This Week’s Haul

  • Countdown #30 of 52 (backwards), by Paul Dini, Justin Gray, Jimmy Palmiotti, Keith Giffen & Jesus Saiz (DC)
  • Metal Men #3 of 8, by Duncan Rouleau (DC)
  • Welcome to Tranquility #11, by Gail Simone, Neil Googe & Irene Flores (DC/Wildstorm)
  • Annihilation Book One TPB, by Keith Giffen & Mitch Breitweiser, Scott Kolins & Ariel Olivetti, and Dan Abnett, Andy Lanning, Kev Walker & Rick Magyar (Marvel)
  • Ms. Marvel #20, by Brian Reed, Greg Toccini & Roland Paris (Marvel)
  • Lobster Johnson: The Iron Prometheus #2 of 5, by Mike Mignola & Jason Armstrong (Dark Horse)
  • The Boys #7-10, by Garth Ennis & Darick Robertson (Dynamite)
  • Atomic Robo #1 of 6, by Brian Clevinger & Scott Wegener (Red 5)
  • Modern Masters: Jerry Ordway TPB vol 13, edited by Eric Nolen-Weathington (TwoMorrows)

Metal Men #3I feel like Metal Men is getting a little too byzantine for my enjoyment: It’s becoming harder to figure out what time period events are occurring in, and why they’re all part of the same story. There’s the present day, a few years ago, and then quite a few years ago back when Will Magnus was creating the Metal Men. Rouleau’s art is really neat, but I think the story’s structure is essentially reducing the characters to caricatures (Magnus’ final line in this issue - “you jerk!” - ring completely false for him). There’s still plenty of time left for everything to work out, but I wonder if Rouleau’s ambition has exceeded his writing talents here.

Having enjoyed the current Annihilation Conquest event at Marvel, I’m picking up the trades of the first Annihilation series. I haven’t finished this first one yet, but it sure does have terrific artwork. As with the current series, I like how Giffen and company have carved out this space in the Marvel Universe to play in so they can tall big, character-changing stories without needing to tie closely into the main Marvel continuity.

Ms. Marvel #20I think Ms. Marvel #20 is the last issue of this series I’ll be buying. There’s just been too much thrash and not enough progress. In many ways I think this series was just cursed by the Civil War, but it also feels like writer Brian Reed doesn’t have a firm idea of the direction the series is going in. After 20 issues, I feel like the story should have gotten somewhere, and it hasn’t. The last page suggests that it might be getting close, but only regarding one of its many story elements. The central theme of the series’ launch - that of Ms. Marvel trying to become one of the premier superheroes in her world - seems to have been lost along the way.

For an opposing opinion, here’s Aaron Glazier’s review at Comics Nexus. It’s like we’re reading different books: I hate how Machine Man is portrayed here, I find the characters weak and the storylines very muddy and directionless. I do agree that the art is quite good, but that’s not enough for me.

The Boys #10The Boys #7-10 comprises the third story arc in the series, and it’s a lot worse than the first two (which are in the collection I reviewed last week). It opens with Tek Knight, a superhero with a severe sexual dysfunction - but this one not only feels gratuitous (and not a little bit ridiculous), but it’s almost entirely irrelevant to the overall story. Here, Butcher and Hughie set out to find some justice for a young gay man who was found dead in the street some weeks previous, taking them on a short odyssey into the personal lives of several local heroes. That part of the story is actually rather good, and it throws some light on a particular dark facet of what superheroes might be pressured to do through their public image as do-gooders. But the Tek Knight elements are just superfluous. It’s like Ennis felt the story wouldn’t be shocking without the sexual deviancy, but even if less shocking, it would have been a much better story had it been shorted and focused to just the investigation of the presumed murder.

Atomic Robo #1Atomic Robo is pretty neat: Early in the 20th century Nikola Tesla builds an atomic-powered sentient robot who (the book’s introductiont tells us) helps shape the rest of the century. This issue introduces the character in 1938, who at that time is not yet considered a free person, but basically the story is an adventure: He’s sent to the Himalayas to stop a Nazi plot. Although the dialogue is full of anachronisms, the book generally taps the same sense of fun and period adventure as Captain Gravity and some segments of Hellboy. Wegener’s art of reminiscent of Michael Avon Oeming’s at its best (Oeming did the cover of this first issue), although many panels are background-free. Overall it’s a fun issue, and there’s plenty of promise here, although there’s definitely a sense that this might just be a frivolous adventure yarn without a greater purpose. But that’s not the worst thing in the world.

(Why is it that I can enjoy a book, and yet lament that it doesn’t feel like something that will be cohesive in the long term, or have some ultimate direction or destination? Can’t I just enjoy it for what it is? Well, I can enjoy it, but it’s the books that deliver more than their basic narrative that end up sticking in my memory.)

Lastly, if you’re a fan of comic book art in general, I do recommend TwoMorrows’ Modern Masters series. These slim paperback volumes consist of extensive interviews with their respective creators, and a large collection of often-previously-unseen-or-rare artwork by those artists. So you learn a lot about the artist’s career and philosophy, and get to see a lot of art you might not have seen before. I’ve been cherry-picking the volumes of the artists I’m really interested in, which means I’ve picked up about half the volumes.