This Week’s Haul

Two weeks worth of books this time, since I didn’t get around to doing an entry last week before heading to Disneyland for the weekend.

Last Week:

  • The Marvels Project #4 of 8, by Ed Brubaker & Steve Epting (Marvel)
  • Nova #32, by Dan Abnett, Andy Lanning & Andrea DiVito (Marvel)
  • Echo #17, by Terry Moore (Abstract)
  • The Secret History #7 of 7, by Jean-Pierre Pécau & Igor Kordey (Archaia)
  • Absolution #4 of 6, by Christos Gage & Roberto Viacava (Avatar)
  • The Boys #37, by Garth Ennis & Darick Robertson (Dynamite)

I skipped JSA: All-Stars, not just because I didn’t really care about following “Power Girl and the third-stringers”, but because the artwork looked pretty awful. I’ll stick with the team which at least has a few of the classic members, thanks.

This Week:

  • Booster Gold #27, by Dan Jurgens, Mike Norton & Norm Rapmund (DC)
  • Doom Patrol #5, by Keith Giffen, Justiniano & Livesay, and J.M. DeMatteis, Tim Levins & Dan Davis (DC)
  • R.E.B.E.L.S. #11, by Tony Bedard, Claude St. Aubin & Scott Hanna (DC)
  • Secret Six #16, by Gail Simone, Peter Nguyen, Doug Hazlewood & Mark McKenna (DC)
  • The Unwritten #8, by Mike Carey & Peter Gross (DC/Vertigo)
  • Powers: The Definitive Hardcover Collection vol 3, by Brian Michael Bendis & Michael Avon Oeming (Marvel/Icon)
  • B.P.R.D.: War on Frogs #4, by John Arcudi & Peter Snejbjerg (Dark Horse)
  • Phonogram: The Singles Club #6 of 7, by Keiron Gillen & Jamie McKelvie, and P.J. Holden & Adam Cadwell (Image)
The Secret History book 7 I started picking up The Secret History back before I knew it was a translation of a European comic that Archaia was printing. It got off to a pretty good start, though (albeit way back in 2007). As the title says, the story is a shadow history in which four individuals gain immortality and great powers through runestones they acquire early in humanity’s history, and they use it to influence events over the centuries, eventually warring against each other, forming and breaking alliances, and often using catspaws to do their work.

The early issues held together pretty well, but as the series progressed the overall story became very hard to follow, and even single issues were pretty confusing in terms of figuring out who’s who and what they’re up to and why. Greg Burgas has the series sized up well, as at the end of this 7-issue series the story isn’t over. It ends abruptly, actually on something of a cliffhanger, at the end of World War I. That left me wondering why I’d bothered; there wasn’t a big finish, and I just felt like I didn’t care about any of the characters by the end – I could barely tell who they were!

The art is often quite good, but it’s not enough to make up for the story. I can’t fault author Pécau for the ambitious plot, but the execution just didn’t work for me. Even if there is a follow-up series (and I haven’t heard of one), I’m not interested enough to follow it.

Doom Patrol #5

R.E.B.E.L.S. #11

I decided to pick up this month’s Doom Patrol and R.E.B.E.L.S. to see how the Blackest Night tie-in stories begun last week shake out. The answer is: Not so well, as both are essentially big slugfests against overwhelming odds, with the heroes more-or-less cheating their way to victory. Heck, they even find the exact same resolution to their dilemma in each case! Disappointing. The most interesting element of either series – Vril Dox acquiring a Sinestro Corps ring – is discarded at the end of the R.E.B.E.L.S. issue, too. Oh well.

I’m not interested enough in either Adventure Comics or Justice League to even pick up the second part of those tie-in stories. (If Adventure had had a Legion of Super-Heroes back-up in the second part, I might have given in. But instead it has Superboy-Prime – whom I hate, as I’ve said before – in the lead story, and the Connor Kent Superboy in the backup. Whatever.)

Considering Blackest Night presented some of these series with excellent opportunities to convince new readers like me that they were worth following, it’s pretty lame that they all did such a bad job in doing so, focusing instead on the Blackest Night story arc rather than trying to sell themselves on their merits. I assume this is just a total editorial misfire, although Booster Gold does a better job than the others of presenting its merits within its own Blackest Night tie-in. Then again, I already read Booster Gold regularly.

Powers: The Definitive Hardcover Collection vol 3 The third hardcover collection of Powers is out this week, and in my opinion it contains the two best stories of this excellent series: “The Sellouts” focuses on a Justice League-like team which went commercial, and then (unofficially) broke up. When the Batman-like member is killed (on camera, his killer not appearing on the tape), detectives Walker and Pilgrim investigate, and air all the dirty laundry the team’s kept under wraps for years. Rather to the displeasure of some members of the team. For what starts as a rather routine detective story for this series, it takes a sharp turn at the end which makes it both a very different story, and one which fundamentally changes the nature of the Powers world (setting up the next series, to some extent).

“Forever” is the other arc in the volume, and it was in a way an epilogue to the first Powers series, but it’s also a crucial piece in the overall story: It fills out the background of Detective Christian Walker, who it turns out is more than merely a de-powered superhero who became a cop. But there hadn’t been much sign of this until this story. In other circumstances, that might sound unsatisfying, but Bendis uses the premise to craft an a story which both defines the nature of superheroes in the Powers universe, and to make Walker a more significant and more tragic figure than he’d been before.

While Powers is best read from the beginning, you can read this volume on its own if you’d like to try it by starting with the very best the series has to offer. In any event, with the third Powers series having started a few weeks ago, this is a good point to catch up on what’s happened before so you can fully enjoy the new one.

This Week’s Haul

Powered by the love and affection of the Wizard convention circuit, it’s time for another round of reviews:

  • Doom Patrol #4, by Keith Giffen, Justiniano & Livesay, and J.M. DeMatteis & Kevin Maguire (DC)
  • Secret Six #15, by John Ostrander & Jim Calafiore (DC)
  • Astonishing X-Men #32, by Warren Ellis, Phil Jimenez & Andy Lanning (Marvel)
  • Immortal Weapons #4 of 5, by Duane Swierczynski, Khari Evans, Victor Olazaba & Allen Martinez, and Hatuey Diaz (Marvel)
  • Nova #1, by Dan Abnett, Andy Lanning & Andrea DiVito (Marvel)
  • The Secret History book six, by Jean-Pierre Pécau & Igor Kordey (Archaia)
  • Absolution #3 of 6, by Christos Gage & Roberto Viacava (Avatar)
  • The Unknown: The Devil Made Flesh #2 of 4, by Mark Waid & Minck Oosterveer (Boom)
  • Age of Reptiles #1 of 4, by Ricardo Delgado (Dark Horse)
  • Witchfinder: In The Service of Angels #5 of 5, by Mike Mignola & Ben Stenbeck (Dark Horse)
  • The Boys #36, by Garth Ennis & Darick Robertson (Dynamite)
  • Star Trek: Romulans: Schism #3 of 3, by John Byrne (IDW)
Doom Patrol #4 I admit it: I’m a sucker. I signed up with my comics shop for DC’s Blackest Night promotional ring giveaway. It’s not like I don’t have enough random crap around my house that I need a bunch of plastic rings, but something about the idea appealed to me just enough to sign up. The catch is that I’ll buy single issues of a bunch of comic books I don’t usually buy, so we’ll see if any of them are good enough to me to keep buying them. And you get to go along for the ride with me!

And I’m far from the only one jumping on this bandwagon: Lots of other people have, too, which means a big sales spike for some DC titles. Which probably means more of this promotional gimmick in the future. But that’s okay, I don’t have to buy into any more of them if I don’t want to.

Doom Patrol is the latest incarnation of the venerable Silver Age comic featuring normal people who acquired super powers which made them outcasts from the rest of society. At its best, the series plumbed the depths of this premise better than its Marvel counterpart, The X-Men; at its worst, it was routine superhero fare. Not a bad legacy for a book that was – aside the bizarre Grant Morrison run in the 80s – a B-list title. But as with many such titles from DC, the book has a history so convoluted I really can’t figure out its continuity, including a re-launch by John Byrne (which I skipped) which seemed to throw all previous continuity out the door (which, honestly, is fine with me) and return to the original cast of Robotman, Negative Man, Elasti-Woman and the Chief. Apparently Infinite Crisis restored the team’s previous continuity, which makes absolutely no sense to me, and it appears from the Wikipedia article that DC went to greater-than-usual lengths to explain away the inconsistencies. Sigh.

So this issue – which features the deceased members of the “new” Doom Patrol of the late 70s coming back to fight the “new original” team of this decade – makes my head hurt, since I understand just enough of the continuity to know who these people are, but not enough to be able to make any sense of how these two teams could coexist in their current state. Would it be easier for a new reader to make heads or tails of this book, or harder? I really have no idea.

Is the story any good? Well, it’s not awful, but it’s little more than a collection of disparate fights, and I don’t have enough attachment to any of the characters to feel the emotions that I’m presumably supposed to feel about the dead characters coming back, and honestly the main Blackest Night title has pretty much gone the distance with that premise anyway. The issue ends on a cliffhanger which is interesting enough that I just might buy the next issue, but it’s a close thing. As an introduction to the series, this issue isn’t a very good one. The art by Justiniano and Livesay (what is it with single-name artists these days, anyway?) is pretty good, solid, dynamic, stylistic enough to grab my attention, especially in the last two pages. If you like Doug Mahnke’s or Ariel Olivetti’s art, you’ll find the art here to your taste.

The issue features a back-up story by the creative team of Justice League International introducing a set of fembot villains for the Metal Men, another B-list team of Silver Age heroes, and who barely appear in the story. I wasn’t a fan of the jokey nature of the JLI era, so this story didn’t do much for me. (As back-ups go, the Blue Beetle story in the back of Booster Gold has been much better.)

So I can’t recommend Doom Patrol #4 for anything more than the promotional ring.

Age of Reptiles: The Journey #1 Ricardo Delgado published two Age of Reptiles mini-series a decade or so ago, and as an unreformed childhood dinosaur lover, I loved them. They’re serious “this is what it could have been like” stories of the giant lizards hunting, eating, fighting, protecting their young, only a little anthropomorphized to give the story a plot. Delgado’s artwork brings the creatures to life like nothing else I can recall seeing. They’re well worth seeking out.

Now the reptiles are back in The Journey, the first issue of which has left me slightly baffled. As you can see from the cover to the left, all the animals seem to be heading somewhere, and there are hints inside that they might be looking for warmer climate as the earth cools, and the mix of beasts could be from the late Cretaceous period. But the story seems a little buried in the set-up. Still, as I recall from the first two series, it’s the whole that matters, not just the individual issues.

Delgado’s art is still great, although it seems a little less detailed than in the past. Maybe my expectations for this series were so high that I was bound to be disappointed by the first issue. But I’ll still be picking up the whole thing, so check back in a few months to see if the whole outweighs the sum of the parts.

Witchfinder: In the Service of Angels #5 I’ve been on the Hellboy bandwagon for so long that I guess I’m just jaded. Some of the stories are very good, most are okay, few are bad. When push comes to shove, Witchfinder is closer to the “bad” end of the spectrum. Sir Edward Grey was a (fictional) occult investigator in the Victorian era, much like Hellboy in the 20th century. His adventure in this 5-issue series just didn’t make a lot of sense to me, trying to stop a demon killing people in London by reuniting it with its bones, and with various occult stops along the way. The story was too convoluted for me to sink my teeth into, and there wasn’t a single character worth caring about. Overall I think the series was just too clever for its own good, and it lost sight of telling a good story.
Star Trek: Romulans: Schism #3 John Byrne’s Star Trek Romulans series apparently comes to an end this month, a bit to my surprise as I’d thought this was going to be another 5-issue series.

As I’ve said before, Byrne’s telling easily the most entertaining Star Trek stories I’ve read in years, maybe decades, and he has the visual look of the classic Trek series down pat. His Romulan story has been a shadow history of the Klingon/Romulan alliance implied by the third season of classic Trek. The Hollow Crown described how the Klingons engineered the death of the Romulan Emperor to put their own puppet on the throne to get around the Organian Treaty forced on them with the Federation. Schism is the other end of that story, as hostilities among the Klingons, Federation and Romulans come to a head in a fairly nifty (and wonderfully well-illustrated) space battle.

The only real downside to the story is that it ends rather abruptly, with a literal deus-ex-machina with no believable explanation for why it didn’t arise previously. The story ends seemingly setting up yet another arc in the same storyline, but I understand this is the last chapter, so I’m not quite sure what’s going on.

That’s really the achilles heel in Byrne’s Trek stories: They’re entertaining, but the endings are abrupt, ambiguous, and/or perplexing so it’s hard to see what the point of the story is. It’s frustrating, even as light adventure fare (which after all is what Star Trek is). All the pieces are intriguing enough that if Byrne keeps writing ’em and IDW keeps printing ’em then I’ll keep publishing ’em, hoping that eventually all the pieces fall into place and he produces a truly great one.